Baldur's Gate 3FPS onRyzen 7 7800X3D&Quadro RTX 4000

Baldur's Gate 3

A dense RPG where Act 3 becomes a CPU stress test due to the high number of NPCs. An SSD is vital for loading times. 16GB of RAM is recommended, and the game benefits greatly from upscaling tech like DLSS and FSR.

Baldur's Gate 3 - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low214 FPS
medium170 FPS
high143 FPS
ultra111 FPS
1440P
low151 FPS
medium115 FPS
high98 FPS
ultra78 FPS
4K
low100 FPS
medium77 FPS
high65 FPS
ultra51 FPS

Performance Report

Baldur's Gate 3

Quadro RTX 4000 + Ryzen 7 7800X3D
🎮Visual Experience

At 1080p, all quality settings exceed 111 FPS. At 1440p, all settings exceed 78 FPS. At 4K, frame rates range from 51 to 100 FPS.

Official Requirements

The Quadro RTX 4000 is 9% below recommended, but 55% above minimum for Baldur's Gate 3. The Ryzen 7 7800X3D is 94% above the recommended CPU (Core i7-8700K).

⚙️FPS Ceiling Analysis

The Quadro RTX 4000 sets the FPS ceiling at 1080p medium, all 1440p settings, all 4k settings, while the Ryzen 7 7800X3D still has additional frame-generation headroom. The FPS ceiling is closely matched at 1080p (low/high/ultra).

💰Value Analysis

Approximated average price on current market:

Quadro RTX 4000:$220(updated 2/10/2026)
Official Launch Price: $899
Ryzen 7 7800X3D:$384(updated 2/6/2026)
Official Launch Price: $449

Combo price: $604. At 1080p Ultra, this combo delivers 111 FPS, equivalent to 0.18 FPS per dollar.

ResolutionLowMediumHighUltra
1080p0.354 fps/$0.281 fps/$0.237 fps/$0.184 fps/$
1440p0.250 fps/$0.190 fps/$0.162 fps/$0.129 fps/$
4k0.166 fps/$0.127 fps/$0.108 fps/$0.084 fps/$

* Table values represent FPS per Dollar (higher is better)

Performance Limiter Analysis

Ryzen 7 7800X3D|Quadro RTX 4000

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 4k medium, the Quadro RTX 4000 sets the ceiling at about 56 FPS, while the Ryzen 7 7800X3D has headroom up to 137 FPS. In this scenario, the GPU limits the CPU potential by 59% (FPS gap: 81 FPS). Overall distribution: GPU limits 10/12 cells, CPU limits 0/12, balanced 2/12.

Verdict

GPU Limits CPU

Your Quadro RTX 4000 is the limiting side in the heaviest mismatch. This means part of the Ryzen 7 7800X3D frame-generation potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowBalanced
MediumGPU Limits CPU 8%
HighBalanced
UltraGPU Limits CPU 6%
1440p (2K QHD)
LowGPU Limits CPU 25%
MediumGPU Limits CPU 38%
HighGPU Limits CPU 31%
UltraGPU Limits CPU 29%
4K (Ultra HD)
LowGPU Limits CPU 49%
MediumGPU Limits CPU 59%
HighGPU Limits CPU 57%
UltraGPU Limits CPU 55%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for Ryzen 7 7800X3D and Quadro RTX 4000

1080p (Full HD)

Low
CPU34% - 60%
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GPU67% - 73%
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Medium
CPU34% - 53%
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GPU75% - 86%
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High
CPU34% - 37%
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GPU83% - 91%
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Ultra
CPU31% - 36%
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GPU92% - 97%
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1440p (2K QHD)

Low
CPU32% - 58%
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GPU74% - 77%
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Medium
CPU32% - 51%
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GPU82% - 88%
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High
CPU32% - 34%
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GPU91% - 95%
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Ultra
CPU29% - 34%
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GPU97% - 99%
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4K (Ultra HD)

Low
CPU53% - 63%
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GPU73% - 76%
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Medium
CPU53% - 54%
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GPU81% - 88%
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High
CPU38% - 53%
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GPU89% - 94%
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Ultra
CPU38% - 53%
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GPU96% - 96%

Performance Summary

The Ryzen 7 7800X3D + Quadro RTX 4000 pairing runs this title with CPU utilization between 29% and 63% and GPU utilization between 67% and 99%. Ryzen 7 7800X3D keeps significant headroom across presets, while Quadro RTX 4000 carries most of the graphics load at heavier visual settings. As resolution scales, average GPU load rises from 83% at 1080p to 87% at 4K, while CPU averages move from 40% to 51%.

Load Interpretation

From a utilization perspective, this is a GPU-heavy load profile. At 1440p (2K QHD) Ultra, the Quadro RTX 4000 averages 98% usage (97-99%), while the Ryzen 7 7800X3D stays at 32% (29-34%). This shows the graphics pipeline is carrying most of the workload, but utilization alone does not define the FPS limiter.

Resolution Scaling

At 1080p, averages sit around CPU 40% and GPU 83%. At 1440p, that shifts to CPU 38% and GPU 88%, and at 4K it reaches CPU 51% and GPU 87%. This shows that workload scaling is present on both components, with stronger pressure on the GPU.

Optimal Settings Recommendation

1080p (Full HD) High is the most balanced preset based on this dataset. It runs around CPU 36% (34-37%) and GPU 87% (83-91%), which keeps Quadro RTX 4000 well utilized without constant max-out behavior while Ryzen 7 7800X3D remains stable for consistent frame delivery.

Upgrade Insight

Upgrade priority should be the GPU. The Quadro RTX 4000 reaches 98% average load at 1440p (2K QHD) Ultra while the Ryzen 7 7800X3D still has headroom, so a faster graphics card would deliver the largest uplift.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Baldur's Gate 3 Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Ryzen 7 7800X3D
cpu icon
34,293
Your Score
MinimumCore i5-4690
RecommendedCore i7-8700K
GPU - Quadro RTX 4000
gpu icon
14,925
Your Score
MinimumGeForce GTX 970
RecommendedGeForce RTX 2060 Super

Your CPU is 94% below recommended and your GPU is 9% below recommended, but both meet minimum specs. Playable at Low/Medium settings, 1080p or below.

CPU

+94%vsrecommended

GPU

-9%vsrecommended

CPU

+478%vsminimum

GPU

+55%vsminimum

Minimum Requirements
Video Card: GeForce GTX 970
Processor: Core i5-4690
Memory: 8 GB
Disk Space: 150 GB (SSD)
System: Windows 10 64-bit
Recommended Requirements
Processor: Core i7-8700K
Memory: 16 GB
Disk Space: 150 GB (SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Ryzen 7 7800X3D and Quadro RTX 4000 run Baldur's Gate 3 well?

Yes, the Ryzen 7 7800X3D paired with the Quadro RTX 4000 can run Baldur's Gate 3 smoothly up to 1440p achieving around 78 FPS at Ultra quality. Your GPU is 9% below the recommended specs, and your CPU is 94% above the recommended requirements.

2Is there a more cost-effective setup to run Baldur's Gate 3?

This CPU + GPU combo costs approximately $604 ($384 CPU (Rank #212 Value) + $220 GPU (Rank #46 Value)). Since the GPU is the main limiting factor, investing in a stronger GPU will improve your framerates and overall value. For example, upgrading to the Quadro RTX 4000 (móvel) for around $900 (Rank #11 for value) could deliver noticeably better performance.

3Which component should I upgrade first to improve Baldur's Gate 3 performance?

For Baldur's Gate 3, upgrading the GPU would give you the most noticeable improvement. The Quadro RTX 4000 is the limiting factor here, while the Ryzen 7 7800X3D still has spare capacity. A more powerful GPU would unlock higher FPS, especially at higher resolutions and quality presets. GPU-limited at: 1080p medium, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Baldur's Gate 3?

Baldur's Gate 3 does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Baldur's Gate 3?

Baldur's Gate 3 requires at minimum a Core i5-4690 (CPU) and GeForce GTX 970 (GPU) with 8 GB RAM and 150 GB (SSD) storage. For the recommended experience, you need a Core i7-8700K and GeForce RTX 2060 Super with 16 GB RAM. Your setup meets the minimum requirements but falls short of the recommended specs. You may need to lower some settings for smooth performance.

6How accurate are these Baldur's Gate 3 FPS estimates for the Ryzen 7 7800X3D and Quadro RTX 4000?

These Baldur's Gate 3 FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.