Baldur's Gate 3FPS onRyzen 7 7800X3D&RTX A2000 Embedded GPU

Baldur's Gate 3

A dense RPG where Act 3 becomes a CPU stress test due to the high number of NPCs. An SSD is vital for loading times. 16GB of RAM is recommended, and the game benefits greatly from upscaling tech like DLSS and FSR.

Baldur's Gate 3 - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low148 FPS
medium110 FPS
high94 FPS
ultra71 FPS
1440P
low105 FPS
medium79 FPS
high69 FPS
ultra54 FPS
4K
low45 FPS
medium36 FPS
high32 FPS
ultra25 FPS

Performance Report

Baldur's Gate 3

RTX A2000 Embedded GPU + Ryzen 7 7800X3D
🎮Visual Experience

At 1080p, all quality settings exceed 71 FPS. At 1440p, frame rates range from 54 to 105 FPS. At 4K, frame rates range from 25 to 45 FPS.

Official Requirements

The RTX A2000 Embedded GPU is 33% below recommended, but 15% above minimum for Baldur's Gate 3. The Ryzen 7 7800X3D is 94% above the recommended CPU (Core i7-8700K).

⚙️FPS Ceiling Analysis

The RTX A2000 Embedded GPU sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the Ryzen 7 7800X3D still has additional frame-generation headroom.

Performance Limiter Analysis

Ryzen 7 7800X3D|RTX A2000 Embedded GPU

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 4k medium, the RTX A2000 Embedded GPU sets the ceiling at about 27 FPS, while the Ryzen 7 7800X3D has headroom up to 137 FPS. In this scenario, the GPU limits the CPU potential by 80% (FPS gap: 110 FPS). Overall distribution: GPU limits 12/12 cells, CPU limits 0/12, balanced 0/12.

Verdict

GPU Limits CPU

Your RTX A2000 Embedded GPU is the limiting side in the heaviest mismatch. This means part of the Ryzen 7 7800X3D frame-generation potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowGPU Limits CPU 25%
MediumGPU Limits CPU 37%
HighGPU Limits CPU 34%
UltraGPU Limits CPU 44%
1440p (2K QHD)
LowGPU Limits CPU 45%
MediumGPU Limits CPU 53%
HighGPU Limits CPU 51%
UltraGPU Limits CPU 55%
4K (Ultra HD)
LowGPU Limits CPU 77%
MediumGPU Limits CPU 80%
HighGPU Limits CPU 80%
UltraGPU Limits CPU 79%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for Ryzen 7 7800X3D and RTX A2000 Embedded GPU

1080p (Full HD)

Low
CPU32% - 59%
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GPU67% - 77%
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Medium
CPU32% - 53%
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GPU79% - 88%
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High
CPU32% - 36%
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GPU89% - 95%
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Ultra
CPU28% - 36%
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GPU96% - 100%
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1440p (2K QHD)

Low
CPU32% - 57%
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GPU75% - 80%
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Medium
CPU32% - 50%
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GPU87% - 90%
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High
CPU32% - 33%
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GPU96% - 99%
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Ultra
CPU29% - 33%
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GPU100% - 100%

4K (Ultra HD)

Low
CPU50% - 62%
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GPU73% - 80%
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Medium
CPU50% - 53%
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GPU85% - 90%
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High
CPU37% - 50%
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GPU95% - 100%
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Ultra
CPU38% - 50%
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GPU100% - 100%

Performance Summary

The Ryzen 7 7800X3D + RTX A2000 Embedded GPU pairing runs this title with CPU utilization between 28% and 62% and GPU utilization between 67% and 100%. Ryzen 7 7800X3D keeps significant headroom across presets, while RTX A2000 Embedded GPU carries most of the graphics load at heavier visual settings. As resolution scales, average GPU load rises from 87% at 1080p to 91% at 4K, while CPU averages move from 39% to 49%.

Load Interpretation

From a utilization perspective, this is a GPU-heavy load profile. At 1440p (2K QHD) Ultra, the RTX A2000 Embedded GPU averages 100% usage (100-100%), while the Ryzen 7 7800X3D stays at 31% (29-33%). This shows the graphics pipeline is carrying most of the workload, but utilization alone does not define the FPS limiter.

Resolution Scaling

At 1080p, averages sit around CPU 39% and GPU 87%. At 1440p, that shifts to CPU 37% and GPU 91%, and at 4K it reaches CPU 49% and GPU 91%. This shows that workload scaling is present on both components, with stronger pressure on the GPU.

Optimal Settings Recommendation

1440p (2K QHD) Medium is the most balanced preset based on this dataset. It runs around CPU 41% (32-50%) and GPU 88% (87-90%), which keeps RTX A2000 Embedded GPU well utilized without constant max-out behavior while Ryzen 7 7800X3D remains stable for consistent frame delivery.

Upgrade Insight

Upgrade priority should be the GPU. The RTX A2000 Embedded GPU reaches 100% average load at 1440p (2K QHD) Ultra while the Ryzen 7 7800X3D still has headroom, so a faster graphics card would deliver the largest uplift.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Baldur's Gate 3 Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Ryzen 7 7800X3D
cpu icon
34,293
Your Score
MinimumCore i5-4690
RecommendedCore i7-8700K
GPU - RTX A2000 Embedded GPU
gpu icon
11,117
Your Score
MinimumGeForce GTX 970
RecommendedGeForce RTX 2060 Super

Your CPU is 94% below recommended and your GPU is 33% below recommended, but both meet minimum specs. Playable at Low/Medium settings, 1080p or below.

CPU

+94%vsrecommended

GPU

-33%vsrecommended

CPU

+478%vsminimum

GPU

+15%vsminimum

Minimum Requirements
Video Card: GeForce GTX 970
Processor: Core i5-4690
Memory: 8 GB
Disk Space: 150 GB (SSD)
System: Windows 10 64-bit
Recommended Requirements
Processor: Core i7-8700K
Memory: 16 GB
Disk Space: 150 GB (SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Ryzen 7 7800X3D and RTX A2000 Embedded GPU run Baldur's Gate 3 well?

Yes, the Ryzen 7 7800X3D paired with the RTX A2000 Embedded GPU can run Baldur's Gate 3 smoothly up to 1080p achieving around 71 FPS at Ultra quality. Your GPU is 33% below the recommended specs, and your CPU is 94% above the recommended requirements.

2Is there a more cost-effective setup to run Baldur's Gate 3?

Price data is not currently available for this combination. In general, look for setups where the CPU and GPU are balanced — this ensures you're not overspending on one component that the other can't keep up with.

3Which component should I upgrade first to improve Baldur's Gate 3 performance?

For Baldur's Gate 3, upgrading the GPU would give you the most noticeable improvement. The RTX A2000 Embedded GPU is the limiting factor here, while the Ryzen 7 7800X3D still has spare capacity. A more powerful GPU would unlock higher FPS, especially at higher resolutions and quality presets. GPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Baldur's Gate 3?

Baldur's Gate 3 does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Baldur's Gate 3?

Baldur's Gate 3 requires at minimum a Core i5-4690 (CPU) and GeForce GTX 970 (GPU) with 8 GB RAM and 150 GB (SSD) storage. For the recommended experience, you need a Core i7-8700K and GeForce RTX 2060 Super with 16 GB RAM. Your setup meets the minimum requirements but falls short of the recommended specs. You may need to lower some settings for smooth performance.

6How accurate are these Baldur's Gate 3 FPS estimates for the Ryzen 7 7800X3D and RTX A2000 Embedded GPU?

These Baldur's Gate 3 FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.