Civilization VIFPS onRyzen 7 5800X3D&GeForce RTX 4060

Civilization VI

The standard for turn-time benchmarks. Late-game turns require huge CPU throughput to process AI moves. High-resolution textures also demand a fair amount of VRAM.

Civilization VI - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low168 FPS
medium130 FPS
high102 FPS
ultra84 FPS
1440P
low147 FPS
medium115 FPS
high90 FPS
ultra75 FPS
4K
low69 FPS
medium56 FPS
high47 FPS
ultra38 FPS

Performance Report

Civilization VI

GeForce RTX 4060 + Ryzen 7 5800X3D
🎮Visual Experience

At 1080p, all quality settings exceed 84 FPS. At 1440p, all settings exceed 75 FPS. At 4K, frame rates range from 38 to 69 FPS.

Official Requirements

The GeForce RTX 4060 is 228% above the recommended GPU (GeForce GTX 770) for Civilization VI. The Ryzen 7 5800X3D is 377% above the recommended CPU (Core i5-4xxx).

⚙️FPS Ceiling Analysis

The GeForce RTX 4060 sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the Ryzen 7 5800X3D still has additional frame-generation headroom.

💰Value Analysis

Approximated average price on current market:

GeForce RTX 4060:$299(updated 2/6/2026)
Official Launch Price: $299
Ryzen 7 5800X3D:$429(updated 2/6/2026)
Official Launch Price: $449

Combo price: $728. At 1080p Ultra, this combo delivers 84 FPS, equivalent to 0.12 FPS per dollar.

ResolutionLowMediumHighUltra
1080p0.231 fps/$0.179 fps/$0.140 fps/$0.115 fps/$
1440p0.202 fps/$0.158 fps/$0.124 fps/$0.103 fps/$
4k0.095 fps/$0.077 fps/$0.065 fps/$0.052 fps/$

* Table values represent FPS per Dollar (higher is better)

Performance Limiter Analysis

Ryzen 7 5800X3D|GeForce RTX 4060

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 1080p ultra, the GeForce RTX 4060 sets the ceiling at about 81 FPS, while the Ryzen 7 5800X3D has headroom up to 210 FPS. In this scenario, the GPU limits the CPU potential by 61% (FPS gap: 129 FPS). Overall distribution: GPU limits 12/12 cells, CPU limits 0/12, balanced 0/12.

Verdict

GPU Limits CPU

Your GeForce RTX 4060 is the limiting side in the heaviest mismatch. This means part of the Ryzen 7 5800X3D frame-generation potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowGPU Limits CPU 46%
MediumGPU Limits CPU 53%
HighGPU Limits CPU 59%
UltraGPU Limits CPU 61%
1440p (2K QHD)
LowGPU Limits CPU 28%
MediumGPU Limits CPU 35%
HighGPU Limits CPU 42%
UltraGPU Limits CPU 44%
4K (Ultra HD)
LowGPU Limits CPU 49%
MediumGPU Limits CPU 48%
HighGPU Limits CPU 50%
UltraGPU Limits CPU 51%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for Ryzen 7 5800X3D and GeForce RTX 4060

1080p (Full HD)

Low
CPU1% - 42%
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GPU22% - 49%
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Medium
CPU1% - 42%
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GPU22% - 49%
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High
CPU14% - 42%
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GPU23% - 49%
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Ultra
CPU14% - 42%
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GPU23% - 49%
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1440p (2K QHD)

Low
CPU2% - 43%
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GPU34% - 75%
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Medium
CPU2% - 43%
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GPU34% - 75%
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High
CPU20% - 43%
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GPU41% - 85%
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Ultra
CPU20% - 43%
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GPU41% - 85%
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4K (Ultra HD)

Low
CPU2% - 60%
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GPU77% - 97%
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Medium
CPU2% - 60%
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GPU77% - 97%
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High
CPU22% - 61%
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GPU100% - 100%
Ultra
CPU22% - 61%
<>
GPU100% - 100%

Performance Summary

The Ryzen 7 5800X3D + GeForce RTX 4060 pairing runs this title with CPU utilization between 1% and 61% and GPU utilization between 22% and 100%. Ryzen 7 5800X3D keeps significant headroom across presets, while GeForce RTX 4060 carries most of the graphics load at heavier visual settings. As resolution scales, average GPU load rises from 36% at 1080p to 94% at 4K, while CPU averages move from 25% to 37%.

Load Interpretation

From a utilization perspective, this is a GPU-heavy load profile. At 4K (Ultra HD) High, the GeForce RTX 4060 averages 100% usage (100-100%), while the Ryzen 7 5800X3D stays at 42% (22-61%). This shows the graphics pipeline is carrying most of the workload, but utilization alone does not define the FPS limiter.

Resolution Scaling

At 1080p, averages sit around CPU 25% and GPU 36%. At 1440p, that shifts to CPU 27% and GPU 59%, and at 4K it reaches CPU 37% and GPU 94%. This shows that both CPU and GPU workloads increase as pixel count and render complexity rise.

Optimal Settings Recommendation

4K (Ultra HD) Low is the most balanced preset based on this dataset. It runs around CPU 31% (2-60%) and GPU 87% (77-97%), which keeps GeForce RTX 4060 well utilized without constant max-out behavior while Ryzen 7 5800X3D remains stable for consistent frame delivery.

Upgrade Insight

Upgrade priority should be the GPU. The GeForce RTX 4060 reaches 100% average load at 4K (Ultra HD) High while the Ryzen 7 5800X3D still has headroom, so a faster graphics card would deliver the largest uplift.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Civilization VI Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Ryzen 7 5800X3D
cpu icon
28,298
Your Score
MinimumCore i3-2120
RecommendedCore i5-4xxx
GPU - GeForce RTX 4060
gpu icon
19,548
Your Score
MinimumGeForce GTS 450
RecommendedGeForce GTX 770

Your CPU is 377% above and your GPU is 228% above the recommended specs. Ultra settings at 1080p, or High at 1440p/4K.

CPU

+377%vsrecommended

GPU

+228%vsrecommended

CPU

+1330%vsminimum

GPU

+1362%vsminimum

Minimum Requirements
Video Card: GeForce GTS 450
Processor: Core i3-2120
Memory: 4 GB
Disk Space: 12 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 770
Processor: Core i5-4xxx
Memory: 8 GB
Disk Space: 16 GB
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Ryzen 7 5800X3D and GeForce RTX 4060 run Civilization VI well?

Yes, the Ryzen 7 5800X3D paired with the GeForce RTX 4060 can run Civilization VI smoothly up to 1440p achieving around 75 FPS at Ultra quality. Your GPU is 228% above the recommended specs, and your CPU is 377% above the recommended requirements.

2Is there a more cost-effective setup to run Civilization VI?

This CPU + GPU combo costs approximately $728 ($429 CPU (Rank #295 Value) + $299 GPU (Rank #12 Value)). Your build is already very cost-efficient, but if you want even more FPS, the next good option is upgrading the GPU. For example, upgrading to the GeForce RTX 3070 Ti for around $599 (Rank #37 for value) could deliver noticeably better performance.

3Which component should I upgrade first to improve Civilization VI performance?

For Civilization VI, upgrading the GPU would give you the most noticeable improvement. The GeForce RTX 4060 is the limiting factor here, while the Ryzen 7 5800X3D still has spare capacity. A more powerful GPU would unlock higher FPS, especially at higher resolutions and quality presets. GPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Civilization VI?

Civilization VI does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Civilization VI?

Civilization VI requires at minimum a Core i3-2120 (CPU) and GeForce GTS 450 (GPU) with 4 GB RAM and 12 GB storage. For the recommended experience, you need a Core i5-4xxx and GeForce GTX 770 with 8 GB RAM. Your Ryzen 7 5800X3D and GeForce RTX 4060 both exceed the recommended specs, so you're well-positioned for a great experience.

6How accurate are these Civilization VI FPS estimates for the Ryzen 7 5800X3D and GeForce RTX 4060?

These Civilization VI FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.