DeadlockFPS onRyzen 7 7800X3D&Quadro RTX 5000 (móvel)

Deadlock

Valve's new MOBA/Shooter hybrid. It has higher requirements than Dota 2, with 16GB of RAM recommended for a smooth experience.

Deadlock - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low144 FPS
medium122 FPS
high104 FPS
ultra94 FPS
1440P
low91 FPS
medium78 FPS
high67 FPS
ultra56 FPS
4K
low54 FPS
medium40 FPS
high33 FPS
ultra26 FPS

Performance Report

Deadlock

Quadro RTX 5000 (móvel) + Ryzen 7 7800X3D
🎮Visual Experience

At 1080p, all quality settings exceed 94 FPS. At 1440p, frame rates range from 56 to 91 FPS. At 4K, frame rates range from 26 to 54 FPS.

Official Requirements

The Quadro RTX 5000 (móvel) is 53% above the recommended GPU (GeForce GTX 1060) for Deadlock. The Ryzen 7 7800X3D is 161% above the recommended CPU (Core i7-6700K).

⚙️FPS Ceiling Analysis

The Quadro RTX 5000 (móvel) sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the Ryzen 7 7800X3D still has additional frame-generation headroom.

💰Value Analysis

Approximated average price on current market:

Quadro RTX 5000 (móvel):$692(updated 2/10/2026)
Official Launch Price: $2299
Ryzen 7 7800X3D:$384(updated 2/6/2026)
Official Launch Price: $449

Combo price: $1076. At 1080p Ultra, this combo delivers 94 FPS, equivalent to 0.09 FPS per dollar.

ResolutionLowMediumHighUltra
1080p0.134 fps/$0.113 fps/$0.097 fps/$0.087 fps/$
1440p0.085 fps/$0.072 fps/$0.062 fps/$0.052 fps/$
4k0.050 fps/$0.037 fps/$0.031 fps/$0.024 fps/$

* Table values represent FPS per Dollar (higher is better)

Performance Limiter Analysis

Ryzen 7 7800X3D|Quadro RTX 5000 (móvel)

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 4k ultra, the Quadro RTX 5000 (móvel) sets the ceiling at about 25 FPS, while the Ryzen 7 7800X3D has headroom up to 112 FPS. In this scenario, the GPU limits the CPU potential by 78% (FPS gap: 87 FPS). Overall distribution: GPU limits 12/12 cells, CPU limits 0/12, balanced 0/12.

Verdict

GPU Limits CPU

Your Quadro RTX 5000 (móvel) is the limiting side in the heaviest mismatch. This means part of the Ryzen 7 7800X3D frame-generation potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowGPU Limits CPU 41%
MediumGPU Limits CPU 40%
HighGPU Limits CPU 41%
UltraGPU Limits CPU 45%
1440p (2K QHD)
LowGPU Limits CPU 67%
MediumGPU Limits CPU 68%
HighGPU Limits CPU 68%
UltraGPU Limits CPU 71%
4K (Ultra HD)
LowGPU Limits CPU 68%
MediumGPU Limits CPU 74%
HighGPU Limits CPU 77%
UltraGPU Limits CPU 78%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for Ryzen 7 7800X3D and Quadro RTX 5000 (móvel)

1080p (Full HD)

Low
CPU74% - 77%
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GPU69% - 87%
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Medium
CPU73% - 73%
GPU84% - 89%
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High
CPU30% - 66%
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GPU86% - 96%
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Ultra
CPU26% - 61%
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GPU86% - 95%
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1440p (2K QHD)

Low
CPU56% - 69%
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GPU76% - 94%
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Medium
CPU55% - 68%
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GPU91% - 96%
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High
CPU37% - 52%
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GPU91% - 100%
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Ultra
CPU33% - 47%
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GPU92% - 100%
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4K (Ultra HD)

Low
CPU46% - 59%
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GPU76% - 94%
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Medium
CPU46% - 58%
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GPU91% - 95%
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High
CPU27% - 46%
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GPU91% - 100%
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Ultra
CPU22% - 40%
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GPU92% - 100%
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Performance Summary

The Ryzen 7 7800X3D + Quadro RTX 5000 (móvel) pairing runs this title with CPU utilization between 22% and 77% and GPU utilization between 69% and 100%. Ryzen 7 7800X3D stays in a controlled operating range, while Quadro RTX 5000 (móvel) carries most of the graphics load at heavier visual settings. As resolution scales, average GPU load rises from 86% at 1080p to 93% at 4K, while CPU averages move from 60% to 43%.

Load Interpretation

From a utilization perspective, this is a GPU-heavy load profile. At 1440p (2K QHD) High, the Quadro RTX 5000 (móvel) averages 96% usage (91-100%), while the Ryzen 7 7800X3D stays at 44% (37-52%). This shows the graphics pipeline is carrying most of the workload, but utilization alone does not define the FPS limiter.

Resolution Scaling

At 1080p, averages sit around CPU 60% and GPU 86%. At 1440p, that shifts to CPU 52% and GPU 93%, and at 4K it reaches CPU 43% and GPU 93%. This shows that workload scaling is present on both components, with stronger pressure on the GPU.

Optimal Settings Recommendation

1080p (Full HD) Medium is the most balanced preset based on this dataset. It runs around CPU 73% (73-73%) and GPU 86% (84-89%), which keeps Quadro RTX 5000 (móvel) well utilized without constant max-out behavior while Ryzen 7 7800X3D remains stable for consistent frame delivery.

Upgrade Insight

Current utilization does not show an urgent upgrade requirement for either component; the Ryzen 7 7800X3D and Quadro RTX 5000 (móvel) remain reasonably matched for this title.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Deadlock Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Ryzen 7 7800X3D
cpu icon
34,293
Your Score
MinimumCore i5-2500K
RecommendedCore i7-6700K
GPU - Quadro RTX 5000 (móvel)
gpu icon
15,372
Your Score
MinimumGeForce GTX 660
RecommendedGeForce GTX 1060

Your CPU is 161% above and your GPU is 53% above the recommended specs. Ultra settings at 1080p, or High at 1440p/4K.

CPU

+161%vsrecommended

GPU

+53%vsrecommended

CPU

+435%vsminimum

GPU

+280%vsminimum

Minimum Requirements
Video Card: GeForce GTX 660
Processor: Core i5-2500K
Memory: 8 GB
Disk Space: 20 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 1060
Processor: Core i7-6700K
Memory: 16 GB
Disk Space: 20 GB (SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Ryzen 7 7800X3D and Quadro RTX 5000 (móvel) run Deadlock well?

Yes, the Ryzen 7 7800X3D paired with the Quadro RTX 5000 (móvel) can run Deadlock smoothly up to 1080p achieving around 94 FPS at Ultra quality. Your GPU is 53% above the recommended specs, and your CPU is 161% above the recommended requirements.

2Is there a more cost-effective setup to run Deadlock?

This CPU + GPU combo costs approximately $1076 ($384 CPU (Rank #212 Value) + $692 GPU (Rank #79 Value)). Since the GPU is the main limiting factor, investing in a stronger GPU will improve your framerates and overall value. For example, upgrading to the RTX PRO 4000 Blackwell SFF Edition for around $1999 (Rank #50 for value) could deliver noticeably better performance.

3Which component should I upgrade first to improve Deadlock performance?

For Deadlock, upgrading the GPU would give you the most noticeable improvement. The Quadro RTX 5000 (móvel) is the limiting factor here, while the Ryzen 7 7800X3D still has spare capacity. A more powerful GPU would unlock higher FPS, especially at higher resolutions and quality presets. GPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Deadlock?

Deadlock does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Deadlock?

Deadlock requires at minimum a Core i5-2500K (CPU) and GeForce GTX 660 (GPU) with 8 GB RAM and 20 GB storage. For the recommended experience, you need a Core i7-6700K and GeForce GTX 1060 with 16 GB RAM. Your Ryzen 7 7800X3D and Quadro RTX 5000 (móvel) both exceed the recommended specs, so you're well-positioned for a great experience.

6How accurate are these Deadlock FPS estimates for the Ryzen 7 7800X3D and Quadro RTX 5000 (móvel)?

These Deadlock FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.