Monster Hunter WildsFPS onA12-9700P&GeForce RTX 4090

Monster Hunter Wilds

A heavy RE Engine title using advanced geometry and global illumination. It has sparked discussion by listing Frame Generation as a requirement for 60 FPS in its recommended specs. An SSD is mandatory.

Monster Hunter Wilds - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low60 FPS
medium57 FPS
high50 FPS
ultra41 FPS
1440P
low58 FPS
medium44 FPS
high36 FPS
ultra29 FPS
4K
low24 FPS
medium20 FPS
high18 FPS
ultra14 FPS

Performance Report

Monster Hunter Wilds

GeForce RTX 4090 + A12-9700P
🎮Visual Experience

At 1080p, frame rates range from 41 to 60 FPS depending on quality settings. At 1440p, frame rates range from 29 to 58 FPS. At 4K, frame rates range from 14 to 24 FPS.

Official Requirements

The GeForce RTX 4090 is 93% above the recommended GPU (GeForce RTX 2070 Super) for Monster Hunter Wilds. The A12-9700P is 86% below minimum CPU requirement.

⚙️FPS Ceiling Analysis

The A12-9700P sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the GeForce RTX 4090 still has headroom.

Performance Limiter Analysis

A12-9700P|GeForce RTX 4090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 4k medium, the A12-9700P sets the ceiling at about 20 FPS, while the GeForce RTX 4090 could reach 90 FPS. In this scenario, the CPU limits the GPU potential by 78% (FPS gap: 70 FPS). Overall distribution: CPU limits 12/12 cells, GPU limits 0/12, balanced 0/12.

Verdict

CPU Limits GPU

Your A12-9700P is the limiting side in the heaviest mismatch. This means part of the GeForce RTX 4090 rendering potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowCPU Limits GPU 72%
MediumCPU Limits GPU 68%
HighCPU Limits GPU 64%
UltraCPU Limits GPU 67%
1440p (2K QHD)
LowCPU Limits GPU 57%
MediumCPU Limits GPU 64%
HighCPU Limits GPU 65%
UltraCPU Limits GPU 67%
4K (Ultra HD)
LowCPU Limits GPU 76%
MediumCPU Limits GPU 78%
HighCPU Limits GPU 75%
UltraCPU Limits GPU 77%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

Monster Hunter Wilds Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - A12-9700P
cpu icon
2,415
Your Score
MinimumCore i5-10600
RecommendedCore i5-11600K
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce GTX 1660 Super
RecommendedGeForce RTX 2070 Super

Your hardware is below minimum requirements. CPU is the limiting factor (86% below minimum). Expect performance issues. Low settings recommended.

CPU

-88%vsrecommended

GPU

+93%vsrecommended

CPU

-86%vsminimum

GPU

+183%vsminimum

Minimum Requirements
Processor: Core i5-10600
Memory: 16 GB
Disk Space: 140 GB (SSD)
System: Windows 10 64-bit
Recommended Requirements
Processor: Core i5-11600K
Memory: 16 GB
Disk Space: 140 GB (SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the A12-9700P and GeForce RTX 4090 run Monster Hunter Wilds well?

The A12-9700P and GeForce RTX 4090 will struggle to run Monster Hunter Wilds at smooth framerates. At 1080p Ultra, you can expect around 41 FPS which is classified as "playable". Consider lowering settings or upgrading your hardware.

2Is there a more cost-effective setup to run Monster Hunter Wilds?

Price data is not currently available for this combination. In general, look for setups where the CPU and GPU are balanced — this ensures you're not overspending on one component that the other can't keep up with.

3Which component should I upgrade first to improve Monster Hunter Wilds performance?

For Monster Hunter Wilds, upgrading the CPU would have the biggest impact on performance. The A12-9700P is currently the limiting factor — the GeForce RTX 4090 has extra headroom that a faster processor could take advantage of. This is especially noticeable at 1080p where CPU performance matters more. CPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Monster Hunter Wilds?

Monster Hunter Wilds does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Monster Hunter Wilds?

Monster Hunter Wilds requires at minimum a Core i5-10600 (CPU) and GeForce GTX 1660 Super (GPU) with 16 GB RAM and 140 GB (SSD) storage. For the recommended experience, you need a Core i5-11600K and GeForce RTX 2070 Super with 16 GB RAM. Your hardware falls below the minimum requirements for this game, which may result in poor performance.

6How accurate are these Monster Hunter Wilds FPS estimates for the A12-9700P and GeForce RTX 4090?

These Monster Hunter Wilds FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.