League of LegendsFPS onCeleron N2940&GeForce RTX 4090

League of Legends

As the world's most popular MOBA, League of Legends runs on a proprietary engine that has been updated for over a decade. Recently, Riot increased the minimum requirements to include AVX instruction support and dropped support for older OSs and DirectX 9. While still lightweight, modern team fights with complex particle effects can strain older integrated graphics. The game scales well with single-thread CPU performance, meaning even modern entry-level processors can deliver high frame rates.

Performance Report

League of Legends

GeForce RTX 4090 + Celeron N2940
🎮Visual Experience

✅Official Requirements

The GeForce RTX 4090 is 1277% above the recommended GPU (GeForce GTX 560) for League of Legends. The Celeron N2940 is 50% below minimum CPU requirement.

✅FPS Ceiling Analysis

No major FPS-ceiling mismatch detected. The GeForce RTX 4090 and Celeron N2940 stay close in effective frame-generation ceiling across the tested resolutions and quality settings.

League of Legends Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Celeron N2940
cpu icon
1,054
Your Score
MinimumCore i3-530
RecommendedCore i5-3330
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce 9600 GT
RecommendedGeForce GTX 560

Your hardware is below minimum requirements. CPU is the limiting factor (50% below minimum). Expect performance issues. Low settings recommended.

CPU

-84%vsrecommended

GPU

+1277%vsrecommended

CPU

-50%vsminimum

GPU

+6755%vsminimum

Minimum Requirements
Video Card: GeForce 9600 GT
Processor: Core i3-530
Memory: 2 GB
Disk Space: 16 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 560
Processor: Core i5-3330
Memory: 4 GB
Disk Space: 16 GB (SSD)
System: Windows 11 64-bit

Frequently Asked Questions

1Can the Celeron N2940 and GeForce RTX 4090 run League of Legends well?

The Celeron N2940 and GeForce RTX 4090 will struggle to run League of Legends at smooth framerates.

2Is there a more cost-effective setup to run League of Legends?

Price data is not currently available for this combination. In general, look for setups where the CPU and GPU are balanced — this ensures you're not overspending on one component that the other can't keep up with.

3Which component should I upgrade first to improve League of Legends performance?

This setup is already well-balanced for League of Legends. No significant bottleneck - CPU and GPU are well matched across all settings. Both the Celeron N2940 and GeForce RTX 4090 complement each other effectively, so upgrading either component individually would yield diminishing returns. If you want more FPS, you'd benefit most from upgrading both CPU and GPU together.

4Does this setup support Frame Generation for League of Legends?

League of Legends does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for League of Legends?

League of Legends requires at minimum a Core i3-530 (CPU) and GeForce 9600 GT (GPU) with 2 GB RAM and 16 GB storage. For the recommended experience, you need a Core i5-3330 and GeForce GTX 560 with 4 GB RAM. Your hardware falls below the minimum requirements for this game, which may result in poor performance.

6How accurate are these League of Legends FPS estimates for the Celeron N2940 and GeForce RTX 4090?

These League of Legends FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.