StarfieldFPS onRyzen 7 7800X3D&Arc B570

Starfield

Bethesda's Creation Engine 2 is CPU-dependent, especially in cities, and requires an SSD for asset streaming. Optimization tends to favor AMD slightly, but generally requires powerful hardware to run smoothly.

Starfield - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low79 FPS
medium61 FPS
high48 FPS
ultra36 FPS
1440P
low67 FPS
medium55 FPS
high47 FPS
ultra34 FPS
4K
low33 FPS
medium28 FPS
high25 FPS
ultra19 FPS

Performance Report

Starfield

Arc B570 + Ryzen 7 7800X3D
🎮Visual Experience

At 1080p, frame rates range from 36 to 79 FPS depending on quality settings. At 1440p, frame rates range from 34 to 67 FPS. At 4K, frame rates range from 19 to 33 FPS.

⚠️Official Requirements

The Arc B570 is 4% below minimum GPU requirement for Starfield. The Ryzen 7 7800X3D is 89% above the recommended CPU (Core i5-10600K).

⚙️FPS Ceiling Analysis

The Arc B570 sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the Ryzen 7 7800X3D still has additional frame-generation headroom.

💰Value Analysis

Approximated average price on current market:

Arc B570:$219(updated 2/6/2026)
Official Launch Price: $219
Ryzen 7 7800X3D:$384(updated 2/6/2026)
Official Launch Price: $449

Combo price: $603. At 1080p Ultra, this combo delivers 36 FPS, equivalent to 0.06 FPS per dollar.

ResolutionLowMediumHighUltra
1080p0.131 fps/$0.101 fps/$0.080 fps/$0.060 fps/$
1440p0.111 fps/$0.091 fps/$0.078 fps/$0.056 fps/$
4k0.055 fps/$0.046 fps/$0.041 fps/$0.032 fps/$

* Table values represent FPS per Dollar (higher is better)

Performance Limiter Analysis

Ryzen 7 7800X3D|Arc B570

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 4k ultra, the Arc B570 sets the ceiling at about 15 FPS, while the Ryzen 7 7800X3D has headroom up to 80 FPS. In this scenario, the GPU limits the CPU potential by 81% (FPS gap: 65 FPS). Overall distribution: GPU limits 12/12 cells, CPU limits 0/12, balanced 0/12.

Verdict

GPU Limits CPU

Your Arc B570 is the limiting side in the heaviest mismatch. This means part of the Ryzen 7 7800X3D frame-generation potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowGPU Limits CPU 57%
MediumGPU Limits CPU 66%
HighGPU Limits CPU 69%
UltraGPU Limits CPU 74%
1440p (2K QHD)
LowGPU Limits CPU 69%
MediumGPU Limits CPU 74%
HighGPU Limits CPU 75%
UltraGPU Limits CPU 80%
4K (Ultra HD)
LowGPU Limits CPU 72%
MediumGPU Limits CPU 76%
HighGPU Limits CPU 77%
UltraGPU Limits CPU 81%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for Ryzen 7 7800X3D and Arc B570

1080p (Full HD)

Low
CPU44% - 49%
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GPU74% - 93%
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Medium
CPU42% - 45%
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GPU88% - 97%
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High
CPU37% - 41%
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GPU93% - 99%
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Ultra
CPU35% - 39%
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GPU95% - 100%
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1440p (2K QHD)

Low
CPU32% - 37%
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GPU90% - 94%
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Medium
CPU30% - 37%
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GPU92% - 98%
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High
CPU29% - 32%
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GPU96% - 100%
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Ultra
CPU27% - 28%
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GPU98% - 100%
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4K (Ultra HD)

Low
CPU24% - 28%
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GPU94% - 94%
Medium
CPU21% - 28%
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GPU97% - 98%
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High
CPU16% - 26%
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GPU98% - 100%
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Ultra
CPU15% - 23%
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GPU99% - 100%
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Performance Summary

The Ryzen 7 7800X3D + Arc B570 pairing runs this title with CPU utilization between 15% and 49% and GPU utilization between 74% and 100%. Ryzen 7 7800X3D keeps significant headroom across presets, while Arc B570 carries most of the graphics load at heavier visual settings. As resolution scales, average GPU load rises from 93% at 1080p to 98% at 4K, while CPU averages move from 42% to 23%.

Load Interpretation

From a utilization perspective, this is a GPU-heavy load profile. At 4K (Ultra HD) Ultra, the Arc B570 averages 100% usage (99-100%), while the Ryzen 7 7800X3D stays at 19% (15-23%). This shows the graphics pipeline is carrying most of the workload, but utilization alone does not define the FPS limiter.

Resolution Scaling

At 1080p, averages sit around CPU 42% and GPU 93%. At 1440p, that shifts to CPU 32% and GPU 96%, and at 4K it reaches CPU 23% and GPU 98%. This shows that workload scaling is present on both components, with stronger pressure on the GPU.

Optimal Settings Recommendation

1080p (Full HD) Low is the most balanced preset based on this dataset. It runs around CPU 46% (44-49%) and GPU 84% (74-93%), which keeps Arc B570 well utilized without constant max-out behavior while Ryzen 7 7800X3D remains stable for consistent frame delivery.

Upgrade Insight

Upgrade priority should be the GPU. The Arc B570 reaches 100% average load at 4K (Ultra HD) Ultra while the Ryzen 7 7800X3D still has headroom, so a faster graphics card would deliver the largest uplift.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Starfield Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Ryzen 7 7800X3D
cpu icon
34,293
Your Score
MinimumCore i7-6800K
RecommendedCore i5-10600K
GPU - Arc B570
gpu icon
14,060
Your Score
MinimumGeForce GTX 1070 Ti
RecommendedGeForce RTX 2080

Your hardware is below minimum requirements. GPU is the limiting factor (4% below minimum). Expect performance issues. Low settings recommended.

CPU

+89%vsrecommended

GPU

-44%vsrecommended

CPU

+147%vsminimum

GPU

-4%vsminimum

Minimum Requirements
Processor: Core i7-6800K
Memory: 16 GB
Disk Space: 125 GB (SSD Obrigatório)
System: Windows 10
Recommended Requirements
Video Card: GeForce RTX 2080
Processor: Core i5-10600K
Memory: 16 GB
Disk Space: 125 GB (SSD Obrigatório)
System: Windows 10

Frequently Asked Questions

1Can the Ryzen 7 7800X3D and Arc B570 run Starfield well?

The Ryzen 7 7800X3D and Arc B570 will struggle to run Starfield at smooth framerates. At 1080p Ultra, you can expect around 36 FPS which is classified as "playable". Consider lowering settings or upgrading your hardware.

2Is there a more cost-effective setup to run Starfield?

This CPU + GPU combo costs approximately $603 ($384 CPU (Rank #212 Value) + $219 GPU (Rank #13 Value)). Your build is already very cost-efficient, but if you want even more FPS, the next good option is upgrading the GPU. For example, upgrading to the GeForce RTX 5060 for around $299 (Rank #2 for value) could deliver noticeably better performance.

3Which component should I upgrade first to improve Starfield performance?

For Starfield, upgrading the GPU would give you the most noticeable improvement. The Arc B570 is the limiting factor here, while the Ryzen 7 7800X3D still has spare capacity. A more powerful GPU would unlock higher FPS, especially at higher resolutions and quality presets. GPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Starfield?

Starfield does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Starfield?

Starfield requires at minimum a Core i7-6800K (CPU) and GeForce GTX 1070 Ti (GPU) with 16 GB RAM and 125 GB (SSD Obrigatório) storage. For the recommended experience, you need a Core i5-10600K and GeForce RTX 2080 with 16 GB RAM. Your hardware falls below the minimum requirements for this game, which may result in poor performance.

6How accurate are these Starfield FPS estimates for the Ryzen 7 7800X3D and Arc B570?

These Starfield FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.