ARC RaidersFPS onCore i3-10300T&GeForce RTX 4090

ARC Raiders

This extraction shooter bets on visual fidelity with UE5 and DX12, requiring AVX2 support. It uses volumetric lighting and dense effects, with a recommended baseline of RTX 2070 / RX 5700 XT, indicating it is a demanding title.

ARC Raiders - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low197 FPS
medium197 FPS
high172 FPS
ultra110 FPS
1440P
low197 FPS
medium197 FPS
high175 FPS
ultra113 FPS
4K
low153 FPS
medium119 FPS
high101 FPS
ultra69 FPS

Performance Report

ARC Raiders

GeForce RTX 4090 + Core i3-10300T
🎮Visual Experience

At 1080p, all quality settings exceed 110 FPS. At 1440p, all settings exceed 113 FPS. At 4K, all settings exceed 69 FPS.

Official Requirements

The GeForce RTX 4090 is 136% above the recommended GPU (GeForce RTX 2070) for ARC Raiders. The Core i3-10300T is 36% below minimum CPU requirement.

⚙️FPS Ceiling Analysis

The Core i3-10300T sets the FPS ceiling at all 1080p settings, all 1440p settings, 4k (medium/high/ultra), while the GeForce RTX 4090 still has headroom. The FPS ceiling is closely matched at 4k low.

💰Value Analysis

Approximated average price on current market:

GeForce RTX 4090:$1649(updated 2/6/2026)
Official Launch Price: $1599
Core i3-10300T:$100(updated 2/10/2026)
Official Launch Price: $157

Combo price: $1749. At 1080p Ultra, this combo delivers 110 FPS, equivalent to 0.06 FPS per dollar.

ResolutionLowMediumHighUltra
1080p0.113 fps/$0.113 fps/$0.098 fps/$0.063 fps/$
1440p0.113 fps/$0.113 fps/$0.100 fps/$0.065 fps/$
4k0.087 fps/$0.068 fps/$0.058 fps/$0.039 fps/$

* Table values represent FPS per Dollar (higher is better)

Performance Limiter Analysis

Core i3-10300T|GeForce RTX 4090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 4k ultra, the Core i3-10300T sets the ceiling at about 68 FPS, while the GeForce RTX 4090 could reach 119 FPS. In this scenario, the CPU limits the GPU potential by 43% (FPS gap: 51 FPS). Overall distribution: CPU limits 11/12 cells, GPU limits 0/12, balanced 1/12.

Verdict

CPU Limits GPU

Your Core i3-10300T is the limiting side in the heaviest mismatch. This means part of the GeForce RTX 4090 rendering potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowCPU Limits GPU 36%
MediumCPU Limits GPU 28%
HighCPU Limits GPU 29%
UltraCPU Limits GPU 42%
1440p (2K QHD)
LowCPU Limits GPU 15%
MediumCPU Limits GPU 7%
HighCPU Limits GPU 11%
UltraCPU Limits GPU 32%
4K (Ultra HD)
LowBalanced
MediumCPU Limits GPU 21%
HighCPU Limits GPU 27%
UltraCPU Limits GPU 43%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for Core i3-10300T and GeForce RTX 4090

1080p (Full HD)

Low
CPU70% - 77%
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GPU42% - 63%
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Medium
CPU68% - 77%
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GPU42% - 63%
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High
CPU70% - 78%
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GPU41% - 62%
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Ultra
CPU71% - 77%
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GPU41% - 62%
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1440p (2K QHD)

Low
CPU36% - 55%
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GPU47% - 64%
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Medium
CPU36% - 54%
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GPU47% - 64%
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High
CPU36% - 53%
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GPU46% - 63%
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Ultra
CPU39% - 56%
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GPU46% - 63%
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4K (Ultra HD)

Low
CPU35% - 51%
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GPU49% - 66%
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Medium
CPU34% - 51%
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GPU49% - 66%
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High
CPU34% - 50%
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GPU48% - 66%
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Ultra
CPU37% - 52%
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GPU48% - 65%
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Performance Summary

The Core i3-10300T + GeForce RTX 4090 pairing runs this title with CPU utilization between 34% and 78% and GPU utilization between 41% and 66%. Core i3-10300T stays in a controlled operating range, while GeForce RTX 4090 is utilized efficiently without persistent saturation. As resolution scales, average GPU load rises from 52% at 1080p to 57% at 4K, while CPU averages move from 74% to 43%.

Load Interpretation

The utilization pattern is relatively even. The GeForce RTX 4090 reaches 58% average at its highest-load preset, while the Core i3-10300T peaks at 74% average. This suggests a fairly controlled load distribution, but the actual FPS-limiting side should still be read from the limiter analysis above.

Resolution Scaling

At 1080p, averages sit around CPU 74% and GPU 52%. At 1440p, that shifts to CPU 46% and GPU 55%, and at 4K it reaches CPU 43% and GPU 57%. This shows that workload scaling is present on both components, with stronger pressure on the GPU.

Optimal Settings Recommendation

4K (Ultra HD) Low is the most balanced preset based on this dataset. It runs around CPU 43% (35-51%) and GPU 58% (49-66%), which keeps GeForce RTX 4090 well utilized without constant max-out behavior while Core i3-10300T remains stable for consistent frame delivery.

Upgrade Insight

Current utilization does not show an urgent upgrade requirement for either component; the Core i3-10300T and GeForce RTX 4090 remain reasonably matched for this title.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

ARC Raiders Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Core i3-10300T
cpu icon
7,879
Your Score
MinimumCore i5-6600K
RecommendedCore i5-9600K
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce GTX 1050 Ti
RecommendedGeForce RTX 2070

Your hardware is below minimum requirements. CPU is the limiting factor (36% below minimum). Expect performance issues. Low settings recommended.

CPU

-55%vsrecommended

GPU

+136%vsrecommended

CPU

-36%vsminimum

GPU

+333%vsminimum

Minimum Requirements
Processor: Core i5-6600K
Memory: 12 GB
Disk Space: 35 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce RTX 2070
Processor: Core i5-9600K
Memory: 16 GB
Disk Space: 35 GB (SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Core i3-10300T and GeForce RTX 4090 run ARC Raiders well?

Yes, the Core i3-10300T paired with the GeForce RTX 4090 can run ARC Raiders smoothly up to 4k achieving around 69 FPS at Ultra quality. Your GPU is 136% above the recommended specs, and your CPU is 55% below the recommended requirements.

2Is there a more cost-effective setup to run ARC Raiders?

This CPU + GPU combo costs approximately $1749 ($100 CPU (Rank #251 Value) + $1649 GPU (Rank #77 Value)). Since the CPU is the main limiting factor, investing in a stronger processor will improve your framerates and overall value. For example, the Ryzen 9 9950X is a great upgrade option for around $649 (Rank #5 for value).

3Which component should I upgrade first to improve ARC Raiders performance?

For ARC Raiders, upgrading the CPU would have the biggest impact on performance. The Core i3-10300T is currently the limiting factor — the GeForce RTX 4090 has extra headroom that a faster processor could take advantage of. This is especially noticeable at 1080p where CPU performance matters more. CPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for ARC Raiders?

ARC Raiders does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for ARC Raiders?

ARC Raiders requires at minimum a Core i5-6600K (CPU) and GeForce GTX 1050 Ti (GPU) with 12 GB RAM and 35 GB storage. For the recommended experience, you need a Core i5-9600K and GeForce RTX 2070 with 16 GB RAM. Your hardware falls below the minimum requirements for this game, which may result in poor performance.

6How accurate are these ARC Raiders FPS estimates for the Core i3-10300T and GeForce RTX 4090?

These ARC Raiders FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.