1Can the Processor U300 and GeForce RTX 4090 run Counter-Strike 2 well?
The Processor U300 and GeForce RTX 4090 will struggle to run Counter-Strike 2 at smooth framerates.
The transition from Global Offensive to Counter-Strike 2 marked the end of the DX9 era for Valve. The new Source 2 engine introduces physically based rendering and dynamic smoke that interacts with lighting, significantly changing the performance profile. While CS:GO was light on the GPU, CS2 requires a competent card to handle these effects without stuttering. It remains CPU-heavy at competitive settings, where the 'sub-tick' server architecture demands strong single-thread performance. CPUs with large L3 caches, like AMD's X3D line, offer a major advantage. 8GB of RAM is now the absolute minimum, though more is recommended to avoid hitches.
Performance Report
The GeForce RTX 4090 is 136% above the recommended GPU (GeForce RTX 2070) for Counter-Strike 2. The Processor U300 is 49% below recommended, but 249% above minimum.
No major FPS-ceiling mismatch detected. The GeForce RTX 4090 and Processor U300 stay close in effective frame-generation ceiling across the tested resolutions and quality settings.
| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p (Full HD) | CPU86% - 100% <> GPU7% - 22% <> | CPU82% - 99% <> GPU18% - 45% <> | CPU58% - 90% <> GPU19% - 48% <> | CPU55% - 88% <> GPU19% - 49% <> |
| 1440p (2K QHD) | CPU85% - 99% <> GPU35% - 56% <> | CPU79% - 96% <> GPU71% - 87% <> | CPU55% - 84% <> GPU73% - 93% <> | CPU52% - 83% <> GPU75% - 93% <> |
| 4K (Ultra HD) | CPU74% - 81% <> GPU34% - 88% <> | CPU69% - 79% <> GPU85% - 86% <> | CPU46% - 70% <> GPU86% - 92% <> | CPU40% - 52% <> GPU85% - 92% <> |
The Processor U300 + GeForce RTX 4090 pairing runs this title with CPU utilization between 40% and 100% and GPU utilization between 7% and 93%. Processor U300 reaches high load in heavier scenarios, while GeForce RTX 4090 is utilized efficiently without persistent saturation. As resolution scales, average GPU load rises from 29% at 1080p to 81% at 4K, while CPU averages move from 82% to 64%.
From a utilization perspective, this is a CPU-heavy load profile. At 1080p (Full HD) Low, the Processor U300 reaches 93% average load (86-100%), while the GeForce RTX 4090 remains comparatively lower at 14% (7-22%). This points to heavier CPU-side frame preparation work, but utilization alone does not define the FPS limiter.
At 1080p, averages sit around CPU 82% and GPU 29%. At 1440p, that shifts to CPU 80% and GPU 73%, and at 4K it reaches CPU 64% and GPU 81%. This shows that workload scaling is present on both components, with stronger pressure on the GPU.
4K (Ultra HD) Ultra is the most balanced preset based on this dataset. It runs around CPU 46% (40-52%) and GPU 88% (85-92%), which keeps GeForce RTX 4090 well utilized without constant max-out behavior while Processor U300 remains stable for consistent frame delivery.
Current utilization does not show an urgent upgrade requirement for either component; the Processor U300 and GeForce RTX 4090 remain reasonably matched for this title.
Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.
Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.
Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.
See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.


Your CPU is 49% below recommended and your GPU is 136% below recommended, but both meet minimum specs. Playable at Low/Medium settings, 1080p or below.

-49%vsrecommended

+136%vsrecommended

+249%vsminimum

+843%vsminimum
The Processor U300 and GeForce RTX 4090 will struggle to run Counter-Strike 2 at smooth framerates.
This CPU + GPU combo costs approximately $1829 ($180 CPU + $1649 GPU (Rank #77 Value)). This is a well-balanced setup, meaning you're getting good value from both components without significant waste.
This setup is already well-balanced for Counter-Strike 2. No significant bottleneck - CPU and GPU are well matched across all settings. Both the Processor U300 and GeForce RTX 4090 complement each other effectively, so upgrading either component individually would yield diminishing returns. If you want more FPS, you'd benefit most from upgrading both CPU and GPU together.
Counter-Strike 2 does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.
Counter-Strike 2 requires at minimum a Core i5 750 (CPU) and GeForce GTX 660 (GPU) with 8 GB RAM and 85 GB storage. For the recommended experience, you need a Core i7-9700K and GeForce RTX 2070 with 16 GB RAM. Your setup meets the minimum requirements but falls short of the recommended specs. You may need to lower some settings for smooth performance.
These Counter-Strike 2 FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.
Performance estimates are based on synthetic benchmarks and hardware capabilities.
Results may vary based on drivers, OS, and background processes.