Naraka: BladepointFPS onA4-5100&GeForce RTX 4090

Naraka: Bladepoint

Unlike shooters, Naraka focuses on melee combat with fluid animations. The game is visually dense and supports DLSS, which is vital for high frame rates at resolutions above 1080p. An SSD is critical for map loading, and 16GB of RAM is recommended for smooth gameplay.

Naraka: Bladepoint - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low33 FPS
medium33 FPS
high33 FPS
ultra33 FPS
1440P
low33 FPS
medium33 FPS
high33 FPS
ultra23 FPS
4K
low33 FPS
medium33 FPS
high24 FPS
ultra17 FPS

Performance Report

Naraka: Bladepoint

GeForce RTX 4090 + A4-5100
🎮Visual Experience

At 1080p, performance runs at around 33 FPS. At 1440p, frame rates range from 23 to 33 FPS. At 4K, frame rates range from 17 to 33 FPS.

Official Requirements

The GeForce RTX 4090 is 279% above the recommended GPU (GeForce GTX 1060) for Naraka: Bladepoint. The A4-5100 is 74% below minimum CPU requirement.

⚙️FPS Ceiling Analysis

The A4-5100 sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the GeForce RTX 4090 still has headroom.

Performance Limiter Analysis

A4-5100|GeForce RTX 4090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 1080p low, the A4-5100 sets the ceiling at about 33 FPS, while the GeForce RTX 4090 could reach 469 FPS. In this scenario, the CPU limits the GPU potential by 93% (FPS gap: 436 FPS). Overall distribution: CPU limits 12/12 cells, GPU limits 0/12, balanced 0/12.

Verdict

CPU Limits GPU

Your A4-5100 is the limiting side in the heaviest mismatch. This means part of the GeForce RTX 4090 rendering potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowCPU Limits GPU 93%
MediumCPU Limits GPU 92%
HighCPU Limits GPU 91%
UltraCPU Limits GPU 89%
1440p (2K QHD)
LowCPU Limits GPU 89%
MediumCPU Limits GPU 89%
HighCPU Limits GPU 87%
UltraCPU Limits GPU 88%
4K (Ultra HD)
LowCPU Limits GPU 82%
MediumCPU Limits GPU 79%
HighCPU Limits GPU 82%
UltraCPU Limits GPU 86%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for A4-5100 and GeForce RTX 4090

1080p (Full HD)

Low
CPU77% - 96%
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GPU46% - 67%
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Medium
CPU77% - 96%
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GPU46% - 67%
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High
CPU45% - 67%
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GPU67% - 82%
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Ultra
CPU55% - 76%
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GPU67% - 82%
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1440p (2K QHD)

Low
CPU76% - 94%
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GPU57% - 69%
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Medium
CPU76% - 94%
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GPU57% - 69%
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High
CPU43% - 65%
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GPU82% - 85%
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Ultra
CPU52% - 74%
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GPU81% - 85%
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4K (Ultra HD)

Low
CPU75% - 84%
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GPU49% - 69%
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Medium
CPU75% - 84%
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GPU49% - 69%
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High
CPU40% - 55%
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GPU72% - 85%
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Ultra
CPU44% - 61%
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GPU71% - 85%
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Performance Summary

The A4-5100 + GeForce RTX 4090 pairing runs this title with CPU utilization between 40% and 96% and GPU utilization between 46% and 85%. A4-5100 reaches high load in heavier scenarios, while GeForce RTX 4090 is utilized efficiently without persistent saturation. As resolution scales, average GPU load rises from 65% at 1080p to 69% at 4K, while CPU averages move from 74% to 65%.

Load Interpretation

From a utilization perspective, this is a CPU-heavy load profile. At 1080p (Full HD) Low, the A4-5100 reaches 86% average load (77-96%), while the GeForce RTX 4090 remains comparatively lower at 56% (46-67%). This points to heavier CPU-side frame preparation work, but utilization alone does not define the FPS limiter.

Resolution Scaling

At 1080p, averages sit around CPU 74% and GPU 65%. At 1440p, that shifts to CPU 72% and GPU 73%, and at 4K it reaches CPU 65% and GPU 69%. This shows that workload scaling is present on both components, with stronger pressure on the GPU.

Optimal Settings Recommendation

1440p (2K QHD) High is the most balanced preset based on this dataset. It runs around CPU 54% (43-65%) and GPU 84% (82-85%), which keeps GeForce RTX 4090 well utilized without constant max-out behavior while A4-5100 remains stable for consistent frame delivery.

Upgrade Insight

Current utilization does not show an urgent upgrade requirement for either component; the A4-5100 and GeForce RTX 4090 remain reasonably matched for this title.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Naraka: Bladepoint Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - A4-5100
cpu icon
1,301
Your Score
MinimumCore i5-4460
RecommendedCore i7-7700
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce GTX 750 Ti
RecommendedGeForce GTX 1060

Your hardware is below minimum requirements. CPU is the limiting factor (74% below minimum). Expect performance issues. Low settings recommended.

CPU

-90%vsrecommended

GPU

+279%vsrecommended

CPU

-74%vsminimum

GPU

+877%vsminimum

Minimum Requirements
Video Card: GeForce GTX 750 Ti
Processor: Core i5-4460
Memory: 8 GB
Disk Space: 20 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 1060
Processor: Core i7-7700
Memory: 16 GB
Disk Space: 20 GB (SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the A4-5100 and GeForce RTX 4090 run Naraka: Bladepoint well?

The A4-5100 and GeForce RTX 4090 will struggle to run Naraka: Bladepoint at smooth framerates. At 1080p Ultra, you can expect around 33 FPS which is classified as "playable". Consider lowering settings or upgrading your hardware.

2Is there a more cost-effective setup to run Naraka: Bladepoint?

Price data is not currently available for this combination. In general, look for setups where the CPU and GPU are balanced — this ensures you're not overspending on one component that the other can't keep up with.

3Which component should I upgrade first to improve Naraka: Bladepoint performance?

For Naraka: Bladepoint, upgrading the CPU would have the biggest impact on performance. The A4-5100 is currently the limiting factor — the GeForce RTX 4090 has extra headroom that a faster processor could take advantage of. This is especially noticeable at 1080p where CPU performance matters more. CPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Naraka: Bladepoint?

Naraka: Bladepoint does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Naraka: Bladepoint?

Naraka: Bladepoint requires at minimum a Core i5-4460 (CPU) and GeForce GTX 750 Ti (GPU) with 8 GB RAM and 20 GB storage. For the recommended experience, you need a Core i7-7700 and GeForce GTX 1060 with 16 GB RAM. Your hardware falls below the minimum requirements for this game, which may result in poor performance.

6How accurate are these Naraka: Bladepoint FPS estimates for the A4-5100 and GeForce RTX 4090?

These Naraka: Bladepoint FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.