Baldur's Gate 3FPS onRyzen 7 7800X3D&Arc A310

Baldur's Gate 3

A dense RPG where Act 3 becomes a CPU stress test due to the high number of NPCs. An SSD is vital for loading times. 16GB of RAM is recommended, and the game benefits greatly from upscaling tech like DLSS and FSR.

Baldur's Gate 3 - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low41 FPS
medium32 FPS
high21 FPS
ultra18 FPS
1440P
low28 FPS
medium21 FPS
high14 FPS
ultra12 FPS
4K
low12 FPS
medium9 FPS
high6 FPS
ultra5 FPS

Performance Report

Baldur's Gate 3

Arc A310 + Ryzen 7 7800X3D
🎮Visual Experience

At 1080p, frame rates range from 18 to 41 FPS depending on quality settings. At 1440p, frame rates range from 12 to 28 FPS. At 4K, frame rates range from 5 to 12 FPS.

⚠️Official Requirements

The Arc A310 is 44% below minimum GPU requirement for Baldur's Gate 3. The Ryzen 7 7800X3D is 94% above the recommended CPU (Core i7-8700K).

⚙️FPS Ceiling Analysis

The Arc A310 sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the Ryzen 7 7800X3D still has additional frame-generation headroom.

💰Value Analysis

Approximated average price on current market:

Arc A310:$100(updated 2/6/2026)
Official Launch Price: $100
Ryzen 7 7800X3D:$384(updated 2/6/2026)
Official Launch Price: $449

Combo price: $484. At 1080p Ultra, this combo delivers 18 FPS, equivalent to 0.04 FPS per dollar.

ResolutionLowMediumHighUltra
1080p0.085 fps/$0.066 fps/$0.043 fps/$0.037 fps/$
1440p0.058 fps/$0.043 fps/$0.029 fps/$0.025 fps/$
4k0.025 fps/$0.019 fps/$0.012 fps/$0.010 fps/$

* Table values represent FPS per Dollar (higher is better)

Performance Limiter Analysis

Ryzen 7 7800X3D|Arc A310

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 4k high, the Arc A310 sets the ceiling at about 6 FPS, while the Ryzen 7 7800X3D has headroom up to 114 FPS. In this scenario, the GPU limits the CPU potential by 95% (FPS gap: 108 FPS). Overall distribution: GPU limits 12/12 cells, CPU limits 0/12, balanced 0/12.

Verdict

GPU Limits CPU

Your Arc A310 is the limiting side in the heaviest mismatch. This means part of the Ryzen 7 7800X3D frame-generation potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowGPU Limits CPU 81%
MediumGPU Limits CPU 83%
HighGPU Limits CPU 85%
UltraGPU Limits CPU 86%
1440p (2K QHD)
LowGPU Limits CPU 85%
MediumGPU Limits CPU 87%
HighGPU Limits CPU 88%
UltraGPU Limits CPU 89%
4K (Ultra HD)
LowGPU Limits CPU 93%
MediumGPU Limits CPU 94%
HighGPU Limits CPU 95%
UltraGPU Limits CPU 95%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for Ryzen 7 7800X3D and Arc A310

1080p (Full HD)

Low
CPU31% - 41%
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GPU92% - 97%
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Medium
CPU31% - 36%
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GPU90% - 93%
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High
CPU19% - 31%
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GPU93% - 98%
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Ultra
CPU20% - 26%
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GPU99% - 99%

1440p (2K QHD)

Low
CPU32% - 38%
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GPU92% - 99%
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Medium
CPU32% - 33%
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GPU91% - 94%
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High
CPU16% - 32%
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GPU94% - 99%
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Ultra
CPU17% - 27%
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GPU99% - 100%
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4K (Ultra HD)

Low
CPU44% - 44%
GPU91% - 99%
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Medium
CPU37% - 44%
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GPU90% - 94%
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High
CPU21% - 44%
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GPU93% - 99%
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Ultra
CPU22% - 42%
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GPU97% - 100%
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Performance Summary

The Ryzen 7 7800X3D + Arc A310 pairing runs this title with CPU utilization between 16% and 44% and GPU utilization between 90% and 100%. Ryzen 7 7800X3D keeps significant headroom across presets, while Arc A310 carries most of the graphics load at heavier visual settings. As resolution scales, average GPU load rises from 95% at 1080p to 95% at 4K, while CPU averages move from 30% to 37%.

Load Interpretation

From a utilization perspective, this is a GPU-heavy load profile. At 1440p (2K QHD) Ultra, the Arc A310 averages 100% usage (99-100%), while the Ryzen 7 7800X3D stays at 22% (17-27%). This shows the graphics pipeline is carrying most of the workload, but utilization alone does not define the FPS limiter.

Resolution Scaling

At 1080p, averages sit around CPU 30% and GPU 95%. At 1440p, that shifts to CPU 28% and GPU 96%, and at 4K it reaches CPU 37% and GPU 95%. This shows that workload scaling is present on both components, with stronger pressure on the GPU.

Optimal Settings Recommendation

1080p (Full HD) Medium is the most balanced preset based on this dataset. It runs around CPU 34% (31-36%) and GPU 92% (90-93%), which keeps Arc A310 well utilized without constant max-out behavior while Ryzen 7 7800X3D remains stable for consistent frame delivery.

Upgrade Insight

Upgrade priority should be the GPU. The Arc A310 reaches 100% average load at 1440p (2K QHD) Ultra while the Ryzen 7 7800X3D still has headroom, so a faster graphics card would deliver the largest uplift.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Baldur's Gate 3 Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Ryzen 7 7800X3D
cpu icon
34,293
Your Score
MinimumCore i5-4690
RecommendedCore i7-8700K
GPU - Arc A310
gpu icon
5,438
Your Score
MinimumGeForce GTX 970
RecommendedGeForce RTX 2060 Super

Your hardware is below minimum requirements. GPU is the limiting factor (44% below minimum). Expect performance issues. Low settings recommended.

CPU

+94%vsrecommended

GPU

-67%vsrecommended

CPU

+478%vsminimum

GPU

-44%vsminimum

Minimum Requirements
Video Card: GeForce GTX 970
Processor: Core i5-4690
Memory: 8 GB
Disk Space: 150 GB (SSD)
System: Windows 10 64-bit
Recommended Requirements
Processor: Core i7-8700K
Memory: 16 GB
Disk Space: 150 GB (SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Ryzen 7 7800X3D and Arc A310 run Baldur's Gate 3 well?

The Ryzen 7 7800X3D and Arc A310 will struggle to run Baldur's Gate 3 at smooth framerates. At 1080p Ultra, you can expect around 18 FPS which is classified as "struggling". Consider lowering settings or upgrading your hardware.

2Is there a more cost-effective setup to run Baldur's Gate 3?

This CPU + GPU combo costs approximately $484 ($384 CPU (Rank #212 Value) + $100 GPU (Rank #62 Value)). Since the GPU is the main limiting factor, investing in a stronger GPU will improve your framerates and overall value. For example, upgrading to the GeForce RTX 5060 for around $299 (Rank #2 for value) could deliver noticeably better performance.

3Which component should I upgrade first to improve Baldur's Gate 3 performance?

For Baldur's Gate 3, upgrading the GPU would give you the most noticeable improvement. The Arc A310 is the limiting factor here, while the Ryzen 7 7800X3D still has spare capacity. A more powerful GPU would unlock higher FPS, especially at higher resolutions and quality presets. GPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Baldur's Gate 3?

Baldur's Gate 3 does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Baldur's Gate 3?

Baldur's Gate 3 requires at minimum a Core i5-4690 (CPU) and GeForce GTX 970 (GPU) with 8 GB RAM and 150 GB (SSD) storage. For the recommended experience, you need a Core i7-8700K and GeForce RTX 2060 Super with 16 GB RAM. Your hardware falls below the minimum requirements for this game, which may result in poor performance.

6How accurate are these Baldur's Gate 3 FPS estimates for the Ryzen 7 7800X3D and Arc A310?

These Baldur's Gate 3 FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.