Rocket League FPS on Core i9-13900HX + GeForce RTX 5090

Rocket League

Rocket League is known for its technical stability. Running on Unreal Engine 3, it is extremely lightweight with physics calculated at a fixed rate for consistency. It is so well optimized that modern integrated graphics can run it competitively at low settings without issue.

Rocket League - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low1009 FPS
medium886 FPS
high757 FPS
ultra694 FPS
1440P
low907 FPS
medium786 FPS
high661 FPS
ultra609 FPS
4K
low666 FPS
medium564 FPS
high427 FPS
ultra382 FPS

Performance Report

Rocket League

GeForce RTX 5090 + Core i9-13900HX
🎮Visual Experience

At 1080p, all quality settings exceed 694 FPS, suitable for 144Hz+ monitors. At 1440p, all settings exceed 609 FPS. At 4K, all settings exceed 382 FPS.

Official Requirements

The GeForce RTX 5090 is 716% above the recommended GPU (GeForce GTX 660) for Rocket League. The Core i9-13900HX is 1850% above the recommended CPU (Quad Core 2.5 GHz).

⚙️FPS Ceiling Analysis

The Core i9-13900HX sets the FPS ceiling at 1080p (high/ultra), all 1440p settings, all 4k settings, while the GeForce RTX 5090 still has headroom. The FPS ceiling is closely matched at 1080p (low/medium).

Performance Limiter Analysis

Core i9-13900HX|GeForce RTX 5090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages. Adjacent heavier settings are lightly stabilized to remove prediction jitter that would otherwise create impossible reversals.

📈Analysis

This CPU/GPU pair is mostly balanced in Rocket League. Across tested presets: GPU limits in 0/12, CPU limits in 0/12, and balanced in 12/12. Peak observed performance in the sampled cells is around 1009 FPS.

Verdict

Well Balanced

The Core i9-13900HX and GeForce RTX 5090 stay close in effective frame-generation ceiling across most presets, so neither side consistently suppresses the other by a large margin.

🧩Detailed Breakdown
1080p (Full HD)
LowBalanced
MediumBalanced
HighBalanced
UltraBalanced
1440p (2K QHD)
LowBalanced
MediumBalanced
HighBalanced
UltraBalanced
4K (Ultra HD)
LowBalanced
MediumBalanced
HighBalanced
UltraBalanced
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings and then monotonic-smoothed across heavier presets and resolutions, not generic utilization heuristics.

Rocket League Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Core i9-13900HX
cpu icon
42,437
Your Score
MinimumDual Core 2.4 GHz
RecommendedQuad Core 2.5 GHz
GPU - GeForce RTX 5090
gpu icon
38,867
Your Score
MinimumGeForce GTX 260
RecommendedGeForce GTX 660

Your CPU is 1850% above and your GPU is 716% above the recommended specs. Ultra settings at 1080p, or High at 1440p/4K.

CPU

+1850%vsrecommended

GPU

+716%vsrecommended

CPU

+1837%vsminimum

GPU

+3139%vsminimum

Minimum Requirements
Video Card: GeForce GTX 260
Memory: 2 GB
Disk Space: 20 GB
System: Windows 7 64-bit
Recommended Requirements
Video Card: GeForce GTX 660
Memory: 4 GB
Disk Space: 20 GB (SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Core i9-13900HX and GeForce RTX 5090 run Rocket League well?

Yes, the Core i9-13900HX paired with the GeForce RTX 5090 can run Rocket League smoothly up to 4k achieving around 382 FPS at Ultra quality. Your GPU is 716% above the recommended specs, and your CPU is 1850% above the recommended requirements.

2Is there a more cost-effective setup to run Rocket League?

Price data is not currently available for this combination. In general, look for setups where the CPU and GPU are balanced — this ensures you're not overspending on one component that the other can't keep up with.

3Which component should I upgrade first to improve Rocket League performance?

Your Core i9-13900HX is already an incredibly powerful processor. While it's technically the first component to hit its limit (which is completely normal in state-of-the-art builds), there is no meaningful upgrade path that would drastically improve your Rocket League performance right now. CPU fully utilized at: 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Rocket League?

Rocket League does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Rocket League?

Rocket League requires at minimum a Dual Core 2.4 GHz (CPU) and GeForce GTX 260 (GPU) with 2 GB RAM and 20 GB storage. For the recommended experience, you need a Quad Core 2.5 GHz and GeForce GTX 660 with 4 GB RAM. Your Core i9-13900HX and GeForce RTX 5090 both exceed the recommended specs, so you're well-positioned for a great experience.

6How accurate are these Rocket League FPS estimates for the Core i9-13900HX and GeForce RTX 5090?

These Rocket League FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.