Civilization VIFPS onPentium 4 1.80&GeForce RTX 4090

Civilization VI

The standard for turn-time benchmarks. Late-game turns require huge CPU throughput to process AI moves. High-resolution textures also demand a fair amount of VRAM.

Civilization VI - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low6 FPS
medium6 FPS
high6 FPS
ultra6 FPS
1440P
low6 FPS
medium6 FPS
high6 FPS
ultra6 FPS
4K
low6 FPS
medium6 FPS
high6 FPS
ultra6 FPS

Performance Report

Civilization VI

GeForce RTX 4090 + Pentium 4 1.80
🎮Visual Experience

At 1080p, performance runs at around 6 FPS. At 1440p, performance is around 6 FPS. At 4K, performance is around 6 FPS.

Official Requirements

The GeForce RTX 4090 is 539% above the recommended GPU (GeForce GTX 770) for Civilization VI. The Pentium 4 1.80 is 89% below minimum CPU requirement.

⚙️FPS Ceiling Analysis

The Pentium 4 1.80 sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the GeForce RTX 4090 still has headroom.

💰Value Analysis

Approximated average price on current market:

GeForce RTX 4090:$1649
Official Launch Price: $1599
Pentium 4 1.80:$40
Official Launch Price: $562

Combo price: $1689. At 1080p Ultra, this combo delivers 6 FPS, equivalent to 0 FPS per dollar.

ResolutionLowMediumHighUltra
1080p0.004 fps/$0.004 fps/$0.004 fps/$0.004 fps/$
1440p0.004 fps/$0.004 fps/$0.004 fps/$0.004 fps/$
4k0.004 fps/$0.004 fps/$0.004 fps/$0.004 fps/$

* Table values represent FPS per Dollar (higher is better)

Performance Limiter Analysis

Pentium 4 1.80|GeForce RTX 4090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 1080p low, the Pentium 4 1.80 sets the ceiling at about 6 FPS, while the GeForce RTX 4090 could reach 78 FPS. In this scenario, the CPU limits the GPU potential by 92% (FPS gap: 72 FPS). Overall distribution: CPU limits 12/12 cells, GPU limits 0/12, balanced 0/12.

Verdict

CPU Limits GPU

Your Pentium 4 1.80 is the limiting side in the heaviest mismatch. This means part of the GeForce RTX 4090 rendering potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowCPU Limits GPU 92%
MediumCPU Limits GPU 89%
HighCPU Limits GPU 85%
UltraCPU Limits GPU 82%
1440p (2K QHD)
LowCPU Limits GPU 91%
MediumCPU Limits GPU 88%
HighCPU Limits GPU 83%
UltraCPU Limits GPU 79%
4K (Ultra HD)
LowCPU Limits GPU 85%
MediumCPU Limits GPU 81%
HighCPU Limits GPU 71%
UltraCPU Limits GPU 63%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

Civilization VI Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Pentium 4 1.80
cpu icon
225
Your Score
MinimumCore i3-2120
RecommendedCore i5-4xxx
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce GTS 450
RecommendedGeForce GTX 770

Your hardware is below minimum requirements. CPU is the limiting factor (89% below minimum). Expect performance issues. Low settings recommended.

CPU

-96%vsrecommended

GPU

+539%vsrecommended

CPU

-89%vsminimum

GPU

+2751%vsminimum

Minimum Requirements
Video Card: GeForce GTS 450
Processor: Core i3-2120
Memory: 4 GB
Disk Space: 12 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 770
Processor: Core i5-4xxx
Memory: 8 GB
Disk Space: 16 GB
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Pentium 4 1.80 and GeForce RTX 4090 run Civilization VI well?

The Pentium 4 1.80 and GeForce RTX 4090 will struggle to run Civilization VI at smooth framerates. At 1080p Ultra, you can expect around 6 FPS which is classified as "struggling". Consider lowering settings or upgrading your hardware.

2Is there a more cost-effective setup to run Civilization VI?

This CPU + GPU combo costs approximately $1689 ($40 CPU + $1649 GPU). Since the CPU is the main limiting factor, investing in a stronger processor will improve your framerates and overall value. For example, the Ryzen 9 9950X is a great upgrade option for around $649 (Rank #5 for value).

3Which component should I upgrade first to improve Civilization VI performance?

For Civilization VI, upgrading the CPU would have the biggest impact on performance. The Pentium 4 1.80 is currently the limiting factor — the GeForce RTX 4090 has extra headroom that a faster processor could take advantage of. This is especially noticeable at 1080p where CPU performance matters more. CPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Civilization VI?

Civilization VI does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Civilization VI?

Civilization VI requires at minimum a Core i3-2120 (CPU) and GeForce GTS 450 (GPU) with 4 GB RAM and 12 GB storage. For the recommended experience, you need a Core i5-4xxx and GeForce GTX 770 with 8 GB RAM. Your hardware falls below the minimum requirements for this game, which may result in poor performance.

6How accurate are these Civilization VI FPS estimates for the Pentium 4 1.80 and GeForce RTX 4090?

These Civilization VI FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.