League of LegendsFPS onEPYC 9565&GeForce RTX 4090

League of Legends

As the world's most popular MOBA, League of Legends runs on a proprietary engine that has been updated for over a decade. Recently, Riot increased the minimum requirements to include AVX instruction support and dropped support for older OSs and DirectX 9. While still lightweight, modern team fights with complex particle effects can strain older integrated graphics. The game scales well with single-thread CPU performance, meaning even modern entry-level processors can deliver high frame rates.

League of Legends - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low700 FPS
medium600 FPS
high500 FPS
ultra450 FPS
1440P
low584 FPS
medium493 FPS
high446 FPS
ultra382 FPS
4K
low449 FPS
medium365 FPS
high305 FPS
ultra237 FPS

Performance Report

League of Legends

GeForce RTX 4090 + EPYC 9565
🎮Visual Experience

At 1080p, all quality settings exceed 450 FPS, suitable for 144Hz+ monitors. At 1440p, all settings exceed 382 FPS. At 4K, all settings exceed 237 FPS.

Official Requirements

The GeForce RTX 4090 is 1277% above the recommended GPU (GeForce GTX 560) for League of Legends. The EPYC 9565 is 2011% above the recommended CPU (Core i5-3330).

⚙️Bottleneck Analysis

At lower resolutions (1440p low), the EPYC 9565 determines the performance ceiling. As graphical load increases at (1080p ultra, 1440p ultra), the GeForce RTX 4090 takes over as the primary performance factor. The system is well balanced at 1080p (low/medium/high), 1440p (medium/high), all 4k settings.

💰Value Analysis

Approximated average price on current market:

GeForce RTX 4090:$1649(updated 2/6/2026)
Official Launch Price: $1599
EPYC 9565:$8233(updated 2/11/2026)
Official Launch Price: $10486

Combo price: $9882. At 1080p Ultra, this combo delivers 450 FPS, equivalent to 0.05 FPS per dollar.

ResolutionLowMediumHighUltra
1080p0.071 fps/$0.061 fps/$0.051 fps/$0.046 fps/$
1440p0.059 fps/$0.050 fps/$0.045 fps/$0.039 fps/$
4k0.045 fps/$0.037 fps/$0.031 fps/$0.024 fps/$

* Table values represent FPS per Dollar (higher is better)

Performance Limiter Analysis

EPYC 9565|GeForce RTX 4090
📈Analysis

At 1440p low, the EPYC 9565 sets the ceiling at about 584 FPS, while the GeForce RTX 4090 could reach 653 FPS. In this scenario, the CPU limits the GPU potential by 11% (FPS gap: 69 FPS). Overall distribution: CPU limits 2/12 cells, GPU limits 2/12, balanced 8/12.

Verdict

Well Balanced

The EPYC 9565 and GeForce RTX 4090 stay close in effective frame-generation ceiling across most presets, so neither side consistently suppresses the other by a large margin.

🧩Detailed Breakdown
1080p (Full HD)
LowBalanced
MediumBalanced
HighBalanced
UltraGPU Limits CPU 7%
1440p (2K QHD)
LowCPU Limits GPU 11%
MediumCPU Limits GPU 6%
HighBalanced
UltraGPU Limits CPU 10%
4K (Ultra HD)
LowBalanced
MediumBalanced
HighBalanced
UltraBalanced
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for EPYC 9565 and GeForce RTX 4090

1080p (Full HD)

Low
CPU8% - 20%
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GPU23% - 26%
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Medium
CPU14% - 32%
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GPU26% - 28%
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High
CPU14% - 32%
<>
GPU26% - 28%
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Ultra
CPU12% - 28%
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GPU27% - 30%
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1440p (2K QHD)

Low
CPU8% - 21%
<>
GPU29% - 35%
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Medium
CPU14% - 33%
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GPU33% - 36%
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High
CPU14% - 33%
<>
GPU33% - 36%
<>
Ultra
CPU12% - 29%
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GPU35% - 38%
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4K (Ultra HD)

Low
CPU5% - 18%
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GPU49% - 56%
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Medium
CPU11% - 29%
<>
GPU50% - 59%
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High
CPU11% - 29%
<>
GPU50% - 59%
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Ultra
CPU9% - 25%
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GPU52% - 61%
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Performance Summary

The EPYC 9565 + GeForce RTX 4090 pairing runs this title with CPU utilization between 5% and 33% and GPU utilization between 23% and 61%. EPYC 9565 keeps significant headroom across presets, while GeForce RTX 4090 is utilized efficiently without persistent saturation. As resolution scales, average GPU load rises from 27% at 1080p to 54% at 4K, while CPU averages move from 20% to 17%.

Bottleneck Analysis

The utilization pattern is relatively balanced. The GeForce RTX 4090 reaches 56% average at its highest-load preset, while the EPYC 9565 peaks at 24% average, with no single component consistently acting as a hard bottleneck.

Resolution Scaling

At 1080p, averages sit around CPU 20% and GPU 27%. At 1440p, that shifts to CPU 21% and GPU 34%, and at 4K it reaches CPU 17% and GPU 54%. This shows that GPU demand scales sharply with resolution while CPU load remains comparatively stable.

Optimal Settings Recommendation

4K (Ultra HD) Ultra is the most balanced preset based on this dataset. It runs around CPU 17% (9-25%) and GPU 56% (52-61%), which keeps GeForce RTX 4090 well utilized without constant max-out behavior while EPYC 9565 remains stable for consistent frame delivery.

Upgrade Insight

Current utilization does not show an urgent upgrade requirement for either component; the EPYC 9565 and GeForce RTX 4090 remain reasonably matched for this title.

Understanding Hardware Utilization & Bottlenecks: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. This is the key to identifying performance bottlenecks in any system.

  • The Ideal Scenario (GPU Bottleneck): You typically want to see High GPU Utilization (90%+) and moderate CPU usage. This indicates your system is successfully pushing out graphics as fast as it can, without being held back by the CPU.
  • CPU Bottleneck: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the CPU is struggling to compute game logic and prepare frames fast enough. The GPU sits waiting, often resulting in stuttering, inconsistent frame times, and lower overall FPS.
  • Engine Limits or Capped FPS: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

League of Legends Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - EPYC 9565
cpu icon
135,221
Your Score
MinimumCore i3-530
RecommendedCore i5-3330
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce 9600 GT
RecommendedGeForce GTX 560

Your CPU is 2011% above and your GPU is 1277% above the recommended specs. Ultra settings at 1080p, or High at 1440p/4K.

CPU

+2011%vsrecommended

GPU

+1277%vsrecommended

CPU

+6345%vsminimum

GPU

+6755%vsminimum

Minimum Requirements
Video Card: GeForce 9600 GT
Processor: Core i3-530
Memory: 2 GB
Disk Space: 16 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 560
Processor: Core i5-3330
Memory: 4 GB
Disk Space: 16 GB (SSD)
System: Windows 11 64-bit

Frequently Asked Questions

1Can the EPYC 9565 and GeForce RTX 4090 run League of Legends well?

Yes, the EPYC 9565 paired with the GeForce RTX 4090 can run League of Legends smoothly up to 4k achieving around 237 FPS at Ultra quality. Your GPU is 1277% above the recommended specs, and your CPU is 2011% above the recommended requirements.

2Is there a more cost-effective setup to run League of Legends?

This CPU + GPU combo costs approximately $9882 ($8233 CPU (Rank #450 Value) + $1649 GPU (Rank #77 Value)). Your GeForce RTX 4090 provides phenomenal top-tier performance but at a premium enthusiast price. Since you are essentially at the ceiling of current hardware capabilities, there are no meaningful performance upgrades available. However, if you wanted a more cost-effective build that still delivers a great experience, you could theoretically step down to a high-end card with a significantly better value rating.

3Which component should I upgrade first to improve League of Legends performance?

Your GeForce RTX 4090 is already a top-tier graphics card. While it's technically the limiting factor here (which means you are fully utilizing your GPU's visual horsepower exactly as intended), there is no meaningful upgrade path that would drastically improve your League of Legends performance right now. GPU fully utilized at: 1080p ultra, 1440p ultra. CPU fully utilized at: 1440p low.

4Does this setup support Frame Generation for League of Legends?

League of Legends does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for League of Legends?

League of Legends requires at minimum a Core i3-530 (CPU) and GeForce 9600 GT (GPU) with 2 GB RAM and 16 GB storage. For the recommended experience, you need a Core i5-3330 and GeForce GTX 560 with 4 GB RAM. Your EPYC 9565 and GeForce RTX 4090 both exceed the recommended specs, so you're well-positioned for a great experience.

6How accurate are these League of Legends FPS estimates for the EPYC 9565 and GeForce RTX 4090?

These League of Legends FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.