Baldur's Gate 3FPS onRyzen 7 7800X3D&GeForce GTX 480

Baldur's Gate 3

A dense RPG where Act 3 becomes a CPU stress test due to the high number of NPCs. An SSD is vital for loading times. 16GB of RAM is recommended, and the game benefits greatly from upscaling tech like DLSS and FSR.

Baldur's Gate 3 - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low84 FPS
medium60 FPS
high51 FPS
ultra37 FPS
1440P
low52 FPS
medium37 FPS
high33 FPS
ultra25 FPS
4K
low22 FPS
medium16 FPS
high14 FPS
ultra11 FPS

Performance Report

Baldur's Gate 3

GeForce GTX 480 + Ryzen 7 7800X3D
🎮Visual Experience

At 1080p, frame rates range from 37 to 84 FPS depending on quality settings. At 1440p, frame rates range from 25 to 52 FPS. At 4K, frame rates range from 11 to 22 FPS.

⚠️Official Requirements

The GeForce GTX 480 is 58% below minimum GPU requirement for Baldur's Gate 3. The Ryzen 7 7800X3D is 94% above the recommended CPU (Core i7-8700K).

⚙️FPS Ceiling Analysis

The GeForce GTX 480 sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the Ryzen 7 7800X3D still has additional frame-generation headroom.

💰Value Analysis

Approximated average price on current market:

GeForce GTX 480:$100(updated 2/9/2026)
Official Launch Price: $499
Ryzen 7 7800X3D:$384(updated 2/6/2026)
Official Launch Price: $449

Combo price: $484. At 1080p Ultra, this combo delivers 37 FPS, equivalent to 0.08 FPS per dollar.

ResolutionLowMediumHighUltra
1080p0.174 fps/$0.124 fps/$0.105 fps/$0.076 fps/$
1440p0.107 fps/$0.076 fps/$0.068 fps/$0.052 fps/$
4k0.045 fps/$0.033 fps/$0.029 fps/$0.023 fps/$

* Table values represent FPS per Dollar (higher is better)

Performance Limiter Analysis

Ryzen 7 7800X3D|GeForce GTX 480

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 4k medium, the GeForce GTX 480 sets the ceiling at about 14 FPS, while the Ryzen 7 7800X3D has headroom up to 137 FPS. In this scenario, the GPU limits the CPU potential by 90% (FPS gap: 123 FPS). Overall distribution: GPU limits 12/12 cells, CPU limits 0/12, balanced 0/12.

Verdict

GPU Limits CPU

Your GeForce GTX 480 is the limiting side in the heaviest mismatch. This means part of the Ryzen 7 7800X3D frame-generation potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowGPU Limits CPU 58%
MediumGPU Limits CPU 67%
HighGPU Limits CPU 66%
UltraGPU Limits CPU 73%
1440p (2K QHD)
LowGPU Limits CPU 70%
MediumGPU Limits CPU 75%
HighGPU Limits CPU 74%
UltraGPU Limits CPU 77%
4K (Ultra HD)
LowGPU Limits CPU 88%
MediumGPU Limits CPU 90%
HighGPU Limits CPU 90%
UltraGPU Limits CPU 90%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for Ryzen 7 7800X3D and GeForce GTX 480

1080p (Full HD)

Low
CPU31% - 54%
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GPU88% - 96%
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Medium
CPU31% - 49%
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GPU90% - 94%
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High
CPU31% - 33%
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GPU91% - 97%
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Ultra
CPU26% - 33%
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GPU96% - 99%
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1440p (2K QHD)

Low
CPU32% - 52%
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GPU89% - 97%
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Medium
CPU32% - 46%
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GPU91% - 95%
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High
CPU30% - 32%
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GPU93% - 98%
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Ultra
CPU28% - 31%
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GPU97% - 99%
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4K (Ultra HD)

Low
CPU44% - 56%
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GPU89% - 96%
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Medium
CPU44% - 49%
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GPU91% - 94%
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High
CPU33% - 44%
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GPU93% - 98%
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Ultra
CPU34% - 42%
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GPU97% - 99%
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Performance Summary

The Ryzen 7 7800X3D + GeForce GTX 480 pairing runs this title with CPU utilization between 26% and 56% and GPU utilization between 88% and 99%. Ryzen 7 7800X3D keeps significant headroom across presets, while GeForce GTX 480 carries most of the graphics load at heavier visual settings. As resolution scales, average GPU load rises from 94% at 1080p to 95% at 4K, while CPU averages move from 36% to 43%.

Load Interpretation

From a utilization perspective, this is a GPU-heavy load profile. At 1080p (Full HD) Ultra, the GeForce GTX 480 averages 98% usage (96-99%), while the Ryzen 7 7800X3D stays at 30% (26-33%). This shows the graphics pipeline is carrying most of the workload, but utilization alone does not define the FPS limiter.

Resolution Scaling

At 1080p, averages sit around CPU 36% and GPU 94%. At 1440p, that shifts to CPU 36% and GPU 95%, and at 4K it reaches CPU 43% and GPU 95%. This shows that workload scaling is present on both components, with stronger pressure on the GPU.

Optimal Settings Recommendation

1080p (Full HD) Low is the most balanced preset based on this dataset. It runs around CPU 42% (31-54%) and GPU 92% (88-96%), which keeps GeForce GTX 480 well utilized without constant max-out behavior while Ryzen 7 7800X3D remains stable for consistent frame delivery.

Upgrade Insight

Upgrade priority should be the GPU. The GeForce GTX 480 reaches 98% average load at 1080p (Full HD) Ultra while the Ryzen 7 7800X3D still has headroom, so a faster graphics card would deliver the largest uplift.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Baldur's Gate 3 Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Ryzen 7 7800X3D
cpu icon
34,293
Your Score
MinimumCore i5-4690
RecommendedCore i7-8700K
GPU - GeForce GTX 480
gpu icon
4,075
Your Score
MinimumGeForce GTX 970
RecommendedGeForce RTX 2060 Super

Your hardware is below minimum requirements. GPU is the limiting factor (58% below minimum). Expect performance issues. Low settings recommended.

CPU

+94%vsrecommended

GPU

-75%vsrecommended

CPU

+478%vsminimum

GPU

-58%vsminimum

Minimum Requirements
Video Card: GeForce GTX 970
Processor: Core i5-4690
Memory: 8 GB
Disk Space: 150 GB (SSD)
System: Windows 10 64-bit
Recommended Requirements
Processor: Core i7-8700K
Memory: 16 GB
Disk Space: 150 GB (SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Ryzen 7 7800X3D and GeForce GTX 480 run Baldur's Gate 3 well?

The Ryzen 7 7800X3D and GeForce GTX 480 will struggle to run Baldur's Gate 3 at smooth framerates. At 1080p Ultra, you can expect around 37 FPS which is classified as "playable". Consider lowering settings or upgrading your hardware.

2Is there a more cost-effective setup to run Baldur's Gate 3?

This CPU + GPU combo costs approximately $484 ($384 CPU (Rank #212 Value) + $100 GPU). Since the GPU is the main limiting factor, investing in a stronger GPU will improve your framerates and overall value. For example, upgrading to the GeForce RTX 5060 for around $299 (Rank #2 for value) could deliver noticeably better performance.

3Which component should I upgrade first to improve Baldur's Gate 3 performance?

For Baldur's Gate 3, upgrading the GPU would give you the most noticeable improvement. The GeForce GTX 480 is the limiting factor here, while the Ryzen 7 7800X3D still has spare capacity. A more powerful GPU would unlock higher FPS, especially at higher resolutions and quality presets. GPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Baldur's Gate 3?

Baldur's Gate 3 does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Baldur's Gate 3?

Baldur's Gate 3 requires at minimum a Core i5-4690 (CPU) and GeForce GTX 970 (GPU) with 8 GB RAM and 150 GB (SSD) storage. For the recommended experience, you need a Core i7-8700K and GeForce RTX 2060 Super with 16 GB RAM. Your hardware falls below the minimum requirements for this game, which may result in poor performance.

6How accurate are these Baldur's Gate 3 FPS estimates for the Ryzen 7 7800X3D and GeForce GTX 480?

These Baldur's Gate 3 FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.