Throne and LibertyFPS onProcessor U300&GeForce RTX 4090

Throne and Liberty

Built for massive sieges, this MMO creates a significant CPU bottleneck in large battles. 16GB of RAM is the minimum, setting a standard for next-gen MMOs.

Throne and Liberty - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low42 FPS
medium30 FPS
high14 FPS
ultra11 FPS
1440P
low38 FPS
medium26 FPS
high14 FPS
ultra9 FPS
4K
low16 FPS
medium9 FPS
high7 FPS
ultra5 FPS

Performance Report

Throne and Liberty

GeForce RTX 4090 + Processor U300
🎮Visual Experience

At 1080p, frame rates range from 11 to 42 FPS depending on quality settings. At 1440p, frame rates range from 9 to 38 FPS. At 4K, frame rates range from 5 to 16 FPS.

Official Requirements

The GeForce RTX 4090 is 183% above the recommended GPU (GeForce GTX 1660) for Throne and Liberty. The Processor U300 is 32% below minimum CPU requirement.

⚙️FPS Ceiling Analysis

The Processor U300 sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the GeForce RTX 4090 still has headroom.

💰Value Analysis

Approximated average price on current market:

GeForce RTX 4090:$1649(updated 2/6/2026)
Official Launch Price: $1599
Processor U300:$180(updated 2/10/2026)
Official Launch Price: $193

Combo price: $1829. At 1080p Ultra, this combo delivers 11 FPS, equivalent to 0.01 FPS per dollar.

ResolutionLowMediumHighUltra
1080p0.023 fps/$0.016 fps/$0.008 fps/$0.006 fps/$
1440p0.021 fps/$0.014 fps/$0.008 fps/$0.005 fps/$
4k0.009 fps/$0.005 fps/$0.004 fps/$0.003 fps/$

* Table values represent FPS per Dollar (higher is better)

Performance Limiter Analysis

Processor U300|GeForce RTX 4090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 4k medium, the Processor U300 sets the ceiling at about 9 FPS, while the GeForce RTX 4090 could reach 164 FPS. In this scenario, the CPU limits the GPU potential by 95% (FPS gap: 155 FPS). Overall distribution: CPU limits 12/12 cells, GPU limits 0/12, balanced 0/12.

Verdict

CPU Limits GPU

Your Processor U300 is the limiting side in the heaviest mismatch. This means part of the GeForce RTX 4090 rendering potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowCPU Limits GPU 85%
MediumCPU Limits GPU 87%
HighCPU Limits GPU 92%
UltraCPU Limits GPU 93%
1440p (2K QHD)
LowCPU Limits GPU 83%
MediumCPU Limits GPU 87%
HighCPU Limits GPU 91%
UltraCPU Limits GPU 93%
4K (Ultra HD)
LowCPU Limits GPU 92%
MediumCPU Limits GPU 95%
HighCPU Limits GPU 94%
UltraCPU Limits GPU 95%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for Processor U300 and GeForce RTX 4090

1080p (Full HD)

Low
CPU71% - 88%
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GPU68% - 96%
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Medium
CPU68% - 93%
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GPU92% - 98%
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High
CPU68% - 93%
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GPU92% - 98%
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Ultra
CPU54% - 79%
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GPU92% - 98%
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1440p (2K QHD)

Low
CPU68% - 81%
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GPU69% - 96%
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Medium
CPU58% - 84%
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GPU95% - 99%
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High
CPU58% - 84%
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GPU95% - 99%
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Ultra
CPU44% - 70%
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GPU95% - 99%
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4K (Ultra HD)

Low
CPU69% - 85%
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GPU65% - 96%
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Medium
CPU60% - 86%
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GPU93% - 100%
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High
CPU60% - 86%
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GPU93% - 100%
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Ultra
CPU48% - 83%
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GPU93% - 100%
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Performance Summary

The Processor U300 + GeForce RTX 4090 pairing runs this title with CPU utilization between 44% and 93% and GPU utilization between 65% and 100%. Processor U300 stays in a controlled operating range, while GeForce RTX 4090 carries most of the graphics load at heavier visual settings. As resolution scales, average GPU load rises from 92% at 1080p to 92% at 4K, while CPU averages move from 77% to 72%.

Load Interpretation

The utilization pattern is relatively even. The GeForce RTX 4090 reaches 97% average at its highest-load preset, while the Processor U300 peaks at 80% average. This suggests a fairly controlled load distribution, but the actual FPS-limiting side should still be read from the limiter analysis above.

Resolution Scaling

At 1080p, averages sit around CPU 77% and GPU 92%. At 1440p, that shifts to CPU 68% and GPU 93%, and at 4K it reaches CPU 72% and GPU 92%. This shows that workload scaling is limited, which can indicate engine-side constraints.

Optimal Settings Recommendation

1440p (2K QHD) Low is the most balanced preset based on this dataset. It runs around CPU 74% (68-81%) and GPU 82% (69-96%), which keeps GeForce RTX 4090 well utilized without constant max-out behavior while Processor U300 remains stable for consistent frame delivery.

Upgrade Insight

Current utilization does not show an urgent upgrade requirement for either component; the Processor U300 and GeForce RTX 4090 remain reasonably matched for this title.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Throne and Liberty Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Processor U300
cpu icon
8,897
Your Score
MinimumCore i5-7700
RecommendedCore i5-11600K
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce GTX 960
RecommendedGeForce GTX 1660

Your hardware is below minimum requirements. CPU is the limiting factor (32% below minimum). Expect performance issues. Low settings recommended.

CPU

-54%vsrecommended

GPU

+183%vsrecommended

CPU

-32%vsminimum

GPU

+521%vsminimum

Minimum Requirements
Video Card: GeForce GTX 960
Processor: Core i5-7700
Memory: 16 GB
Disk Space: 63 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 1660
Processor: Core i5-11600K
Memory: 16 GB
Disk Space: 63 GB (SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Processor U300 and GeForce RTX 4090 run Throne and Liberty well?

The Processor U300 and GeForce RTX 4090 will struggle to run Throne and Liberty at smooth framerates. At 1080p Ultra, you can expect around 11 FPS which is classified as "struggling". Consider lowering settings or upgrading your hardware.

2Is there a more cost-effective setup to run Throne and Liberty?

This CPU + GPU combo costs approximately $1829 ($180 CPU + $1649 GPU (Rank #77 Value)). Since the CPU is the main limiting factor, investing in a stronger processor will improve your framerates and overall value. For example, the Ryzen 9 7845HX is a great upgrade option (Rank #1 for value).

3Which component should I upgrade first to improve Throne and Liberty performance?

For Throne and Liberty, upgrading the CPU would have the biggest impact on performance. The Processor U300 is currently the limiting factor — the GeForce RTX 4090 has extra headroom that a faster processor could take advantage of. This is especially noticeable at 1080p where CPU performance matters more. CPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Throne and Liberty?

Throne and Liberty does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Throne and Liberty?

Throne and Liberty requires at minimum a Core i5-7700 (CPU) and GeForce GTX 960 (GPU) with 16 GB RAM and 63 GB storage. For the recommended experience, you need a Core i5-11600K and GeForce GTX 1660 with 16 GB RAM. Your hardware falls below the minimum requirements for this game, which may result in poor performance.

6How accurate are these Throne and Liberty FPS estimates for the Processor U300 and GeForce RTX 4090?

These Throne and Liberty FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.