Red Dead Redemption 2FPS onA10-6800K&GeForce RTX 4090

Red Dead Redemption 2

A masterpiece of the RAGE engine, heavily taxing the GPU with volumetric lighting and water physics. Interestingly, it has relatively low CPU utilization compared to its graphical demands. Be prepared for a massive 150GB install size.

Red Dead Redemption 2 - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low71 FPS
medium60 FPS
high44 FPS
ultra32 FPS
1440P
low60 FPS
medium51 FPS
high39 FPS
ultra30 FPS
4K
low32 FPS
medium25 FPS
high16 FPS
ultra13 FPS

Performance Report

Red Dead Redemption 2

GeForce RTX 4090 + A10-6800K
🎮Visual Experience

At 1080p, frame rates range from 32 to 71 FPS depending on quality settings. At 1440p, frame rates range from 30 to 60 FPS. At 4K, frame rates range from 13 to 32 FPS.

Official Requirements

The GeForce RTX 4090 is 279% above the recommended GPU (GeForce GTX 1060) for Red Dead Redemption 2. The A10-6800K is 23% below minimum CPU requirement.

⚙️FPS Ceiling Analysis

The A10-6800K sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the GeForce RTX 4090 still has headroom.

Performance Limiter Analysis

A10-6800K|GeForce RTX 4090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 4k ultra, the A10-6800K sets the ceiling at about 13 FPS, while the GeForce RTX 4090 could reach 79 FPS. In this scenario, the CPU limits the GPU potential by 84% (FPS gap: 66 FPS). Overall distribution: CPU limits 12/12 cells, GPU limits 0/12, balanced 0/12.

Verdict

CPU Limits GPU

Your A10-6800K is the limiting side in the heaviest mismatch. This means part of the GeForce RTX 4090 rendering potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowCPU Limits GPU 72%
MediumCPU Limits GPU 73%
HighCPU Limits GPU 76%
UltraCPU Limits GPU 78%
1440p (2K QHD)
LowCPU Limits GPU 66%
MediumCPU Limits GPU 67%
HighCPU Limits GPU 73%
UltraCPU Limits GPU 75%
4K (Ultra HD)
LowCPU Limits GPU 72%
MediumCPU Limits GPU 77%
HighCPU Limits GPU 83%
UltraCPU Limits GPU 84%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for A10-6800K and GeForce RTX 4090

1080p (Full HD)

Low
CPU96% - 100%
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GPU29% - 48%
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Medium
CPU96% - 100%
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GPU32% - 54%
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High
CPU96% - 100%
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GPU44% - 64%
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Ultra
CPU95% - 100%
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GPU50% - 69%
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1440p (2K QHD)

Low
CPU96% - 100%
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GPU29% - 49%
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Medium
CPU96% - 100%
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GPU31% - 54%
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High
CPU97% - 100%
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GPU43% - 64%
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Ultra
CPU96% - 100%
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GPU50% - 79%
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4K (Ultra HD)

Low
CPU92% - 100%
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GPU50% - 57%
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Medium
CPU92% - 100%
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GPU51% - 63%
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High
CPU93% - 100%
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GPU62% - 73%
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Ultra
CPU92% - 100%
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GPU64% - 90%
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Performance Summary

The A10-6800K + GeForce RTX 4090 pairing runs this title with CPU utilization between 92% and 100% and GPU utilization between 29% and 90%. A10-6800K reaches high load in heavier scenarios, while GeForce RTX 4090 is utilized efficiently without persistent saturation. As resolution scales, average GPU load rises from 49% at 1080p to 64% at 4K, while CPU averages move from 98% to 96%.

Load Interpretation

From a utilization perspective, this is a CPU-heavy load profile. At 1080p (Full HD) Low, the A10-6800K reaches 98% average load (96-100%), while the GeForce RTX 4090 remains comparatively lower at 38% (29-48%). This points to heavier CPU-side frame preparation work, but utilization alone does not define the FPS limiter.

Resolution Scaling

At 1080p, averages sit around CPU 98% and GPU 49%. At 1440p, that shifts to CPU 98% and GPU 50%, and at 4K it reaches CPU 96% and GPU 64%. This shows that GPU demand scales sharply with resolution while CPU load remains comparatively stable.

Optimal Settings Recommendation

4K (Ultra HD) Ultra is the most balanced preset based on this dataset. It runs around CPU 96% (92-100%) and GPU 77% (64-90%), which keeps GeForce RTX 4090 well utilized without constant max-out behavior while A10-6800K remains stable for consistent frame delivery.

Upgrade Insight

Upgrade priority should be the CPU. The A10-6800K reaches 98% average load at 1080p (Full HD) Low while the GeForce RTX 4090 remains comparatively underutilized, so a faster processor would improve frame-time consistency and top-end FPS.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Red Dead Redemption 2 Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - A10-6800K
cpu icon
3,186
Your Score
MinimumCore i5-2500K
RecommendedCore i7-4770K
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce GTX 770
RecommendedGeForce GTX 1060

Your hardware is below minimum requirements. CPU is the limiting factor (23% below minimum). Expect performance issues. Low settings recommended.

CPU

-65%vsrecommended

GPU

+279%vsrecommended

CPU

-23%vsminimum

GPU

+539%vsminimum

Minimum Requirements
Video Card: GeForce GTX 770
Processor: Core i5-2500K
Memory: 8 GB
Disk Space: 150 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 1060
Processor: Core i7-4770K
Memory: 12 GB
Disk Space: 150 GB
System: Windows 10 64-bit

Frequently Asked Questions

1Can the A10-6800K and GeForce RTX 4090 run Red Dead Redemption 2 well?

The A10-6800K and GeForce RTX 4090 will struggle to run Red Dead Redemption 2 at smooth framerates. At 1080p Ultra, you can expect around 32 FPS which is classified as "playable". Consider lowering settings or upgrading your hardware.

2Is there a more cost-effective setup to run Red Dead Redemption 2?

Price data is not currently available for this combination. In general, look for setups where the CPU and GPU are balanced — this ensures you're not overspending on one component that the other can't keep up with.

3Which component should I upgrade first to improve Red Dead Redemption 2 performance?

For Red Dead Redemption 2, upgrading the CPU would have the biggest impact on performance. The A10-6800K is currently the limiting factor — the GeForce RTX 4090 has extra headroom that a faster processor could take advantage of. This is especially noticeable at 1080p where CPU performance matters more. CPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Red Dead Redemption 2?

Red Dead Redemption 2 does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Red Dead Redemption 2?

Red Dead Redemption 2 requires at minimum a Core i5-2500K (CPU) and GeForce GTX 770 (GPU) with 8 GB RAM and 150 GB storage. For the recommended experience, you need a Core i7-4770K and GeForce GTX 1060 with 12 GB RAM. Your hardware falls below the minimum requirements for this game, which may result in poor performance.

6How accurate are these Red Dead Redemption 2 FPS estimates for the A10-6800K and GeForce RTX 4090?

These Red Dead Redemption 2 FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.