DeadlockFPS onRyzen 7 7800X3D&Radeon RX 6500 XT

Deadlock

Valve's new MOBA/Shooter hybrid. It has higher requirements than Dota 2, with 16GB of RAM recommended for a smooth experience.

Deadlock - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low69 FPS
medium58 FPS
high45 FPS
ultra31 FPS
1440P
low45 FPS
medium39 FPS
high29 FPS
ultra21 FPS
4K
low24 FPS
medium22 FPS
high13 FPS
ultra9 FPS

Performance Report

Deadlock

Radeon RX 6500 XT + Ryzen 7 7800X3D
🎮Visual Experience

At 1080p, frame rates range from 31 to 69 FPS depending on quality settings. At 1440p, frame rates range from 21 to 45 FPS. At 4K, frame rates range from 9 to 24 FPS.

Official Requirements

The Radeon RX 6500 XT is 5% below recommended, but 138% above minimum for Deadlock. The Ryzen 7 7800X3D is 161% above the recommended CPU (Core i7-6700K).

⚙️FPS Ceiling Analysis

The Radeon RX 6500 XT sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the Ryzen 7 7800X3D still has additional frame-generation headroom.

💰Value Analysis

Approximated average price on current market:

Radeon RX 6500 XT:$150(updated 2/6/2026)
Official Launch Price: $199
Ryzen 7 7800X3D:$384(updated 2/6/2026)
Official Launch Price: $449

Combo price: $534. At 1080p Ultra, this combo delivers 31 FPS, equivalent to 0.06 FPS per dollar.

ResolutionLowMediumHighUltra
1080p0.129 fps/$0.109 fps/$0.084 fps/$0.058 fps/$
1440p0.084 fps/$0.073 fps/$0.054 fps/$0.039 fps/$
4k0.045 fps/$0.041 fps/$0.024 fps/$0.017 fps/$

* Table values represent FPS per Dollar (higher is better)

Performance Limiter Analysis

Ryzen 7 7800X3D|Radeon RX 6500 XT

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 4k ultra, the Radeon RX 6500 XT sets the ceiling at about 8 FPS, while the Ryzen 7 7800X3D has headroom up to 101 FPS. In this scenario, the GPU limits the CPU potential by 92% (FPS gap: 93 FPS). Overall distribution: GPU limits 12/12 cells, CPU limits 0/12, balanced 0/12.

Verdict

GPU Limits CPU

Your Radeon RX 6500 XT is the limiting side in the heaviest mismatch. This means part of the Ryzen 7 7800X3D frame-generation potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowGPU Limits CPU 69%
MediumGPU Limits CPU 69%
HighGPU Limits CPU 72%
UltraGPU Limits CPU 80%
1440p (2K QHD)
LowGPU Limits CPU 82%
MediumGPU Limits CPU 83%
HighGPU Limits CPU 85%
UltraGPU Limits CPU 88%
4K (Ultra HD)
LowGPU Limits CPU 85%
MediumGPU Limits CPU 85%
HighGPU Limits CPU 90%
UltraGPU Limits CPU 92%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for Ryzen 7 7800X3D and Radeon RX 6500 XT

1080p (Full HD)

Low
CPU64% - 76%
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GPU48% - 80%
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Medium
CPU56% - 74%
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GPU84% - 88%
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High
CPU26% - 47%
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GPU92% - 98%
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Ultra
CPU18% - 47%
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GPU91% - 95%
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1440p (2K QHD)

Low
CPU42% - 65%
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GPU54% - 88%
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Medium
CPU40% - 64%
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GPU90% - 96%
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High
CPU26% - 37%
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GPU93% - 100%
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Ultra
CPU19% - 37%
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GPU93% - 100%
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4K (Ultra HD)

Low
CPU38% - 64%
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GPU59% - 89%
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Medium
CPU38% - 63%
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GPU95% - 96%
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High
CPU25% - 38%
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GPU98% - 100%
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Ultra
CPU18% - 38%
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GPU98% - 100%
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Performance Summary

The Ryzen 7 7800X3D + Radeon RX 6500 XT pairing runs this title with CPU utilization between 18% and 76% and GPU utilization between 48% and 100%. Ryzen 7 7800X3D stays in a controlled operating range, while Radeon RX 6500 XT carries most of the graphics load at heavier visual settings. As resolution scales, average GPU load rises from 85% at 1080p to 92% at 4K, while CPU averages move from 51% to 40%.

Load Interpretation

From a utilization perspective, this is a GPU-heavy load profile. At 4K (Ultra HD) High, the Radeon RX 6500 XT averages 99% usage (98-100%), while the Ryzen 7 7800X3D stays at 32% (25-38%). This shows the graphics pipeline is carrying most of the workload, but utilization alone does not define the FPS limiter.

Resolution Scaling

At 1080p, averages sit around CPU 51% and GPU 85%. At 1440p, that shifts to CPU 42% and GPU 89%, and at 4K it reaches CPU 40% and GPU 92%. This shows that workload scaling is present on both components, with stronger pressure on the GPU.

Optimal Settings Recommendation

1080p (Full HD) Medium is the most balanced preset based on this dataset. It runs around CPU 65% (56-74%) and GPU 86% (84-88%), which keeps Radeon RX 6500 XT well utilized without constant max-out behavior while Ryzen 7 7800X3D remains stable for consistent frame delivery.

Upgrade Insight

Current utilization does not show an urgent upgrade requirement for either component; the Ryzen 7 7800X3D and Radeon RX 6500 XT remain reasonably matched for this title.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Deadlock Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Ryzen 7 7800X3D
cpu icon
34,293
Your Score
MinimumCore i5-2500K
RecommendedCore i7-6700K
GPU - Radeon RX 6500 XT
gpu icon
9,603
Your Score
MinimumGeForce GTX 660
RecommendedGeForce GTX 1060

Your CPU is 161% below recommended and your GPU is 5% below recommended, but both meet minimum specs. Playable at Low/Medium settings, 1080p or below.

CPU

+161%vsrecommended

GPU

-5%vsrecommended

CPU

+435%vsminimum

GPU

+138%vsminimum

Minimum Requirements
Video Card: GeForce GTX 660
Processor: Core i5-2500K
Memory: 8 GB
Disk Space: 20 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 1060
Processor: Core i7-6700K
Memory: 16 GB
Disk Space: 20 GB (SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Ryzen 7 7800X3D and Radeon RX 6500 XT run Deadlock well?

The Ryzen 7 7800X3D and Radeon RX 6500 XT will struggle to run Deadlock at smooth framerates. At 1080p Ultra, you can expect around 31 FPS which is classified as "playable". Consider lowering settings or upgrading your hardware.

2Is there a more cost-effective setup to run Deadlock?

This CPU + GPU combo costs approximately $534 ($384 CPU (Rank #212 Value) + $150 GPU (Rank #15 Value)). Your build is already very cost-efficient, but if you want even more FPS, the next good option is upgrading the GPU. For example, upgrading to the GeForce RTX 5060 for around $299 (Rank #2 for value) could deliver noticeably better performance.

3Which component should I upgrade first to improve Deadlock performance?

For Deadlock, upgrading the GPU would give you the most noticeable improvement. The Radeon RX 6500 XT is the limiting factor here, while the Ryzen 7 7800X3D still has spare capacity. A more powerful GPU would unlock higher FPS, especially at higher resolutions and quality presets. GPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Deadlock?

Deadlock does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Deadlock?

Deadlock requires at minimum a Core i5-2500K (CPU) and GeForce GTX 660 (GPU) with 8 GB RAM and 20 GB storage. For the recommended experience, you need a Core i7-6700K and GeForce GTX 1060 with 16 GB RAM. Your setup meets the minimum requirements but falls short of the recommended specs. You may need to lower some settings for smooth performance.

6How accurate are these Deadlock FPS estimates for the Ryzen 7 7800X3D and Radeon RX 6500 XT?

These Deadlock FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.