Civilization VI FPS on Core i7-4765T + GeForce RTX 5090

Civilization VI FPS Performance Results

Civilization VI

The standard for turn-time benchmarks. Late-game turns require huge CPU throughput to process AI moves. High-resolution textures also demand a fair amount of VRAM.

Civilization VI FPS Estimates by Resolution on Core i7-4765T + GeForce RTX 5090

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low126 FPS
medium102 FPS
high84 FPS
ultra60 FPS
1440P
low65 FPS
medium53 FPS
high39 FPS
ultra25 FPS
4K
low35 FPS
medium29 FPS
high23 FPS
ultra14 FPS

Performance Report

Civilization VI Performance Report onCore i7-4765T + GeForce RTX 5090

🎮Visual Experience

At 1080p, all quality settings exceed 60 FPS. At 1440p, frame rates range from 25 to 65 FPS. At 4K, frame rates range from 14 to 35 FPS.

Official Requirements

The GeForce RTX 5090 is 552% above the recommended GPU (GeForce GTX 770) for Civilization VI. The Core i7-4765T is 15% below recommended, but 154% above minimum.

⚙️FPS Ceiling Analysis

The Core i7-4765T sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the GeForce RTX 5090 still has headroom.

💰Value Analysis

Approximated average price on current market:

GeForce RTX 5090:$2700
Official Launch Price: $1999
Core i7-4765T:$50
Official Launch Price: $303

Combo price: $2750. At 1080p Ultra, this combo delivers 60 FPS, equivalent to 0.02 FPS per dollar.

ResolutionLowMediumHighUltra
1080p0.046 fps/$0.037 fps/$0.031 fps/$0.022 fps/$
1440p0.024 fps/$0.019 fps/$0.014 fps/$0.009 fps/$
4k0.013 fps/$0.011 fps/$0.008 fps/$0.005 fps/$

* Table values represent FPS per Dollar (higher is better)

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Civilization VI Combo AnalysisCore i7-4765T + GeForce RTX 5090

📈Analysis

Which Component Limits FPS Most?

This chart answers a simple question: which upgrade is more likely to increase FPS first? In this case, the answer is clearly the CPU.

The largest gap appears at 1080p Low, where the Core i7-4765T reaches about 126 FPS, while the GeForce RTX 5090 still has headroom up to roughly 394 FPS.

That means the Core i7-4765T is hitting its performance ceiling first, leaving a 68% gap versus the GeForce RTX 5090's available headroom in the most unbalanced scenario. Across all tested settings, this pairing is CPU-limited in 12 out of 12 cases, with 0 GPU-limited and 0 balanced results.

Overall, this is a clearly CPU-bound combination in this game.

Verdict

Upgrade Recommendations

CPU-Limited

The Core i7-4765T is consistently the limiting part in this game, so upgrading the CPU is more likely to deliver a larger FPS gain than upgrading the GPU.

🧩
Detailed BreakdownShows which upgrade is more likely to unlock more FPS in each tested setting

This chart shows which upgrade is more likely to unlock more FPS in each tested setting. The lower line represents the part that reaches its limit first. When the CPU and GPU lines stay close together, the system is more balanced. When the gap widens, one component is more clearly holding the other back. Hover any setting to inspect it.

CPU vs GPU FPS Ceiling by Resolution and PresetCivilization VI on Core i7-4765T + GeForce RTX 5090

Core i7-4765TGeForce RTX 5090
FPS4003002001000lowmediumhighultra68%70%73%77%1080Plowmediumhighultra78%80%84%87%1440Plowmediumhighultra85%87%88%90%4K

The lower line is the current limiter. The closer the two lines are, the more balanced the CPU and GPU are for this game.

🧠Methodology

Each line represents an estimated FPS ceiling for one component, rather than live usage alone.

To estimate the CPU ceiling, we pair the Core i7-4765T with GeForce RTX 5090, our current GPU anchor. To estimate the GPU ceiling, we pair the GeForce RTX 5090 with Ryzen 9 9950X3D, our current CPU anchor.

The lower line indicates the current limiter, since that component reaches its FPS ceiling first. In most scenarios, that is also the part most likely to deliver the bigger performance uplift if upgraded first.

The percentage shown represents the gap between the two ceilings. In practical terms, it shows how much of the stronger component's potential is left unused because the weaker one becomes the bottleneck first.

Civilization VI Requirements ComparisonCore i7-4765T + GeForce RTX 5090

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Core i7-4765T
cpu icon
5,028
Your Score
MinimumCore i3-2120
RecommendedCore i5-4xxx
GPU - GeForce RTX 5090
gpu icon
38,867
Your Score
MinimumGeForce GTS 450
RecommendedGeForce GTX 770

Your CPU is 15% below recommended and your GPU is 552% below recommended, but both meet minimum specs. Playable at Low/Medium settings, 1080p or below.

CPU

-15%vsrecommended

GPU

+552%vsrecommended

CPU

+154%vsminimum

GPU

+2807%vsminimum

Minimum Requirements
Video Card: GeForce GTS 450
Processor: Core i3-2120
Memory: 4 GB
Disk Space: 12 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 770
Processor: Core i5-4xxx
Memory: 8 GB
Disk Space: 16 GB
System: Windows 10 64-bit

Civilization VI FAQ

1Can the Core i7-4765T and GeForce RTX 5090 run Civilization VI well?

Yes, the Core i7-4765T paired with the GeForce RTX 5090 can run Civilization VI smoothly up to 1080p achieving around 60 FPS at Ultra quality. Your GPU is 552% above the recommended specs, and your CPU is 15% below the recommended requirements.

2Is there a more cost-effective setup to run Civilization VI?

This CPU + GPU combo costs approximately $2,750 ($50 CPU + $2,700 GPU). Since the CPU is the main limiting factor, investing in a stronger processor will improve your framerates and overall value. For example, the Ryzen 9 9950X is a great upgrade option for around $649 (Rank #4 for value).

3Which component should I upgrade first to improve Civilization VI performance?

For Civilization VI, upgrading the CPU would usually improve performance first. In the Performance Limiter Analysis, the Core i7-4765T is the side that most often caps the frame rate, while the GeForce RTX 5090 still has additional headroom in the tested presets. The main bottleneck appears on the CPU side. The largest gap shows up at 1080p Low, where the CPU reaches about 126 FPS while the GPU still has headroom up to roughly 394 FPS. Across all tested settings, the distribution is 0/12 GPU-limited, 12/12 CPU-limited, and 0/12 balanced.

4Does this setup support Frame Generation for Civilization VI?

Civilization VI does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Civilization VI?

Civilization VI requires at minimum a Core i3-2120 (CPU) and GeForce GTS 450 (GPU) with 4 GB RAM and 12 GB storage. For the recommended experience, you need a Core i5-4xxx and GeForce GTX 770 with 8 GB RAM. Your setup meets the minimum requirements but falls short of the recommended specs. You may need to lower some settings for smooth performance.

6How accurate are these Civilization VI FPS estimates for the Core i7-4765T and GeForce RTX 5090?

These Civilization VI FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.