Euro Truck Simulator 2FPS onRyzen 7 7800X3D&GeForce MX570

Euro Truck Simulator 2

The lighting engine has been updated over the years. It scales well, but running at 'Ultra' settings with high scaling can challenge even modern GPUs.

Euro Truck Simulator 2 - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low97 FPS
medium76 FPS
high67 FPS
ultra49 FPS
1440P
low73 FPS
medium56 FPS
high46 FPS
ultra30 FPS
4K
low28 FPS
medium22 FPS
high16 FPS
ultra11 FPS

Performance Report

Euro Truck Simulator 2

GeForce MX570 + Ryzen 7 7800X3D
🎮Visual Experience

At 1080p, frame rates range from 49 to 97 FPS depending on quality settings. At 1440p, frame rates range from 30 to 73 FPS. At 4K, frame rates range from 11 to 28 FPS.

Official Requirements

The GeForce MX570 is 51% below recommended, but 40% above minimum for Euro Truck Simulator 2. The Ryzen 7 7800X3D is 94% above the recommended CPU (Core i5-9600).

⚙️FPS Ceiling Analysis

The GeForce MX570 sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the Ryzen 7 7800X3D still has additional frame-generation headroom.

💰Value Analysis

Approximated average price on current market:

GeForce MX570:$120(updated 2/10/2026)
Official Launch Price: $150
Ryzen 7 7800X3D:$384(updated 2/6/2026)
Official Launch Price: $449

Combo price: $504. At 1080p Ultra, this combo delivers 49 FPS, equivalent to 0.1 FPS per dollar.

ResolutionLowMediumHighUltra
1080p0.192 fps/$0.151 fps/$0.133 fps/$0.097 fps/$
1440p0.145 fps/$0.111 fps/$0.091 fps/$0.060 fps/$
4k0.056 fps/$0.044 fps/$0.032 fps/$0.022 fps/$

* Table values represent FPS per Dollar (higher is better)

Performance Limiter Analysis

Ryzen 7 7800X3D|GeForce MX570

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 4k ultra, the GeForce MX570 sets the ceiling at about 14 FPS, while the Ryzen 7 7800X3D has headroom up to 123 FPS. In this scenario, the GPU limits the CPU potential by 89% (FPS gap: 109 FPS). Overall distribution: GPU limits 12/12 cells, CPU limits 0/12, balanced 0/12.

Verdict

GPU Limits CPU

Your GeForce MX570 is the limiting side in the heaviest mismatch. This means part of the Ryzen 7 7800X3D frame-generation potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowGPU Limits CPU 54%
MediumGPU Limits CPU 56%
HighGPU Limits CPU 57%
UltraGPU Limits CPU 68%
1440p (2K QHD)
LowGPU Limits CPU 62%
MediumGPU Limits CPU 65%
HighGPU Limits CPU 66%
UltraGPU Limits CPU 78%
4K (Ultra HD)
LowGPU Limits CPU 81%
MediumGPU Limits CPU 83%
HighGPU Limits CPU 85%
UltraGPU Limits CPU 89%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for Ryzen 7 7800X3D and GeForce MX570

1080p (Full HD)

Low
CPU12% - 26%
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GPU67% - 79%
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Medium
CPU12% - 26%
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GPU67% - 79%
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High
CPU9% - 17%
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GPU66% - 85%
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Ultra
CPU9% - 17%
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GPU66% - 85%
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1440p (2K QHD)

Low
CPU13% - 32%
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GPU60% - 82%
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Medium
CPU13% - 32%
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GPU60% - 82%
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High
CPU10% - 23%
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GPU60% - 88%
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Ultra
CPU10% - 23%
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GPU60% - 88%
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4K (Ultra HD)

Low
CPU13% - 32%
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GPU60% - 82%
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Medium
CPU13% - 32%
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GPU60% - 82%
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High
CPU10% - 23%
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GPU60% - 88%
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Ultra
CPU10% - 23%
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GPU60% - 88%
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Performance Summary

The Ryzen 7 7800X3D + GeForce MX570 pairing runs this title with CPU utilization between 9% and 32% and GPU utilization between 60% and 88%. Ryzen 7 7800X3D keeps significant headroom across presets, while GeForce MX570 is utilized efficiently without persistent saturation. As resolution scales, average GPU load rises from 75% at 1080p to 73% at 4K, while CPU averages move from 16% to 19%.

Load Interpretation

The utilization pattern is relatively even. The GeForce MX570 reaches 76% average at its highest-load preset, while the Ryzen 7 7800X3D peaks at 22% average. This suggests a fairly controlled load distribution, but the actual FPS-limiting side should still be read from the limiter analysis above.

Resolution Scaling

At 1080p, averages sit around CPU 16% and GPU 75%. At 1440p, that shifts to CPU 19% and GPU 73%, and at 4K it reaches CPU 19% and GPU 73%. This shows that workload scaling is limited, which can indicate engine-side constraints.

Optimal Settings Recommendation

1080p (Full HD) High is the most balanced preset based on this dataset. It runs around CPU 13% (9-17%) and GPU 76% (66-85%), which keeps GeForce MX570 well utilized without constant max-out behavior while Ryzen 7 7800X3D remains stable for consistent frame delivery.

Upgrade Insight

Current utilization does not show an urgent upgrade requirement for either component; the Ryzen 7 7800X3D and GeForce MX570 remain reasonably matched for this title.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Euro Truck Simulator 2 Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Ryzen 7 7800X3D
cpu icon
34,293
Your Score
MinimumCore i5-6400
RecommendedCore i5-9600
GPU - GeForce MX570
gpu icon
5,738
Your Score
MinimumGeForce GTX 660
RecommendedGeForce GTX 1660

Your CPU is 94% below recommended and your GPU is 51% below recommended, but both meet minimum specs. Playable at Low/Medium settings, 1080p or below.

CPU

+94%vsrecommended

GPU

-51%vsrecommended

CPU

+435%vsminimum

GPU

+40%vsminimum

Minimum Requirements
Video Card: GeForce GTX 660
Processor: Core i5-6400
Memory: 8 GB
Disk Space: 25 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 1660
Processor: Core i5-9600
Memory: 12 GB
Disk Space: 25 GB
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Ryzen 7 7800X3D and GeForce MX570 run Euro Truck Simulator 2 well?

The Ryzen 7 7800X3D and GeForce MX570 will struggle to run Euro Truck Simulator 2 at smooth framerates. At 1080p Ultra, you can expect around 49 FPS which is classified as "playable". Consider lowering settings or upgrading your hardware.

2Is there a more cost-effective setup to run Euro Truck Simulator 2?

This CPU + GPU combo costs approximately $504 ($384 CPU (Rank #212 Value) + $120 GPU). Since the GPU is the main limiting factor, investing in a stronger GPU will improve your framerates and overall value. For example, upgrading to the GeForce GTX 1080 SLI (móvel) (Rank #2 for value) could deliver noticeably better performance.

3Which component should I upgrade first to improve Euro Truck Simulator 2 performance?

For Euro Truck Simulator 2, upgrading the GPU would give you the most noticeable improvement. The GeForce MX570 is the limiting factor here, while the Ryzen 7 7800X3D still has spare capacity. A more powerful GPU would unlock higher FPS, especially at higher resolutions and quality presets. GPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Euro Truck Simulator 2?

Euro Truck Simulator 2 does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Euro Truck Simulator 2?

Euro Truck Simulator 2 requires at minimum a Core i5-6400 (CPU) and GeForce GTX 660 (GPU) with 8 GB RAM and 25 GB storage. For the recommended experience, you need a Core i5-9600 and GeForce GTX 1660 with 12 GB RAM. Your setup meets the minimum requirements but falls short of the recommended specs. You may need to lower some settings for smooth performance.

6How accurate are these Euro Truck Simulator 2 FPS estimates for the Ryzen 7 7800X3D and GeForce MX570?

These Euro Truck Simulator 2 FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.