League of LegendsFPS onCore i7-13800H&GeForce RTX 4090

League of Legends

As the world's most popular MOBA, League of Legends runs on a proprietary engine that has been updated for over a decade. Recently, Riot increased the minimum requirements to include AVX instruction support and dropped support for older OSs and DirectX 9. While still lightweight, modern team fights with complex particle effects can strain older integrated graphics. The game scales well with single-thread CPU performance, meaning even modern entry-level processors can deliver high frame rates.

League of Legends - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low659 FPS
medium600 FPS
high500 FPS
ultra436 FPS
1440P
low659 FPS
medium570 FPS
high474 FPS
ultra384 FPS
4K
low503 FPS
medium445 FPS
high367 FPS
ultra285 FPS

Performance Report

League of Legends

GeForce RTX 4090 + Core i7-13800H
🎮Visual Experience

At 1080p, all quality settings exceed 436 FPS, suitable for 144Hz+ monitors. At 1440p, all settings exceed 384 FPS. At 4K, all settings exceed 285 FPS.

Official Requirements

The GeForce RTX 4090 is 1277% above the recommended GPU (GeForce GTX 560) for League of Legends. The Core i7-13800H is 311% above the recommended CPU (Core i5-3330).

⚙️FPS Ceiling Analysis

The GeForce RTX 4090 sets the FPS ceiling at 1080p (medium/high/ultra), all 1440p settings, all 4k settings, while the Core i7-13800H still has additional frame-generation headroom. The FPS ceiling is closely matched at 1080p low.

Performance Limiter Analysis

Core i7-13800H|GeForce RTX 4090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 4k ultra, the GeForce RTX 4090 sets the ceiling at about 220 FPS, while the Core i7-13800H has headroom up to 285 FPS. In this scenario, the GPU limits the CPU potential by 23% (FPS gap: 65 FPS). Overall distribution: GPU limits 11/12 cells, CPU limits 0/12, balanced 1/12.

Verdict

GPU Limits CPU

Your GeForce RTX 4090 is the limiting side in the heaviest mismatch. This means part of the Core i7-13800H frame-generation potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowBalanced
MediumGPU Limits CPU 11%
HighGPU Limits CPU 12%
UltraGPU Limits CPU 13%
1440p (2K QHD)
LowGPU Limits CPU 10%
MediumGPU Limits CPU 17%
HighGPU Limits CPU 17%
UltraGPU Limits CPU 19%
4K (Ultra HD)
LowGPU Limits CPU 16%
MediumGPU Limits CPU 19%
HighGPU Limits CPU 21%
UltraGPU Limits CPU 23%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for Core i7-13800H and GeForce RTX 4090

1080p (Full HD)

Low
CPU11% - 31%
<>
GPU28% - 32%
<>
Medium
CPU16% - 44%
<>
GPU29% - 35%
<>
High
CPU16% - 44%
<>
GPU29% - 35%
<>
Ultra
CPU15% - 39%
<>
GPU31% - 35%
<>

1440p (2K QHD)

Low
CPU10% - 25%
<>
GPU28% - 48%
<>
Medium
CPU16% - 37%
<>
GPU29% - 51%
<>
High
CPU16% - 37%
<>
GPU29% - 51%
<>
Ultra
CPU14% - 32%
<>
GPU31% - 52%
<>

4K (Ultra HD)

Low
CPU9% - 25%
<>
GPU50% - 60%
<>
Medium
CPU15% - 37%
<>
GPU51% - 63%
<>
High
CPU15% - 37%
<>
GPU51% - 63%
<>
Ultra
CPU13% - 32%
<>
GPU53% - 63%
<>

Performance Summary

The Core i7-13800H + GeForce RTX 4090 pairing runs this title with CPU utilization between 9% and 44% and GPU utilization between 28% and 63%. Core i7-13800H keeps significant headroom across presets, while GeForce RTX 4090 is utilized efficiently without persistent saturation. As resolution scales, average GPU load rises from 32% at 1080p to 57% at 4K, while CPU averages move from 27% to 23%.

Load Interpretation

The utilization pattern is relatively even. The GeForce RTX 4090 reaches 58% average at its highest-load preset, while the Core i7-13800H peaks at 30% average. This suggests a fairly controlled load distribution, but the actual FPS-limiting side should still be read from the limiter analysis above.

Resolution Scaling

At 1080p, averages sit around CPU 27% and GPU 32%. At 1440p, that shifts to CPU 23% and GPU 40%, and at 4K it reaches CPU 23% and GPU 57%. This shows that GPU demand scales sharply with resolution while CPU load remains comparatively stable.

Optimal Settings Recommendation

4K (Ultra HD) Ultra is the most balanced preset based on this dataset. It runs around CPU 22% (13-32%) and GPU 58% (53-63%), which keeps GeForce RTX 4090 well utilized without constant max-out behavior while Core i7-13800H remains stable for consistent frame delivery.

Upgrade Insight

Current utilization does not show an urgent upgrade requirement for either component; the Core i7-13800H and GeForce RTX 4090 remain reasonably matched for this title.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

League of Legends Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Core i7-13800H
cpu icon
26,349
Your Score
MinimumCore i3-530
RecommendedCore i5-3330
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce 9600 GT
RecommendedGeForce GTX 560

Your CPU is 311% above and your GPU is 1277% above the recommended specs. Ultra settings at 1080p, or High at 1440p/4K.

CPU

+311%vsrecommended

GPU

+1277%vsrecommended

CPU

+1156%vsminimum

GPU

+6755%vsminimum

Minimum Requirements
Video Card: GeForce 9600 GT
Processor: Core i3-530
Memory: 2 GB
Disk Space: 16 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 560
Processor: Core i5-3330
Memory: 4 GB
Disk Space: 16 GB (SSD)
System: Windows 11 64-bit

Frequently Asked Questions

1Can the Core i7-13800H and GeForce RTX 4090 run League of Legends well?

Yes, the Core i7-13800H paired with the GeForce RTX 4090 can run League of Legends smoothly up to 4k achieving around 285 FPS at Ultra quality. Your GPU is 1277% above the recommended specs, and your CPU is 311% above the recommended requirements.

2Is there a more cost-effective setup to run League of Legends?

Price data is not currently available for this combination. In general, look for setups where the CPU and GPU are balanced — this ensures you're not overspending on one component that the other can't keep up with.

3Which component should I upgrade first to improve League of Legends performance?

Your GeForce RTX 4090 is already a top-tier graphics card. While it's technically the limiting factor here (which means you are fully utilizing your GPU's visual horsepower exactly as intended), there is no meaningful upgrade path that would drastically improve your League of Legends performance right now. GPU fully utilized at: 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for League of Legends?

League of Legends does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for League of Legends?

League of Legends requires at minimum a Core i3-530 (CPU) and GeForce 9600 GT (GPU) with 2 GB RAM and 16 GB storage. For the recommended experience, you need a Core i5-3330 and GeForce GTX 560 with 4 GB RAM. Your Core i7-13800H and GeForce RTX 4090 both exceed the recommended specs, so you're well-positioned for a great experience.

6How accurate are these League of Legends FPS estimates for the Core i7-13800H and GeForce RTX 4090?

These League of Legends FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.