StarfieldFPS onAthlon MP 2400+&GeForce RTX 4090

Starfield

Bethesda's Creation Engine 2 is CPU-dependent, especially in cities, and requires an SSD for asset streaming. Optimization tends to favor AMD slightly, but generally requires powerful hardware to run smoothly.

Starfield - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low8 FPS
medium8 FPS
high8 FPS
ultra8 FPS
1440P
low8 FPS
medium8 FPS
high8 FPS
ultra8 FPS
4K
low8 FPS
medium8 FPS
high7 FPS
ultra5 FPS

Performance Report

Starfield

GeForce RTX 4090 + Athlon MP 2400+
🎮Visual Experience

At 1080p, performance runs at around 8 FPS. At 1440p, performance is around 8 FPS. At 4K, frame rates range from 5 to 8 FPS.

Official Requirements

The GeForce RTX 4090 is 52% above the recommended GPU (GeForce RTX 2080) for Starfield. The Athlon MP 2400+ is 98% below minimum CPU requirement.

⚙️FPS Ceiling Analysis

The Athlon MP 2400+ sets the FPS ceiling at 1080p (low/medium), 1440p low, while the GeForce RTX 4090 still has headroom. The FPS ceiling is closely matched at 1080p (high/ultra), 1440p (medium/high/ultra), all 4k settings.

💰Value Analysis

Approximated average price on current market:

GeForce RTX 4090:$1649
Official Launch Price: $1599
Athlon MP 2400+:$20
Official Launch Price: $151

Combo price: $1669. At 1080p Ultra, this combo delivers 8 FPS, equivalent to 0 FPS per dollar.

ResolutionLowMediumHighUltra
1080p0.005 fps/$0.005 fps/$0.005 fps/$0.005 fps/$
1440p0.005 fps/$0.005 fps/$0.005 fps/$0.005 fps/$
4k0.005 fps/$0.005 fps/$0.004 fps/$0.003 fps/$

* Table values represent FPS per Dollar (higher is better)

Performance Limiter Analysis

Athlon MP 2400+|GeForce RTX 4090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 1080p low, the Athlon MP 2400+ sets the ceiling at about 8 FPS, while the GeForce RTX 4090 could reach 23 FPS. In this scenario, the CPU limits the GPU potential by 65% (FPS gap: 15 FPS). Overall distribution: CPU limits 3/12 cells, GPU limits 0/12, balanced 9/12.

Verdict

Well Balanced

The Athlon MP 2400+ and GeForce RTX 4090 stay close in effective frame-generation ceiling across most presets, so neither side consistently suppresses the other by a large margin.

🧩Detailed Breakdown
1080p (Full HD)
LowCPU Limits GPU 65%
MediumCPU Limits GPU 53%
HighBalanced
UltraBalanced
1440p (2K QHD)
LowCPU Limits GPU 56%
MediumBalanced
HighBalanced
UltraBalanced
4K (Ultra HD)
LowBalanced
MediumBalanced
HighBalanced
UltraBalanced
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for Athlon MP 2400+ and GeForce RTX 4090

1080p (Full HD)

Low
CPU98% - 100%
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GPU93% - 98%
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Medium
CPU98% - 100%
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GPU96% - 100%
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High
CPU98% - 100%
<>
GPU95% - 100%
<>
Ultra
CPU98% - 100%
<>
GPU96% - 100%
<>

1440p (2K QHD)

Low
CPU98% - 100%
<>
GPU94% - 98%
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Medium
CPU98% - 100%
<>
GPU97% - 100%
<>
High
CPU98% - 99%
<>
GPU95% - 100%
<>
Ultra
CPU98% - 100%
<>
GPU96% - 100%
<>

4K (Ultra HD)

Low
CPU99% - 100%
<>
GPU94% - 98%
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Medium
CPU99% - 100%
<>
GPU97% - 100%
<>
High
CPU98% - 100%
<>
GPU95% - 100%
<>
Ultra
CPU98% - 100%
<>
GPU96% - 100%
<>

Performance Summary

The Athlon MP 2400+ + GeForce RTX 4090 pairing runs this title with CPU utilization between 98% and 100% and GPU utilization between 93% and 100%. Athlon MP 2400+ reaches high load in heavier scenarios, while GeForce RTX 4090 carries most of the graphics load at heavier visual settings. As resolution scales, average GPU load rises from 98% at 1080p to 98% at 4K, while CPU averages move from 99% to 100%.

Load Interpretation

Load is mixed under heavier presets. The Athlon MP 2400+ peaks at 100% average and the GeForce RTX 4090 peaks at 98% average, so both components contribute meaningfully to frame delivery depending on scene complexity and settings.

Resolution Scaling

At 1080p, averages sit around CPU 99% and GPU 98%. At 1440p, that shifts to CPU 99% and GPU 98%, and at 4K it reaches CPU 100% and GPU 98%. This shows that workload scaling is limited, which can indicate engine-side constraints.

Optimal Settings Recommendation

1080p (Full HD) Low is the most balanced preset based on this dataset. It runs around CPU 99% (98-100%) and GPU 96% (93-98%), which keeps GeForce RTX 4090 well utilized without constant max-out behavior while Athlon MP 2400+ remains stable for consistent frame delivery.

Upgrade Insight

Both components are stressed near their limits in the heaviest presets (Athlon MP 2400+: 100% avg, GeForce RTX 4090: 98% avg). A targeted upgrade should follow your target resolution: GPU first for higher image quality, CPU first for higher minimum FPS.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Starfield Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Athlon MP 2400+
cpu icon
305
Your Score
MinimumCore i7-6800K
RecommendedCore i5-10600K
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce GTX 1070 Ti
RecommendedGeForce RTX 2080

Your hardware is below minimum requirements. CPU is the limiting factor (98% below minimum). Expect performance issues. Low settings recommended.

CPU

-98%vsrecommended

GPU

+52%vsrecommended

CPU

-98%vsminimum

GPU

+160%vsminimum

Minimum Requirements
Processor: Core i7-6800K
Memory: 16 GB
Disk Space: 125 GB (SSD Obrigatório)
System: Windows 10
Recommended Requirements
Video Card: GeForce RTX 2080
Processor: Core i5-10600K
Memory: 16 GB
Disk Space: 125 GB (SSD Obrigatório)
System: Windows 10

Frequently Asked Questions

1Can the Athlon MP 2400+ and GeForce RTX 4090 run Starfield well?

The Athlon MP 2400+ and GeForce RTX 4090 will struggle to run Starfield at smooth framerates. At 1080p Ultra, you can expect around 8 FPS which is classified as "struggling". Consider lowering settings or upgrading your hardware.

2Is there a more cost-effective setup to run Starfield?

This CPU + GPU combo costs approximately $1669 ($20 CPU + $1649 GPU). Since the CPU is the main limiting factor, investing in a stronger processor will improve your framerates and overall value. For example, the Xeon Platinum 8454H is a great upgrade option for around $6540 (Rank #1 for value).

3Which component should I upgrade first to improve Starfield performance?

For Starfield, upgrading the CPU would have the biggest impact on performance. The Athlon MP 2400+ is currently the limiting factor — the GeForce RTX 4090 has extra headroom that a faster processor could take advantage of. This is especially noticeable at 1080p where CPU performance matters more. CPU-limited at: 1080p low, 1080p medium, 1440p low.

4Does this setup support Frame Generation for Starfield?

Starfield does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Starfield?

Starfield requires at minimum a Core i7-6800K (CPU) and GeForce GTX 1070 Ti (GPU) with 16 GB RAM and 125 GB (SSD Obrigatório) storage. For the recommended experience, you need a Core i5-10600K and GeForce RTX 2080 with 16 GB RAM. Your hardware falls below the minimum requirements for this game, which may result in poor performance.

6How accurate are these Starfield FPS estimates for the Athlon MP 2400+ and GeForce RTX 4090?

These Starfield FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.