Civilization VIFPS onRyzen 7 7800X3D&Quadro GP100

Civilization VI

The standard for turn-time benchmarks. Late-game turns require huge CPU throughput to process AI moves. High-resolution textures also demand a fair amount of VRAM.

Civilization VI - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low288 FPS
medium246 FPS
high227 FPS
ultra201 FPS
1440P
low189 FPS
medium168 FPS
high142 FPS
ultra124 FPS
4K
low163 FPS
medium141 FPS
high113 FPS
ultra87 FPS

Performance Report

Civilization VI

Quadro GP100 + Ryzen 7 7800X3D
🎮Visual Experience

At 1080p, all quality settings exceed 201 FPS, suitable for 144Hz+ monitors. At 1440p, all settings exceed 124 FPS. At 4K, all settings exceed 87 FPS.

Official Requirements

The Quadro GP100 is 130% above the recommended GPU (GeForce GTX 770) for Civilization VI. The Ryzen 7 7800X3D is 478% above the recommended CPU (Core i5-4xxx).

⚙️Bottleneck Analysis

At lower resolutions (1440p low, 4k (low/medium)), the Ryzen 7 7800X3D determines the performance ceiling. As graphical load increases at (1080p (medium/high/ultra)), the Quadro GP100 takes over as the primary performance factor. The system is well balanced at 1080p low, 1440p (medium/high/ultra), 4k (high/ultra).

💰Value Analysis

Approximated average price on current market:

Quadro GP100:$1335(updated 2/10/2026)
Official Launch Price: $7000
Ryzen 7 7800X3D:$384(updated 2/6/2026)
Official Launch Price: $449

Combo price: $1719. At 1080p Ultra, this combo delivers 201 FPS, equivalent to 0.12 FPS per dollar.

ResolutionLowMediumHighUltra
1080p0.168 fps/$0.143 fps/$0.132 fps/$0.117 fps/$
1440p0.110 fps/$0.098 fps/$0.083 fps/$0.072 fps/$
4k0.095 fps/$0.082 fps/$0.066 fps/$0.051 fps/$

* Table values represent FPS per Dollar (higher is better)

Performance Limiter Analysis

Ryzen 7 7800X3D|Quadro GP100
📈Analysis

At 4k low, the Ryzen 7 7800X3D sets the ceiling at about 163 FPS, while the Quadro GP100 could reach 189 FPS. In this scenario, the CPU limits the GPU potential by 14% (FPS gap: 26 FPS). Overall distribution: CPU limits 3/12 cells, GPU limits 3/12, balanced 6/12.

Verdict

Well Balanced

The Ryzen 7 7800X3D and Quadro GP100 stay close in effective frame-generation ceiling across most presets, so neither side consistently suppresses the other by a large margin.

🧩Detailed Breakdown
1080p (Full HD)
LowBalanced
MediumGPU Limits CPU 11%
HighGPU Limits CPU 11%
UltraGPU Limits CPU 6%
1440p (2K QHD)
LowCPU Limits GPU 8%
MediumBalanced
HighBalanced
UltraBalanced
4K (Ultra HD)
LowCPU Limits GPU 14%
MediumCPU Limits GPU 10%
HighBalanced
UltraBalanced
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for Ryzen 7 7800X3D and Quadro GP100

1080p (Full HD)

Low
CPU30% - 42%
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GPU24% - 42%
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Medium
CPU30% - 42%
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GPU24% - 42%
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High
CPU25% - 42%
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GPU23% - 46%
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Ultra
CPU25% - 42%
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GPU23% - 46%
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1440p (2K QHD)

Low
CPU23% - 42%
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GPU36% - 70%
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Medium
CPU23% - 42%
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GPU36% - 70%
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High
CPU24% - 43%
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GPU40% - 76%
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Ultra
CPU24% - 43%
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GPU40% - 76%
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4K (Ultra HD)

Low
CPU23% - 61%
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GPU66% - 90%
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Medium
CPU23% - 61%
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GPU66% - 90%
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High
CPU25% - 61%
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GPU74% - 99%
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Ultra
CPU25% - 61%
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GPU74% - 99%
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Performance Summary

The Ryzen 7 7800X3D + Quadro GP100 pairing runs this title with CPU utilization between 23% and 61% and GPU utilization between 23% and 99%. Ryzen 7 7800X3D keeps significant headroom across presets, while Quadro GP100 is utilized efficiently without persistent saturation. As resolution scales, average GPU load rises from 34% at 1080p to 82% at 4K, while CPU averages move from 35% to 43%.

Bottleneck Analysis

The utilization pattern is relatively balanced. The Quadro GP100 reaches 86% average at its highest-load preset, while the Ryzen 7 7800X3D peaks at 43% average, with no single component consistently acting as a hard bottleneck.

Resolution Scaling

At 1080p, averages sit around CPU 35% and GPU 34%. At 1440p, that shifts to CPU 33% and GPU 56%, and at 4K it reaches CPU 43% and GPU 82%. This shows that both CPU and GPU workloads increase as pixel count and render complexity rise.

Optimal Settings Recommendation

4K (Ultra HD) High is the most balanced preset based on this dataset. It runs around CPU 43% (25-61%) and GPU 86% (74-99%), which keeps Quadro GP100 well utilized without constant max-out behavior while Ryzen 7 7800X3D remains stable for consistent frame delivery.

Upgrade Insight

Current utilization does not show an urgent upgrade requirement for either component; the Ryzen 7 7800X3D and Quadro GP100 remain reasonably matched for this title.

Understanding Hardware Utilization & Bottlenecks: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. This is the key to identifying performance bottlenecks in any system.

  • The Ideal Scenario (GPU Bottleneck): You typically want to see High GPU Utilization (90%+) and moderate CPU usage. This indicates your system is successfully pushing out graphics as fast as it can, without being held back by the CPU.
  • CPU Bottleneck: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the CPU is struggling to compute game logic and prepare frames fast enough. The GPU sits waiting, often resulting in stuttering, inconsistent frame times, and lower overall FPS.
  • Engine Limits or Capped FPS: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Civilization VI Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Ryzen 7 7800X3D
cpu icon
34,293
Your Score
MinimumCore i3-2120
RecommendedCore i5-4xxx
GPU - Quadro GP100
gpu icon
13,710
Your Score
MinimumGeForce GTS 450
RecommendedGeForce GTX 770

Your CPU is 478% above and your GPU is 130% above the recommended specs. Ultra settings at 1080p, or High at 1440p/4K.

CPU

+478%vsrecommended

GPU

+130%vsrecommended

CPU

+1633%vsminimum

GPU

+925%vsminimum

Minimum Requirements
Video Card: GeForce GTS 450
Processor: Core i3-2120
Memory: 4 GB
Disk Space: 12 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 770
Processor: Core i5-4xxx
Memory: 8 GB
Disk Space: 16 GB
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Ryzen 7 7800X3D and Quadro GP100 run Civilization VI well?

Yes, the Ryzen 7 7800X3D paired with the Quadro GP100 can run Civilization VI smoothly up to 4k achieving around 87 FPS at Ultra quality. Your GPU is 130% above the recommended specs, and your CPU is 478% above the recommended requirements.

2Is there a more cost-effective setup to run Civilization VI?

This CPU + GPU combo costs approximately $1719 ($384 CPU (Rank #212 Value) + $1335 GPU (Rank #114 Value)). Your Quadro GP100 is currently the main performance bottleneck and its market value ($1335) is actually higher than newer, faster alternatives. Trading it or upgrading could yield immediate profit and performance gains. For example, upgrading to the Quadro RTX 4000 (móvel) for around $900 (Rank #11 for value) could deliver noticeably better performance while costing less than your current GPU.

3Which component should I upgrade first to improve Civilization VI performance?

For Civilization VI, upgrading the GPU would give you the most noticeable improvement. The Quadro GP100 is the limiting factor here, while the Ryzen 7 7800X3D still has spare capacity. A more powerful GPU would unlock higher FPS, especially at higher resolutions and quality presets. GPU-limited at: 1080p medium, 1080p high, 1080p ultra. CPU-limited at: 1440p low, 4k low, 4k medium.

4Does this setup support Frame Generation for Civilization VI?

Civilization VI does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Civilization VI?

Civilization VI requires at minimum a Core i3-2120 (CPU) and GeForce GTS 450 (GPU) with 4 GB RAM and 12 GB storage. For the recommended experience, you need a Core i5-4xxx and GeForce GTX 770 with 8 GB RAM. Your Ryzen 7 7800X3D and Quadro GP100 both exceed the recommended specs, so you're well-positioned for a great experience.

6How accurate are these Civilization VI FPS estimates for the Ryzen 7 7800X3D and Quadro GP100?

These Civilization VI FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.