League of Legends FPS on Ryzen 7 7800X3D + Radeon RX590 GME

League of Legends FPS Performance Results

League of Legends

As the world's most popular MOBA, League of Legends runs on a proprietary engine that has been updated for over a decade. Recently, Riot increased the minimum requirements to include AVX instruction support and dropped support for older OSs and DirectX 9. While still lightweight, modern team fights with complex particle effects can strain older integrated graphics. The game scales well with single-thread CPU performance, meaning even modern entry-level processors can deliver high frame rates.

League of Legends FPS Estimates by Resolution on Ryzen 7 7800X3D + Radeon RX590 GME

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low376 FPS
medium301 FPS
high250 FPS
ultra188 FPS
1440P
low282 FPS
medium225 FPS
high188 FPS
ultra141 FPS
4K
low188 FPS
medium150 FPS
high125 FPS
ultra94 FPS

Performance Report

League of Legends Performance Report onRyzen 7 7800X3D + Radeon RX590 GME

🎮Visual Experience

At 1080p, all quality settings exceed 188 FPS, suitable for 144Hz+ monitors. At 1440p, all settings exceed 141 FPS. At 4K, all settings exceed 94 FPS.

Official Requirements

The Radeon RX590 GME is 202% above the recommended GPU (GeForce GTX 560) for League of Legends. The Ryzen 7 7800X3D is 435% above the recommended CPU (Core i5-3330).

⚙️FPS Ceiling Analysis

The Radeon RX590 GME sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the Ryzen 7 7800X3D still has additional frame-generation headroom.

💰Value Analysis

Approximated average price on current market:

Radeon RX590 GME:$115
Official Launch Price: $173
Ryzen 7 7800X3D:$378.13
Official Launch Price: $449

Combo price: $493.13. At 1080p Ultra, this combo delivers 188 FPS, equivalent to 0.38 FPS per dollar.

ResolutionLowMediumHighUltra
1080p0.762 fps/$0.610 fps/$0.507 fps/$0.381 fps/$
1440p0.572 fps/$0.456 fps/$0.381 fps/$0.286 fps/$
4k0.381 fps/$0.304 fps/$0.253 fps/$0.191 fps/$

* Table values represent FPS per Dollar (higher is better)

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League of Legends Combo AnalysisRyzen 7 7800X3D + Radeon RX590 GME

📈Analysis

Which Component Limits FPS Most?

This chart answers a simple question: which upgrade is more likely to increase FPS first? In this case, the answer is clearly the GPU.

The largest gap appears at 1440p Ultra, where the Radeon RX590 GME reaches about 141 FPS, while the Ryzen 7 7800X3D still has headroom up to roughly 656 FPS.

That means the Radeon RX590 GME is hitting its performance ceiling first, leaving a 79% gap versus the Ryzen 7 7800X3D's available headroom in the most unbalanced scenario. Across all tested settings, this pairing is GPU-limited in 12 out of 12 cases, with 0 CPU-limited and 0 balanced results.

Overall, this is a clearly GPU-bound combination in this game.

Verdict

Upgrade Recommendations

GPU-Limited

The Radeon RX590 GME is consistently the limiting part in this game, so upgrading the GPU is more likely to deliver a larger FPS gain than upgrading the CPU.

🧩
Detailed BreakdownShows which upgrade is more likely to unlock more FPS in each tested setting

This chart shows which upgrade is more likely to unlock more FPS in each tested setting. The lower line represents the part that reaches its limit first. When the CPU and GPU lines stay close together, the system is more balanced. When the gap widens, one component is more clearly holding the other back. Hover any setting to inspect it.

CPU vs GPU FPS Ceiling by Resolution and PresetLeague of Legends on Ryzen 7 7800X3D + Radeon RX590 GME

Ryzen 7 7800X3DRadeon RX590 GME
FPS9006754502250lowmediumhighultra56%65%71%78%1080Plowmediumhighultra67%74%76%79%1440Plowmediumhighultra66%69%71%74%4K

The lower line is the current limiter. The closer the two lines are, the more balanced the CPU and GPU are for this game.

🧠Methodology

Each line represents an estimated FPS ceiling for one component, rather than live usage alone.

To estimate the CPU ceiling, we pair the Ryzen 7 7800X3D with GeForce RTX 5090, our current GPU anchor. To estimate the GPU ceiling, we pair the Radeon RX590 GME with Ryzen 9 9950X3D, our current CPU anchor.

The lower line indicates the current limiter, since that component reaches its FPS ceiling first. In most scenarios, that is also the part most likely to deliver the bigger performance uplift if upgraded first.

The percentage shown represents the gap between the two ceilings. In practical terms, it shows how much of the stronger component's potential is left unused because the weaker one becomes the bottleneck first.

League of Legends Requirements ComparisonRyzen 7 7800X3D + Radeon RX590 GME

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Ryzen 7 7800X3D
cpu icon
34,293
Your Score
MinimumCore i3-530
RecommendedCore i5-3330
GPU - Radeon RX590 GME
gpu icon
8,349
Your Score
MinimumGeForce 9600 GT
RecommendedGeForce GTX 560

Your CPU is 435% above and your GPU is 202% above the recommended specs. Ultra settings at 1080p, or High at 1440p/4K.

CPU

+435%vsrecommended

GPU

+202%vsrecommended

CPU

+1535%vsminimum

GPU

+1402%vsminimum

Minimum Requirements
Video Card: GeForce 9600 GT
Processor: Core i3-530
Memory: 2 GB
Disk Space: 16 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 560
Processor: Core i5-3330
Memory: 4 GB
Disk Space: 16 GB (SSD)
System: Windows 11 64-bit

League of Legends FAQ

1Can the Ryzen 7 7800X3D and Radeon RX590 GME run League of Legends well?

Yes, the Ryzen 7 7800X3D paired with the Radeon RX590 GME can run League of Legends smoothly up to 4k achieving around 94 FPS at Ultra quality. Your GPU is 202% above the recommended specs, and your CPU is 435% above the recommended requirements.

2Is there a more cost-effective setup to run League of Legends?

This CPU + GPU combo costs approximately $493.13 ($378.13 CPU + $115 GPU). Since the GPU is the main limiting factor, investing in a stronger GPU will improve your framerates and overall value. For example, upgrading to the GeForce GTX 1080 for around $599 (Rank #86 for value) could deliver noticeably better performance.

3Which component should I upgrade first to improve League of Legends performance?

For League of Legends, upgrading the GPU would usually give you the most noticeable improvement. In the Performance Limiter Analysis, the Radeon RX590 GME is the side that most often caps the frame rate, while the Ryzen 7 7800X3D still has additional headroom in the tested presets. The main bottleneck appears on the GPU side. The largest gap shows up at 1440p Ultra, where the GPU reaches about 141 FPS while the CPU still has headroom up to roughly 656 FPS. Across all tested settings, the distribution is 12/12 GPU-limited, 0/12 CPU-limited, and 0/12 balanced.

4Does this setup support Frame Generation for League of Legends?

League of Legends does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for League of Legends?

League of Legends requires at minimum a Core i3-530 (CPU) and GeForce 9600 GT (GPU) with 2 GB RAM and 16 GB storage. For the recommended experience, you need a Core i5-3330 and GeForce GTX 560 with 4 GB RAM. Your Ryzen 7 7800X3D and Radeon RX590 GME both exceed the recommended specs, so you're well-positioned for a great experience.

6How accurate are these League of Legends FPS estimates for the Ryzen 7 7800X3D and Radeon RX590 GME?

These League of Legends FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.