Cyberpunk 2077FPS onE2-2000&GeForce RTX 4090

Cyberpunk 2077

The benchmark for modern graphical fidelity. Update 2.0 and Phantom Liberty raised the requirements, making an SSD mandatory. The dense city and NPC AI require strong multi-thread CPU performance. Path Tracing ('Overdrive Mode') is a feature reserved for high-end RTX 40 series cards with Frame Generation.

Cyberpunk 2077 - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low22 FPS
medium22 FPS
high22 FPS
ultra22 FPS
1440P
low22 FPS
medium22 FPS
high22 FPS
ultra22 FPS
4K
low22 FPS
medium22 FPS
high22 FPS
ultra22 FPS

Performance Report

Cyberpunk 2077

GeForce RTX 4090 + E2-2000
🎮Visual Experience

At 1080p, performance runs at around 22 FPS. At 1440p, performance is around 22 FPS. At 4K, performance is around 22 FPS.

Official Requirements

The GeForce RTX 4090 is 131% above the recommended GPU (GeForce RTX 2060 Super) for Cyberpunk 2077. The E2-2000 is 93% below minimum CPU requirement.

⚙️FPS Ceiling Analysis

The E2-2000 sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the GeForce RTX 4090 still has headroom.

Performance Limiter Analysis

E2-2000|GeForce RTX 4090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 1080p low, the E2-2000 sets the ceiling at about 22 FPS, while the GeForce RTX 4090 could reach 338 FPS. In this scenario, the CPU limits the GPU potential by 93% (FPS gap: 316 FPS). Overall distribution: CPU limits 12/12 cells, GPU limits 0/12, balanced 0/12.

Verdict

CPU Limits GPU

Your E2-2000 is the limiting side in the heaviest mismatch. This means part of the GeForce RTX 4090 rendering potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowCPU Limits GPU 93%
MediumCPU Limits GPU 92%
HighCPU Limits GPU 91%
UltraCPU Limits GPU 89%
1440p (2K QHD)
LowCPU Limits GPU 92%
MediumCPU Limits GPU 90%
HighCPU Limits GPU 88%
UltraCPU Limits GPU 86%
4K (Ultra HD)
LowCPU Limits GPU 86%
MediumCPU Limits GPU 82%
HighCPU Limits GPU 78%
UltraCPU Limits GPU 74%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for E2-2000 and GeForce RTX 4090

1080p (Full HD)

Low
CPU94% - 96%
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GPU13% - 29%
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Medium
CPU93% - 96%
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GPU17% - 32%
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High
CPU93% - 96%
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GPU20% - 34%
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Ultra
CPU94% - 94%
GPU24% - 45%
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1440p (2K QHD)

Low
CPU97% - 100%
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GPU23% - 31%
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Medium
CPU97% - 100%
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GPU26% - 33%
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High
CPU97% - 100%
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GPU27% - 33%
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Ultra
CPU97% - 100%
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GPU30% - 43%
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4K (Ultra HD)

Low
CPU93% - 96%
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GPU31% - 40%
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Medium
CPU91% - 95%
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GPU33% - 41%
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High
CPU90% - 95%
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GPU33% - 47%
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Ultra
CPU87% - 91%
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GPU37% - 50%
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Performance Summary

The E2-2000 + GeForce RTX 4090 pairing runs this title with CPU utilization between 87% and 100% and GPU utilization between 13% and 50%. E2-2000 reaches high load in heavier scenarios, while GeForce RTX 4090 is utilized efficiently without persistent saturation. As resolution scales, average GPU load rises from 27% at 1080p to 39% at 4K, while CPU averages move from 94% to 92%.

Load Interpretation

From a utilization perspective, this is a CPU-heavy load profile. At 1440p (2K QHD) Low, the E2-2000 reaches 98% average load (97-100%), while the GeForce RTX 4090 remains comparatively lower at 27% (23-31%). This points to heavier CPU-side frame preparation work, but utilization alone does not define the FPS limiter.

Resolution Scaling

At 1080p, averages sit around CPU 94% and GPU 27%. At 1440p, that shifts to CPU 98% and GPU 31%, and at 4K it reaches CPU 92% and GPU 39%. This shows that GPU demand scales sharply with resolution while CPU load remains comparatively stable.

Optimal Settings Recommendation

4K (Ultra HD) Ultra is the most balanced preset based on this dataset. It runs around CPU 89% (87-91%) and GPU 44% (37-50%), which keeps GeForce RTX 4090 well utilized without constant max-out behavior while E2-2000 remains stable for consistent frame delivery.

Upgrade Insight

Upgrade priority should be the CPU. The E2-2000 reaches 98% average load at 1440p (2K QHD) Low while the GeForce RTX 4090 remains comparatively underutilized, so a faster processor would improve frame-time consistency and top-end FPS.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Cyberpunk 2077 Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - E2-2000
cpu icon
880
Your Score
MinimumCore i7-6700
RecommendedCore i7-12700
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce GTX 1060
RecommendedGeForce RTX 2060 Super

Your hardware is below minimum requirements. CPU is the limiting factor (93% below minimum). Expect performance issues. Low settings recommended.

CPU

-97%vsrecommended

GPU

+131%vsrecommended

CPU

-93%vsminimum

GPU

+279%vsminimum

Minimum Requirements
Video Card: GeForce GTX 1060
Processor: Core i7-6700
Memory: 12 GB
Disk Space: 70 GB (SSD)
System: Windows 10 64-bit
Recommended Requirements
Processor: Core i7-12700
Memory: 16 GB
Disk Space: 70 GB (NVMe SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the E2-2000 and GeForce RTX 4090 run Cyberpunk 2077 well?

The E2-2000 and GeForce RTX 4090 will struggle to run Cyberpunk 2077 at smooth framerates. At 1080p Ultra, you can expect around 22 FPS which is classified as "struggling". Consider lowering settings or upgrading your hardware.

2Is there a more cost-effective setup to run Cyberpunk 2077?

Price data is not currently available for this combination. In general, look for setups where the CPU and GPU are balanced — this ensures you're not overspending on one component that the other can't keep up with.

3Which component should I upgrade first to improve Cyberpunk 2077 performance?

For Cyberpunk 2077, upgrading the CPU would have the biggest impact on performance. The E2-2000 is currently the limiting factor — the GeForce RTX 4090 has extra headroom that a faster processor could take advantage of. This is especially noticeable at 1080p where CPU performance matters more. CPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Cyberpunk 2077?

Cyberpunk 2077 does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Cyberpunk 2077?

Cyberpunk 2077 requires at minimum a Core i7-6700 (CPU) and GeForce GTX 1060 (GPU) with 12 GB RAM and 70 GB (SSD) storage. For the recommended experience, you need a Core i7-12700 and GeForce RTX 2060 Super with 16 GB RAM. Your hardware falls below the minimum requirements for this game, which may result in poor performance.

6How accurate are these Cyberpunk 2077 FPS estimates for the E2-2000 and GeForce RTX 4090?

These Cyberpunk 2077 FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.