DeadlockFPS onRyzen 7 7800X3D&GeForce GTX 1060 (móvel)

Deadlock

Valve's new MOBA/Shooter hybrid. It has higher requirements than Dota 2, with 16GB of RAM recommended for a smooth experience.

Deadlock - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low28 FPS
medium24 FPS
high16 FPS
ultra12 FPS
1440P
low14 FPS
medium10 FPS
high7 FPS
ultra5 FPS
4K
low8 FPS
medium6 FPS
high3 FPS
ultra3 FPS

Performance Report

Deadlock

GeForce GTX 1060 (móvel) + Ryzen 7 7800X3D
🎮Visual Experience

At 1080p, frame rates range from 12 to 28 FPS depending on quality settings. At 1440p, frame rates range from 5 to 14 FPS. At 4K, frame rates range from 3 to 8 FPS.

Official Requirements

The GeForce GTX 1060 (móvel) is 19% below recommended, but 102% above minimum for Deadlock. The Ryzen 7 7800X3D is 161% above the recommended CPU (Core i7-6700K).

⚙️FPS Ceiling Analysis

The GeForce GTX 1060 (móvel) sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the Ryzen 7 7800X3D still has additional frame-generation headroom.

Performance Limiter Analysis

Ryzen 7 7800X3D|GeForce GTX 1060 (móvel)

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 4k high, the GeForce GTX 1060 (móvel) sets the ceiling at about 5 FPS, while the Ryzen 7 7800X3D has headroom up to 64 FPS. In this scenario, the GPU limits the CPU potential by 92% (FPS gap: 59 FPS). Overall distribution: GPU limits 12/12 cells, CPU limits 0/12, balanced 0/12.

Verdict

GPU Limits CPU

Your GeForce GTX 1060 (móvel) is the limiting side in the heaviest mismatch. This means part of the Ryzen 7 7800X3D frame-generation potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowGPU Limits CPU 73%
MediumGPU Limits CPU 75%
HighGPU Limits CPU 81%
UltraGPU Limits CPU 83%
1440p (2K QHD)
LowGPU Limits CPU 85%
MediumGPU Limits CPU 87%
HighGPU Limits CPU 89%
UltraGPU Limits CPU 89%
4K (Ultra HD)
LowGPU Limits CPU 86%
MediumGPU Limits CPU 88%
HighGPU Limits CPU 92%
UltraGPU Limits CPU 92%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

Deadlock Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Ryzen 7 7800X3D
cpu icon
34,293
Your Score
MinimumCore i5-2500K
RecommendedCore i7-6700K
GPU - GeForce GTX 1060 (móvel)
gpu icon
8,160
Your Score
MinimumGeForce GTX 660
RecommendedGeForce GTX 1060

Your CPU is 161% below recommended and your GPU is 19% below recommended, but both meet minimum specs. Playable at Low/Medium settings, 1080p or below.

CPU

+161%vsrecommended

GPU

-19%vsrecommended

CPU

+435%vsminimum

GPU

+102%vsminimum

Minimum Requirements
Video Card: GeForce GTX 660
Processor: Core i5-2500K
Memory: 8 GB
Disk Space: 20 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 1060
Processor: Core i7-6700K
Memory: 16 GB
Disk Space: 20 GB (SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Ryzen 7 7800X3D and GeForce GTX 1060 (móvel) run Deadlock well?

The Ryzen 7 7800X3D and GeForce GTX 1060 (móvel) will struggle to run Deadlock at smooth framerates. At 1080p Ultra, you can expect around 12 FPS which is classified as "struggling". Consider lowering settings or upgrading your hardware.

2Is there a more cost-effective setup to run Deadlock?

Price data is not currently available for this combination. In general, look for setups where the CPU and GPU are balanced — this ensures you're not overspending on one component that the other can't keep up with.

3Which component should I upgrade first to improve Deadlock performance?

For Deadlock, upgrading the GPU would give you the most noticeable improvement. The GeForce GTX 1060 (móvel) is the limiting factor here, while the Ryzen 7 7800X3D still has spare capacity. A more powerful GPU would unlock higher FPS, especially at higher resolutions and quality presets. GPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Deadlock?

Deadlock does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Deadlock?

Deadlock requires at minimum a Core i5-2500K (CPU) and GeForce GTX 660 (GPU) with 8 GB RAM and 20 GB storage. For the recommended experience, you need a Core i7-6700K and GeForce GTX 1060 with 16 GB RAM. Your setup meets the minimum requirements but falls short of the recommended specs. You may need to lower some settings for smooth performance.

6How accurate are these Deadlock FPS estimates for the Ryzen 7 7800X3D and GeForce GTX 1060 (móvel)?

These Deadlock FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.