Stardew ValleyFPS onEPYC 7663&GeForce RTX 4090

Stardew Valley

Extremely accessible and runs on almost anything. It is single-threaded with negligible GPU load. However, installing many mods can increase RAM usage to 2-4GB.

This game has a built-in FPS cap of 60 FPS

Stardew Valley - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low60 FPS
medium60 FPS
high60 FPS
ultra60 FPS
1440P
low59 FPS
medium60 FPS
high60 FPS
ultra48 FPS
4K
low52 FPS
medium53 FPS
high51 FPS
ultra42 FPS

Performance Report

Stardew Valley

GeForce RTX 4090 + EPYC 7663
🎮Visual Experience

At 1080p, all quality settings exceed 68 FPS. At 1440p, frame rates range from 48 to 61 FPS. At 4K, frame rates range from 42 to 53 FPS.

Official Requirements

The GeForce RTX 4090 is 1575% above the recommended GPU (GeForce GTX 460) for Stardew Valley. The EPYC 7663 is 522% above the recommended CPU (Core i3).

⚙️FPS Ceiling Analysis

The GeForce RTX 4090 sets the FPS ceiling at 1080p (low/medium/high), 1440p low, 4k (low/medium/high), while the EPYC 7663 still has additional frame-generation headroom. The FPS ceiling is closely matched at 1080p ultra, 1440p (medium/high/ultra), 4k ultra.

💰Value Analysis

Approximated average price on current market:

GeForce RTX 4090:$1649(updated 2/6/2026)
Official Launch Price: $1599
EPYC 7663:$6366(updated 2/11/2026)
Official Launch Price: $6366

Combo price: $8015. At 1080p Ultra, this combo delivers 68 FPS, equivalent to 0.01 FPS per dollar.

ResolutionLowMediumHighUltra
1080p0.012 fps/$0.012 fps/$0.012 fps/$0.008 fps/$
1440p0.007 fps/$0.008 fps/$0.007 fps/$0.006 fps/$
4k0.006 fps/$0.007 fps/$0.006 fps/$0.005 fps/$

* Table values represent FPS per Dollar (higher is better)

Performance Limiter Analysis

EPYC 7663|GeForce RTX 4090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 4k low, the GeForce RTX 4090 sets the ceiling at about 38 FPS, while the EPYC 7663 has headroom up to 51 FPS. In this scenario, the GPU limits the CPU potential by 25% (FPS gap: 13 FPS). Overall distribution: GPU limits 8/12 cells, CPU limits 0/12, balanced 4/12.

Verdict

GPU Limits CPU

Your GeForce RTX 4090 is the limiting side in the heaviest mismatch. This means part of the EPYC 7663 frame-generation potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowGPU Limits CPU 16%
MediumGPU Limits CPU 16%
HighGPU Limits CPU 15%
UltraBalanced
1440p (2K QHD)
LowGPU Limits CPU 15%
MediumGPU Limits CPU 15%
HighBalanced
UltraBalanced
4K (Ultra HD)
LowGPU Limits CPU 25%
MediumGPU Limits CPU 24%
HighGPU Limits CPU 22%
UltraBalanced
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for EPYC 7663 and GeForce RTX 4090

1080p (Full HD)

Low
CPU43% - 53%
<>
GPU5% - 9%
<>
Medium
CPU43% - 53%
<>
GPU5% - 9%
<>
High
CPU43% - 53%
<>
GPU5% - 9%
<>
Ultra
CPU25% - 43%
<>
GPU5% - 9%
<>

1440p (2K QHD)

Low
CPU43% - 51%
<>
GPU5% - 9%
<>
Medium
CPU43% - 51%
<>
GPU5% - 9%
<>
High
CPU43% - 51%
<>
GPU5% - 9%
<>
Ultra
CPU25% - 41%
<>
GPU5% - 9%
<>

4K (Ultra HD)

Low
CPU43% - 50%
<>
GPU18% - 25%
<>
Medium
CPU43% - 50%
<>
GPU18% - 25%
<>
High
CPU43% - 50%
<>
GPU18% - 25%
<>
Ultra
CPU25% - 41%
<>
GPU18% - 25%
<>

Performance Summary

The EPYC 7663 + GeForce RTX 4090 pairing runs this title with CPU utilization between 25% and 53% and GPU utilization between 5% and 25%. EPYC 7663 keeps significant headroom across presets, while GeForce RTX 4090 is utilized efficiently without persistent saturation. As resolution scales, average GPU load rises from 7% at 1080p to 22% at 4K, while CPU averages move from 45% to 43%.

Load Interpretation

Neither component is close to saturation: CPU tops out at 53% and GPU at 25%. This pattern suggests possible engine-side limits, an FPS cap, or workload constraints unrelated to raw hardware throughput. It also shows why low utilization does not automatically mean there is no FPS limiter.

Resolution Scaling

At 1080p, averages sit around CPU 45% and GPU 7%. At 1440p, that shifts to CPU 44% and GPU 7%, and at 4K it reaches CPU 43% and GPU 22%. This shows that GPU demand scales sharply with resolution while CPU load remains comparatively stable.

Optimal Settings Recommendation

4K (Ultra HD) Low is the most balanced preset based on this dataset. It runs around CPU 46% (43-50%) and GPU 22% (18-25%), which keeps GeForce RTX 4090 well utilized without constant max-out behavior while EPYC 7663 remains stable for consistent frame delivery.

Upgrade Insight

Current utilization does not show an urgent upgrade requirement for either component; the EPYC 7663 and GeForce RTX 4090 remain reasonably matched for this title.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Stardew Valley Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - EPYC 7663
cpu icon
82,120
Your Score
MinimumCore 2 Duo
RecommendedCore i3
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce 7 series
RecommendedGeForce GTX 460

Your CPU is 522% above and your GPU is 1575% above the recommended specs. Ultra settings at 1080p, or High at 1440p/4K.

CPU

+522%vsrecommended

GPU

+1575%vsrecommended

CPU

+3648%vsminimum

GPU

+26004%vsminimum

Minimum Requirements
Video Card: GeForce 7 series
Processor: Core 2 Duo
Memory: 2 GB
Disk Space: 500 MB
System: Windows 10
Recommended Requirements
Video Card: GeForce GTX 460
Processor: Core i3
Memory: 4 GB
Disk Space: 1 GB
System: Windows 10

Frequently Asked Questions

1Can the EPYC 7663 and GeForce RTX 4090 run Stardew Valley well?

Yes, the EPYC 7663 paired with the GeForce RTX 4090 can run Stardew Valley smoothly up to 1080p achieving around 68 FPS at Ultra quality. Your GPU is 1575% above the recommended specs, and your CPU is 522% above the recommended requirements.

2Is there a more cost-effective setup to run Stardew Valley?

This CPU + GPU combo costs approximately $8015 ($6366 CPU (Rank #450 Value) + $1649 GPU (Rank #77 Value)). Your GeForce RTX 4090 provides phenomenal top-tier performance but at a premium enthusiast price. Since you are essentially at the ceiling of current hardware capabilities, there are no meaningful performance upgrades available. However, if you wanted a more cost-effective build that still delivers a great experience, you could theoretically step down to a high-end card with a significantly better value rating.

3Which component should I upgrade first to improve Stardew Valley performance?

Your GeForce RTX 4090 is already a top-tier graphics card. While it's technically the limiting factor here (which means you are fully utilizing your GPU's visual horsepower exactly as intended), there is no meaningful upgrade path that would drastically improve your Stardew Valley performance right now. GPU fully utilized at: 1080p low, 1080p medium, 1080p high, 1440p low, 4k low, 4k medium, 4k high.

4Does this setup support Frame Generation for Stardew Valley?

Stardew Valley does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Stardew Valley?

Stardew Valley requires at minimum a Core 2 Duo (CPU) and GeForce 7 series (GPU) with 2 GB RAM and 500 MB storage. For the recommended experience, you need a Core i3 and GeForce GTX 460 with 4 GB RAM. Your EPYC 7663 and GeForce RTX 4090 both exceed the recommended specs, so you're well-positioned for a great experience.

6How accurate are these Stardew Valley FPS estimates for the EPYC 7663 and GeForce RTX 4090?

These Stardew Valley FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.