Throne and LibertyFPS onRyzen 7 7800X3D&Arc A310

Throne and Liberty

Built for massive sieges, this MMO creates a significant CPU bottleneck in large battles. 16GB of RAM is the minimum, setting a standard for next-gen MMOs.

Throne and Liberty - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low57 FPS
medium44 FPS
high25 FPS
ultra17 FPS
1440P
low54 FPS
medium42 FPS
high24 FPS
ultra15 FPS
4K
low28 FPS
medium17 FPS
high11 FPS
ultra8 FPS

Performance Report

Throne and Liberty

Arc A310 + Ryzen 7 7800X3D
🎮Visual Experience

At 1080p, frame rates range from 17 to 57 FPS depending on quality settings. At 1440p, frame rates range from 15 to 54 FPS. At 4K, frame rates range from 8 to 28 FPS.

⚠️Official Requirements

The Arc A310 is 11% below minimum GPU requirement for Throne and Liberty. The Ryzen 7 7800X3D is 76% above the recommended CPU (Core i5-11600K).

⚙️FPS Ceiling Analysis

The Arc A310 sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the Ryzen 7 7800X3D still has additional frame-generation headroom.

💰Value Analysis

Approximated average price on current market:

Arc A310:$100(updated 2/6/2026)
Official Launch Price: $100
Ryzen 7 7800X3D:$384(updated 2/6/2026)
Official Launch Price: $449

Combo price: $484. At 1080p Ultra, this combo delivers 17 FPS, equivalent to 0.04 FPS per dollar.

ResolutionLowMediumHighUltra
1080p0.118 fps/$0.091 fps/$0.052 fps/$0.035 fps/$
1440p0.112 fps/$0.087 fps/$0.050 fps/$0.031 fps/$
4k0.058 fps/$0.035 fps/$0.023 fps/$0.017 fps/$

* Table values represent FPS per Dollar (higher is better)

Performance Limiter Analysis

Ryzen 7 7800X3D|Arc A310

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 4k high, the Arc A310 sets the ceiling at about 10 FPS, while the Ryzen 7 7800X3D has headroom up to 126 FPS. In this scenario, the GPU limits the CPU potential by 92% (FPS gap: 116 FPS). Overall distribution: GPU limits 12/12 cells, CPU limits 0/12, balanced 0/12.

Verdict

GPU Limits CPU

Your Arc A310 is the limiting side in the heaviest mismatch. This means part of the Ryzen 7 7800X3D frame-generation potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowGPU Limits CPU 78%
MediumGPU Limits CPU 81%
HighGPU Limits CPU 88%
UltraGPU Limits CPU 90%
1440p (2K QHD)
LowGPU Limits CPU 77%
MediumGPU Limits CPU 81%
HighGPU Limits CPU 88%
UltraGPU Limits CPU 91%
4K (Ultra HD)
LowGPU Limits CPU 84%
MediumGPU Limits CPU 90%
HighGPU Limits CPU 92%
UltraGPU Limits CPU 92%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for Ryzen 7 7800X3D and Arc A310

1080p (Full HD)

Low
CPU42% - 55%
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GPU73% - 92%
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Medium
CPU43% - 59%
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GPU71% - 85%
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High
CPU43% - 59%
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GPU71% - 85%
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Ultra
CPU32% - 44%
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GPU71% - 85%
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1440p (2K QHD)

Low
CPU39% - 50%
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GPU74% - 92%
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Medium
CPU37% - 52%
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GPU72% - 86%
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High
CPU37% - 52%
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GPU72% - 86%
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Ultra
CPU25% - 37%
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GPU72% - 86%
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4K (Ultra HD)

Low
CPU40% - 52%
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GPU69% - 94%
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Medium
CPU38% - 54%
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GPU68% - 91%
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High
CPU38% - 54%
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GPU68% - 91%
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Ultra
CPU27% - 39%
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GPU68% - 91%
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Performance Summary

The Ryzen 7 7800X3D + Arc A310 pairing runs this title with CPU utilization between 25% and 59% and GPU utilization between 68% and 94%. Ryzen 7 7800X3D keeps significant headroom across presets, while Arc A310 is utilized efficiently without persistent saturation. As resolution scales, average GPU load rises from 79% at 1080p to 81% at 4K, while CPU averages move from 47% to 43%.

Load Interpretation

The utilization pattern is relatively even. The Arc A310 reaches 83% average at its highest-load preset, while the Ryzen 7 7800X3D peaks at 51% average. This suggests a fairly controlled load distribution, but the actual FPS-limiting side should still be read from the limiter analysis above.

Resolution Scaling

At 1080p, averages sit around CPU 47% and GPU 79%. At 1440p, that shifts to CPU 41% and GPU 80%, and at 4K it reaches CPU 43% and GPU 81%. This shows that workload scaling is limited, which can indicate engine-side constraints.

Optimal Settings Recommendation

1440p (2K QHD) Low is the most balanced preset based on this dataset. It runs around CPU 44% (39-50%) and GPU 83% (74-92%), which keeps Arc A310 well utilized without constant max-out behavior while Ryzen 7 7800X3D remains stable for consistent frame delivery.

Upgrade Insight

Current utilization does not show an urgent upgrade requirement for either component; the Ryzen 7 7800X3D and Arc A310 remain reasonably matched for this title.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Throne and Liberty Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Ryzen 7 7800X3D
cpu icon
34,293
Your Score
MinimumCore i5-7700
RecommendedCore i5-11600K
GPU - Arc A310
gpu icon
5,438
Your Score
MinimumGeForce GTX 960
RecommendedGeForce GTX 1660

Your hardware is below minimum requirements. GPU is the limiting factor (11% below minimum). Expect performance issues. Low settings recommended.

CPU

+76%vsrecommended

GPU

-60%vsrecommended

CPU

+161%vsminimum

GPU

-11%vsminimum

Minimum Requirements
Video Card: GeForce GTX 960
Processor: Core i5-7700
Memory: 16 GB
Disk Space: 63 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 1660
Processor: Core i5-11600K
Memory: 16 GB
Disk Space: 63 GB (SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Ryzen 7 7800X3D and Arc A310 run Throne and Liberty well?

The Ryzen 7 7800X3D and Arc A310 will struggle to run Throne and Liberty at smooth framerates. At 1080p Ultra, you can expect around 17 FPS which is classified as "struggling". Consider lowering settings or upgrading your hardware.

2Is there a more cost-effective setup to run Throne and Liberty?

This CPU + GPU combo costs approximately $484 ($384 CPU (Rank #212 Value) + $100 GPU (Rank #62 Value)). Since the GPU is the main limiting factor, investing in a stronger GPU will improve your framerates and overall value. For example, upgrading to the GeForce RTX 5060 for around $299 (Rank #2 for value) could deliver noticeably better performance.

3Which component should I upgrade first to improve Throne and Liberty performance?

For Throne and Liberty, upgrading the GPU would give you the most noticeable improvement. The Arc A310 is the limiting factor here, while the Ryzen 7 7800X3D still has spare capacity. A more powerful GPU would unlock higher FPS, especially at higher resolutions and quality presets. GPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Throne and Liberty?

Throne and Liberty does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Throne and Liberty?

Throne and Liberty requires at minimum a Core i5-7700 (CPU) and GeForce GTX 960 (GPU) with 16 GB RAM and 63 GB storage. For the recommended experience, you need a Core i5-11600K and GeForce GTX 1660 with 16 GB RAM. Your hardware falls below the minimum requirements for this game, which may result in poor performance.

6How accurate are these Throne and Liberty FPS estimates for the Ryzen 7 7800X3D and Arc A310?

These Throne and Liberty FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.