Garry's Mod FPS on EPYC 7351P + GeForce RTX 5090

Garry's Mod

A Source engine sandbox where performance depends entirely on the mods and contraptions you spawn. RAM errors are common on systems with only 4GB.

Garry's Mod - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low499 FPS
medium408 FPS
high401 FPS
ultra358 FPS
1440P
low344 FPS
medium299 FPS
high291 FPS
ultra258 FPS
4K
low266 FPS
medium230 FPS
high205 FPS
ultra174 FPS

Performance Report

Garry's Mod

GeForce RTX 5090 + EPYC 7351P
🎮Visual Experience

At 1080p, all quality settings exceed 358 FPS, suitable for 144Hz+ monitors. At 1440p, all settings exceed 258 FPS. At 4K, all settings exceed 174 FPS.

Official Requirements

The GeForce RTX 5090 is 1074% above the recommended GPU (GeForce GTX 750) for Garry's Mod. The EPYC 7351P is 88% above the recommended CPU (Core i5).

⚙️FPS Ceiling Analysis

The EPYC 7351P sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the GeForce RTX 5090 still has headroom.

Performance Limiter Analysis

EPYC 7351P|GeForce RTX 5090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages. Adjacent heavier settings are lightly stabilized to remove prediction jitter that would otherwise create impossible reversals.

📈Analysis

At 1080p low, the EPYC 7351P sets the ceiling at about 517 FPS, while the GeForce RTX 5090 could reach 838 FPS. In this scenario, the CPU limits the GPU potential by 38% (FPS gap: 321 FPS). Overall distribution: CPU limits 12/12 cells, GPU limits 0/12, balanced 0/12.

Verdict

CPU Limits GPU

Your EPYC 7351P is the limiting side in the heaviest mismatch. This means part of the GeForce RTX 5090 rendering potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowCPU Limits GPU 38%
MediumCPU Limits GPU 30%
HighCPU Limits GPU 30%
UltraCPU Limits GPU 30%
1440p (2K QHD)
LowCPU Limits GPU 38%
MediumCPU Limits GPU 30%
HighCPU Limits GPU 30%
UltraCPU Limits GPU 30%
4K (Ultra HD)
LowCPU Limits GPU 38%
MediumCPU Limits GPU 30%
HighCPU Limits GPU 30%
UltraCPU Limits GPU 30%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings and then monotonic-smoothed across heavier presets and resolutions, not generic utilization heuristics.

Garry's Mod Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - EPYC 7351P
cpu icon
24,871
Your Score
MinimumPentium 4
RecommendedCore i5
GPU - GeForce RTX 5090
gpu icon
38,867
Your Score
MinimumGeForce 6 series
RecommendedGeForce GTX 750

Your CPU is 88% above and your GPU is 1074% above the recommended specs. Ultra settings at 1080p, or High at 1440p/4K.

CPU

+88%vsrecommended

GPU

+1074%vsrecommended

CPU

+729%vsminimum

GPU

+11678%vsminimum

Minimum Requirements
Video Card: GeForce 6 series
Processor: Pentium 4
Memory: 4 GB
Disk Space: 5 GB
System: Windows 7
Recommended Requirements
Video Card: GeForce GTX 750
Processor: Core i5
Memory: 8 GB
Disk Space: 20 GB
System: Windows 10

Frequently Asked Questions

1Can the EPYC 7351P and GeForce RTX 5090 run Garry's Mod well?

Yes, the EPYC 7351P paired with the GeForce RTX 5090 can run Garry's Mod smoothly up to 4k achieving around 174 FPS at Ultra quality. Your GPU is 1074% above the recommended specs, and your CPU is 88% above the recommended requirements.

2Is there a more cost-effective setup to run Garry's Mod?

Price data is not currently available for this combination. In general, look for setups where the CPU and GPU are balanced — this ensures you're not overspending on one component that the other can't keep up with.

3Which component should I upgrade first to improve Garry's Mod performance?

For Garry's Mod, upgrading the CPU would have the biggest impact on performance. The EPYC 7351P is currently the limiting factor — the GeForce RTX 5090 has extra headroom that a faster processor could take advantage of. This is especially noticeable at 1080p where CPU performance matters more. CPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Garry's Mod?

Garry's Mod does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Garry's Mod?

Garry's Mod requires at minimum a Pentium 4 (CPU) and GeForce 6 series (GPU) with 4 GB RAM and 5 GB storage. For the recommended experience, you need a Core i5 and GeForce GTX 750 with 8 GB RAM. Your EPYC 7351P and GeForce RTX 5090 both exceed the recommended specs, so you're well-positioned for a great experience.

6How accurate are these Garry's Mod FPS estimates for the EPYC 7351P and GeForce RTX 5090?

These Garry's Mod FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.