ARC RaidersFPS onRyzen 7 7800X3D&GeForce RTX 5080

ARC Raiders

This extraction shooter bets on visual fidelity with UE5 and DX12, requiring AVX2 support. It uses volumetric lighting and dense effects, with a recommended baseline of RTX 2070 / RX 5700 XT, indicating it is a demanding title.

ARC Raiders - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low209 FPS
medium184 FPS
high161 FPS
ultra135 FPS
1440P
low193 FPS
medium181 FPS
high165 FPS
ultra140 FPS
4K
low135 FPS
medium132 FPS
high118 FPS
ultra101 FPS

Performance Report

ARC Raiders

GeForce RTX 5080 + Ryzen 7 7800X3D
🎮Visual Experience

At 1080p, all quality settings exceed 135 FPS. At 1440p, all settings exceed 140 FPS. At 4K, all settings exceed 101 FPS.

Official Requirements

The GeForce RTX 5080 is 122% above the recommended GPU (GeForce RTX 2070) for ARC Raiders. The Ryzen 7 7800X3D is 94% above the recommended CPU (Core i5-9600K).

⚙️FPS Ceiling Analysis

The Ryzen 7 7800X3D sets the FPS ceiling at all 1080p settings, while the GeForce RTX 5080 still has headroom. The FPS ceiling is closely matched at all 1440p settings, all 4k settings.

💰Value Analysis

Approximated average price on current market:

GeForce RTX 5080:$1250(updated 2/6/2026)
Official Launch Price: $999
Ryzen 7 7800X3D:$384(updated 2/6/2026)
Official Launch Price: $449

Combo price: $1634. At 1080p Ultra, this combo delivers 135 FPS, equivalent to 0.08 FPS per dollar.

ResolutionLowMediumHighUltra
1080p0.128 fps/$0.113 fps/$0.099 fps/$0.083 fps/$
1440p0.118 fps/$0.111 fps/$0.101 fps/$0.086 fps/$
4k0.083 fps/$0.081 fps/$0.072 fps/$0.062 fps/$

* Table values represent FPS per Dollar (higher is better)

Performance Limiter Analysis

Ryzen 7 7800X3D|GeForce RTX 5080

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 1080p high, the Ryzen 7 7800X3D sets the ceiling at about 164 FPS, while the GeForce RTX 5080 could reach 200 FPS. In this scenario, the CPU limits the GPU potential by 18% (FPS gap: 36 FPS). Overall distribution: CPU limits 4/12 cells, GPU limits 0/12, balanced 8/12.

Verdict

Well Balanced

The Ryzen 7 7800X3D and GeForce RTX 5080 stay close in effective frame-generation ceiling across most presets, so neither side consistently suppresses the other by a large margin.

🧩Detailed Breakdown
1080p (Full HD)
LowCPU Limits GPU 16%
MediumCPU Limits GPU 15%
HighCPU Limits GPU 18%
UltraCPU Limits GPU 16%
1440p (2K QHD)
LowBalanced
MediumBalanced
HighBalanced
UltraBalanced
4K (Ultra HD)
LowBalanced
MediumBalanced
HighBalanced
UltraBalanced
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for Ryzen 7 7800X3D and GeForce RTX 5080

1080p (Full HD)

Low
CPU25% - 45%
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GPU64% - 87%
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Medium
CPU26% - 45%
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GPU69% - 94%
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High
CPU25% - 44%
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GPU84% - 95%
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Ultra
CPU25% - 45%
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GPU85% - 95%
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1440p (2K QHD)

Low
CPU22% - 35%
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GPU68% - 89%
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Medium
CPU21% - 35%
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GPU73% - 97%
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High
CPU21% - 34%
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GPU91% - 99%
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Ultra
CPU21% - 35%
<>
GPU95% - 99%
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4K (Ultra HD)

Low
CPU16% - 25%
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GPU68% - 89%
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Medium
CPU16% - 25%
<>
GPU73% - 96%
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High
CPU15% - 24%
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GPU94% - 98%
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Ultra
CPU16% - 25%
<>
GPU98% - 99%
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Performance Summary

The Ryzen 7 7800X3D + GeForce RTX 5080 pairing runs this title with CPU utilization between 15% and 45% and GPU utilization between 64% and 99%. Ryzen 7 7800X3D keeps significant headroom across presets, while GeForce RTX 5080 carries most of the graphics load at heavier visual settings. As resolution scales, average GPU load rises from 85% at 1080p to 89% at 4K, while CPU averages move from 35% to 20%.

Load Interpretation

From a utilization perspective, this is a GPU-heavy load profile. At 4K (Ultra HD) Ultra, the GeForce RTX 5080 averages 98% usage (98-99%), while the Ryzen 7 7800X3D stays at 20% (16-25%). This shows the graphics pipeline is carrying most of the workload, but utilization alone does not define the FPS limiter.

Resolution Scaling

At 1080p, averages sit around CPU 35% and GPU 85%. At 1440p, that shifts to CPU 28% and GPU 89%, and at 4K it reaches CPU 20% and GPU 89%. This shows that workload scaling is present on both components, with stronger pressure on the GPU.

Optimal Settings Recommendation

1080p (Full HD) High is the most balanced preset based on this dataset. It runs around CPU 34% (25-44%) and GPU 90% (84-95%), which keeps GeForce RTX 5080 well utilized without constant max-out behavior while Ryzen 7 7800X3D remains stable for consistent frame delivery.

Upgrade Insight

Upgrade priority should be the GPU. The GeForce RTX 5080 reaches 98% average load at 4K (Ultra HD) Ultra while the Ryzen 7 7800X3D still has headroom, so a faster graphics card would deliver the largest uplift.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

ARC Raiders Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Ryzen 7 7800X3D
cpu icon
34,293
Your Score
MinimumCore i5-6600K
RecommendedCore i5-9600K
GPU - GeForce RTX 5080
gpu icon
35,924
Your Score
MinimumGeForce GTX 1050 Ti
RecommendedGeForce RTX 2070

Your CPU is 94% above and your GPU is 122% above the recommended specs. Ultra settings at 1080p, or High at 1440p/4K.

CPU

+94%vsrecommended

GPU

+122%vsrecommended

CPU

+180%vsminimum

GPU

+308%vsminimum

Minimum Requirements
Processor: Core i5-6600K
Memory: 12 GB
Disk Space: 35 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce RTX 2070
Processor: Core i5-9600K
Memory: 16 GB
Disk Space: 35 GB (SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Ryzen 7 7800X3D and GeForce RTX 5080 run ARC Raiders well?

Yes, the Ryzen 7 7800X3D paired with the GeForce RTX 5080 can run ARC Raiders smoothly up to 4k achieving around 101 FPS at Ultra quality. Your GPU is 122% above the recommended specs, and your CPU is 94% above the recommended requirements.

2Is there a more cost-effective setup to run ARC Raiders?

This CPU + GPU combo costs approximately $1634 ($384 CPU (Rank #212 Value) + $1250 GPU (Rank #74 Value)). Since the CPU is the main limiting factor, investing in a stronger processor will improve your framerates and overall value. For example, the Ryzen 9 9950X is a great upgrade option for around $649 (Rank #5 for value).

3Which component should I upgrade first to improve ARC Raiders performance?

For ARC Raiders, upgrading the CPU would have the biggest impact on performance. The Ryzen 7 7800X3D is currently the limiting factor — the GeForce RTX 5080 has extra headroom that a faster processor could take advantage of. This is especially noticeable at 1080p where CPU performance matters more. CPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra.

4Does this setup support Frame Generation for ARC Raiders?

ARC Raiders does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for ARC Raiders?

ARC Raiders requires at minimum a Core i5-6600K (CPU) and GeForce GTX 1050 Ti (GPU) with 12 GB RAM and 35 GB storage. For the recommended experience, you need a Core i5-9600K and GeForce RTX 2070 with 16 GB RAM. Your Ryzen 7 7800X3D and GeForce RTX 5080 both exceed the recommended specs, so you're well-positioned for a great experience.

6How accurate are these ARC Raiders FPS estimates for the Ryzen 7 7800X3D and GeForce RTX 5080?

These ARC Raiders FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.