Baldur's Gate 3FPS onAtom E3825&GeForce RTX 4090

Baldur's Gate 3

A dense RPG where Act 3 becomes a CPU stress test due to the high number of NPCs. An SSD is vital for loading times. 16GB of RAM is recommended, and the game benefits greatly from upscaling tech like DLSS and FSR.

Baldur's Gate 3 - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low13 FPS
medium13 FPS
high13 FPS
ultra12 FPS
1440P
low13 FPS
medium13 FPS
high13 FPS
ultra9 FPS
4K
low11 FPS
medium7 FPS
high6 FPS
ultra4 FPS

Performance Report

Baldur's Gate 3

GeForce RTX 4090 + Atom E3825
🎮Visual Experience

At 1080p, frame rates range from 12 to 13 FPS depending on quality settings. At 1440p, frame rates range from 9 to 13 FPS. At 4K, frame rates range from 4 to 11 FPS.

Official Requirements

The GeForce RTX 4090 is 131% above the recommended GPU (GeForce RTX 2060 Super) for Baldur's Gate 3. The Atom E3825 is 91% below minimum CPU requirement.

⚙️FPS Ceiling Analysis

The Atom E3825 sets the FPS ceiling at all 1080p settings, all 1440p settings, while the GeForce RTX 4090 still has headroom. The FPS ceiling is closely matched at all 4k settings.

Performance Limiter Analysis

Atom E3825|GeForce RTX 4090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 1080p low, the Atom E3825 sets the ceiling at about 13 FPS, while the GeForce RTX 4090 could reach 99 FPS. In this scenario, the CPU limits the GPU potential by 87% (FPS gap: 86 FPS). Overall distribution: CPU limits 8/12 cells, GPU limits 0/12, balanced 4/12.

Verdict

CPU Limits GPU

Your Atom E3825 is the limiting side in the heaviest mismatch. This means part of the GeForce RTX 4090 rendering potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowCPU Limits GPU 87%
MediumCPU Limits GPU 80%
HighCPU Limits GPU 73%
UltraCPU Limits GPU 61%
1440p (2K QHD)
LowCPU Limits GPU 79%
MediumCPU Limits GPU 69%
HighCPU Limits GPU 59%
UltraCPU Limits GPU 43%
4K (Ultra HD)
LowBalanced
MediumBalanced
HighBalanced
UltraBalanced
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

Baldur's Gate 3 Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Atom E3825
cpu icon
525
Your Score
MinimumCore i5-4690
RecommendedCore i7-8700K
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce GTX 970
RecommendedGeForce RTX 2060 Super

Your hardware is below minimum requirements. CPU is the limiting factor (91% below minimum). Expect performance issues. Low settings recommended.

CPU

-97%vsrecommended

GPU

+131%vsrecommended

CPU

-91%vsminimum

GPU

+295%vsminimum

Minimum Requirements
Video Card: GeForce GTX 970
Processor: Core i5-4690
Memory: 8 GB
Disk Space: 150 GB (SSD)
System: Windows 10 64-bit
Recommended Requirements
Processor: Core i7-8700K
Memory: 16 GB
Disk Space: 150 GB (SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Atom E3825 and GeForce RTX 4090 run Baldur's Gate 3 well?

The Atom E3825 and GeForce RTX 4090 will struggle to run Baldur's Gate 3 at smooth framerates. At 1080p Ultra, you can expect around 12 FPS which is classified as "struggling". Consider lowering settings or upgrading your hardware.

2Is there a more cost-effective setup to run Baldur's Gate 3?

Price data is not currently available for this combination. In general, look for setups where the CPU and GPU are balanced — this ensures you're not overspending on one component that the other can't keep up with.

3Which component should I upgrade first to improve Baldur's Gate 3 performance?

For Baldur's Gate 3, upgrading the CPU would have the biggest impact on performance. The Atom E3825 is currently the limiting factor — the GeForce RTX 4090 has extra headroom that a faster processor could take advantage of. This is especially noticeable at 1080p where CPU performance matters more. CPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra.

4Does this setup support Frame Generation for Baldur's Gate 3?

Baldur's Gate 3 does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Baldur's Gate 3?

Baldur's Gate 3 requires at minimum a Core i5-4690 (CPU) and GeForce GTX 970 (GPU) with 8 GB RAM and 150 GB (SSD) storage. For the recommended experience, you need a Core i7-8700K and GeForce RTX 2060 Super with 16 GB RAM. Your hardware falls below the minimum requirements for this game, which may result in poor performance.

6How accurate are these Baldur's Gate 3 FPS estimates for the Atom E3825 and GeForce RTX 4090?

These Baldur's Gate 3 FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.