Naraka: BladepointFPS onRyzen 7 7800X3D&Quadro FX 570M

Naraka: Bladepoint

Unlike shooters, Naraka focuses on melee combat with fluid animations. The game is visually dense and supports DLSS, which is vital for high frame rates at resolutions above 1080p. An SSD is critical for map loading, and 16GB of RAM is recommended for smooth gameplay.

Naraka: Bladepoint - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low4 FPS
medium4 FPS
high3 FPS
ultra2 FPS
1440P
low3 FPS
medium3 FPS
high2 FPS
ultra2 FPS
4K
low2 FPS
medium2 FPS
high1 FPS
ultra1 FPS

Performance Report

Naraka: Bladepoint

Quadro FX 570M + Ryzen 7 7800X3D
🎮Visual Experience

At 1080p, frame rates range from 2 to 4 FPS depending on quality settings. At 1440p, frame rates range from 2 to 3 FPS. At 4K, frame rates range from 1 to 2 FPS.

⚠️Official Requirements

The Quadro FX 570M is 97% below minimum GPU requirement for Naraka: Bladepoint. The Ryzen 7 7800X3D is 161% above the recommended CPU (Core i7-7700).

⚙️FPS Ceiling Analysis

The Quadro FX 570M sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the Ryzen 7 7800X3D still has additional frame-generation headroom.

Performance Limiter Analysis

Ryzen 7 7800X3D|Quadro FX 570M

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 1080p ultra, the Quadro FX 570M sets the ceiling at about 2 FPS, while the Ryzen 7 7800X3D has headroom up to 139 FPS. In this scenario, the GPU limits the CPU potential by 99% (FPS gap: 137 FPS). Overall distribution: GPU limits 12/12 cells, CPU limits 0/12, balanced 0/12.

Verdict

GPU Limits CPU

Your Quadro FX 570M is the limiting side in the heaviest mismatch. This means part of the Ryzen 7 7800X3D frame-generation potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowGPU Limits CPU 98%
MediumGPU Limits CPU 98%
HighGPU Limits CPU 98%
UltraGPU Limits CPU 99%
1440p (2K QHD)
LowGPU Limits CPU 98%
MediumGPU Limits CPU 98%
HighGPU Limits CPU 98%
UltraGPU Limits CPU 98%
4K (Ultra HD)
LowGPU Limits CPU 98%
MediumGPU Limits CPU 97%
HighGPU Limits CPU 98%
UltraGPU Limits CPU 98%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

Naraka: Bladepoint Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Ryzen 7 7800X3D
cpu icon
34,293
Your Score
MinimumCore i5-4460
RecommendedCore i7-7700
GPU - Quadro FX 570M
gpu icon
99
Your Score
MinimumGeForce GTX 750 Ti
RecommendedGeForce GTX 1060

Your hardware is below minimum requirements. GPU is the limiting factor (97% below minimum). Expect performance issues. Low settings recommended.

CPU

+161%vsrecommended

GPU

-99%vsrecommended

CPU

+598%vsminimum

GPU

-97%vsminimum

Minimum Requirements
Video Card: GeForce GTX 750 Ti
Processor: Core i5-4460
Memory: 8 GB
Disk Space: 20 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 1060
Processor: Core i7-7700
Memory: 16 GB
Disk Space: 20 GB (SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Ryzen 7 7800X3D and Quadro FX 570M run Naraka: Bladepoint well?

The Ryzen 7 7800X3D and Quadro FX 570M will struggle to run Naraka: Bladepoint at smooth framerates. At 1080p Ultra, you can expect around 2 FPS which is classified as "struggling". Consider lowering settings or upgrading your hardware.

2Is there a more cost-effective setup to run Naraka: Bladepoint?

Price data is not currently available for this combination. In general, look for setups where the CPU and GPU are balanced — this ensures you're not overspending on one component that the other can't keep up with.

3Which component should I upgrade first to improve Naraka: Bladepoint performance?

For Naraka: Bladepoint, upgrading the GPU would give you the most noticeable improvement. The Quadro FX 570M is the limiting factor here, while the Ryzen 7 7800X3D still has spare capacity. A more powerful GPU would unlock higher FPS, especially at higher resolutions and quality presets. GPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Naraka: Bladepoint?

Naraka: Bladepoint does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Naraka: Bladepoint?

Naraka: Bladepoint requires at minimum a Core i5-4460 (CPU) and GeForce GTX 750 Ti (GPU) with 8 GB RAM and 20 GB storage. For the recommended experience, you need a Core i7-7700 and GeForce GTX 1060 with 16 GB RAM. Your hardware falls below the minimum requirements for this game, which may result in poor performance.

6How accurate are these Naraka: Bladepoint FPS estimates for the Ryzen 7 7800X3D and Quadro FX 570M?

These Naraka: Bladepoint FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.