Grand Theft Auto VFPS onA10-6790B&GeForce RTX 4090

Grand Theft Auto V

While the base game is older and lighter, GTA V remains relevant due to FiveM RP servers, which drastically increase RAM and CPU consumption due to mods and scripts. The official 'Enhanced' version also recommends modern hardware to handle increased traffic density.

Grand Theft Auto V - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low39 FPS
medium39 FPS
high39 FPS
ultra39 FPS
1440P
low39 FPS
medium39 FPS
high39 FPS
ultra39 FPS
4K
low39 FPS
medium39 FPS
high39 FPS
ultra39 FPS

Performance Report

Grand Theft Auto V

GeForce RTX 4090 + A10-6790B
🎮Visual Experience

At 1080p, performance runs at around 39 FPS. At 1440p, performance is around 39 FPS. At 4K, performance is around 39 FPS.

Official Requirements

The GeForce RTX 4090 is 734% above the recommended GPU (GeForce GTX 660) for Grand Theft Auto V. The A10-6790B is 26% below minimum CPU requirement.

⚙️FPS Ceiling Analysis

The A10-6790B sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the GeForce RTX 4090 still has headroom.

💰Value Analysis

Approximated average price on current market:

GeForce RTX 4090:$1649(updated 2/6/2026)
Official Launch Price: $1599
A10-6790B:$50(updated 2/11/2026)
Official Launch Price: $122

Combo price: $1699. At 1080p Ultra, this combo delivers 39 FPS, equivalent to 0.02 FPS per dollar.

ResolutionLowMediumHighUltra
1080p0.023 fps/$0.023 fps/$0.023 fps/$0.023 fps/$
1440p0.023 fps/$0.023 fps/$0.023 fps/$0.023 fps/$
4k0.023 fps/$0.023 fps/$0.023 fps/$0.023 fps/$

* Table values represent FPS per Dollar (higher is better)

Performance Limiter Analysis

A10-6790B|GeForce RTX 4090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 1080p medium, the A10-6790B sets the ceiling at about 39 FPS, while the GeForce RTX 4090 could reach 185 FPS. In this scenario, the CPU limits the GPU potential by 79% (FPS gap: 146 FPS). Overall distribution: CPU limits 12/12 cells, GPU limits 0/12, balanced 0/12.

Verdict

CPU Limits GPU

Your A10-6790B is the limiting side in the heaviest mismatch. This means part of the GeForce RTX 4090 rendering potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowCPU Limits GPU 78%
MediumCPU Limits GPU 79%
HighCPU Limits GPU 79%
UltraCPU Limits GPU 77%
1440p (2K QHD)
LowCPU Limits GPU 77%
MediumCPU Limits GPU 78%
HighCPU Limits GPU 77%
UltraCPU Limits GPU 73%
4K (Ultra HD)
LowCPU Limits GPU 71%
MediumCPU Limits GPU 70%
HighCPU Limits GPU 69%
UltraCPU Limits GPU 63%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for A10-6790B and GeForce RTX 4090

1080p (Full HD)

Low
CPU50% - 72%
<>
GPU58% - 78%
<>
Medium
CPU51% - 72%
<>
GPU74% - 87%
<>
High
CPU51% - 72%
<>
GPU74% - 87%
<>
Ultra
CPU49% - 75%
<>
GPU79% - 89%
<>

1440p (2K QHD)

Low
CPU30% - 65%
<>
GPU61% - 79%
<>
Medium
CPU31% - 65%
<>
GPU77% - 89%
<>
High
CPU31% - 65%
<>
GPU77% - 89%
<>
Ultra
CPU32% - 65%
<>
GPU79% - 90%
<>

4K (Ultra HD)

Low
CPU28% - 61%
<>
GPU61% - 79%
<>
Medium
CPU29% - 61%
<>
GPU77% - 88%
<>
High
CPU29% - 61%
<>
GPU77% - 88%
<>
Ultra
CPU29% - 59%
<>
GPU79% - 90%
<>

Performance Summary

The A10-6790B + GeForce RTX 4090 pairing runs this title with CPU utilization between 28% and 75% and GPU utilization between 58% and 90%. A10-6790B stays in a controlled operating range, while GeForce RTX 4090 is utilized efficiently without persistent saturation. As resolution scales, average GPU load rises from 78% at 1080p to 80% at 4K, while CPU averages move from 62% to 45%.

Load Interpretation

The utilization pattern is relatively even. The GeForce RTX 4090 reaches 84% average at its highest-load preset, while the A10-6790B peaks at 62% average. This suggests a fairly controlled load distribution, but the actual FPS-limiting side should still be read from the limiter analysis above.

Resolution Scaling

At 1080p, averages sit around CPU 62% and GPU 78%. At 1440p, that shifts to CPU 48% and GPU 80%, and at 4K it reaches CPU 45% and GPU 80%. This shows that workload scaling is present on both components, with stronger pressure on the GPU.

Optimal Settings Recommendation

1080p (Full HD) Ultra is the most balanced preset based on this dataset. It runs around CPU 62% (49-75%) and GPU 84% (79-89%), which keeps GeForce RTX 4090 well utilized without constant max-out behavior while A10-6790B remains stable for consistent frame delivery.

Upgrade Insight

Current utilization does not show an urgent upgrade requirement for either component; the A10-6790B and GeForce RTX 4090 remain reasonably matched for this title.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Grand Theft Auto V Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - A10-6790B
cpu icon
1,546
Your Score
MinimumCore 2 Quad Q6600
RecommendedCore i5-3470
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce 9800 GT
RecommendedGeForce GTX 660

Your hardware is below minimum requirements. CPU is the limiting factor (26% below minimum). Expect performance issues. Low settings recommended.

CPU

-74%vsrecommended

GPU

+734%vsrecommended

CPU

-26%vsminimum

GPU

+2650%vsminimum

Minimum Requirements
Video Card: GeForce 9800 GT
Memory: 4 GB
Disk Space: 72 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 660
Processor: Core i5-3470
Memory: 8 GB
Disk Space: 72 GB
System: Windows 10 64-bit

Frequently Asked Questions

1Can the A10-6790B and GeForce RTX 4090 run Grand Theft Auto V well?

The A10-6790B and GeForce RTX 4090 will struggle to run Grand Theft Auto V at smooth framerates. At 1080p Ultra, you can expect around 39 FPS which is classified as "playable". Consider lowering settings or upgrading your hardware.

2Is there a more cost-effective setup to run Grand Theft Auto V?

This CPU + GPU combo costs approximately $1699 ($50 CPU + $1649 GPU (Rank #77 Value)). Since the CPU is the main limiting factor, investing in a stronger processor will improve your framerates and overall value. For example, the Ryzen 9 9950X is a great upgrade option for around $649 (Rank #5 for value).

3Which component should I upgrade first to improve Grand Theft Auto V performance?

For Grand Theft Auto V, upgrading the CPU would have the biggest impact on performance. The A10-6790B is currently the limiting factor — the GeForce RTX 4090 has extra headroom that a faster processor could take advantage of. This is especially noticeable at 1080p where CPU performance matters more. CPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Grand Theft Auto V?

Grand Theft Auto V does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Grand Theft Auto V?

Grand Theft Auto V requires at minimum a Core 2 Quad Q6600 (CPU) and GeForce 9800 GT (GPU) with 4 GB RAM and 72 GB storage. For the recommended experience, you need a Core i5-3470 and GeForce GTX 660 with 8 GB RAM. Your hardware falls below the minimum requirements for this game, which may result in poor performance.

6How accurate are these Grand Theft Auto V FPS estimates for the A10-6790B and GeForce RTX 4090?

These Grand Theft Auto V FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.