DeadlockFPS onRyzen 7 7800X3D&RTX A5000

Deadlock

Valve's new MOBA/Shooter hybrid. It has higher requirements than Dota 2, with 16GB of RAM recommended for a smooth experience.

Deadlock - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low261 FPS
medium221 FPS
high194 FPS
ultra175 FPS
1440P
low245 FPS
medium217 FPS
high190 FPS
ultra163 FPS
4K
low148 FPS
medium117 FPS
high109 FPS
ultra85 FPS

Performance Report

Deadlock

RTX A5000 + Ryzen 7 7800X3D
🎮Visual Experience

At 1080p, all quality settings exceed 175 FPS, suitable for 144Hz+ monitors. At 1440p, all settings exceed 163 FPS. At 4K, all settings exceed 85 FPS.

Official Requirements

The RTX A5000 is 128% above the recommended GPU (GeForce GTX 1060) for Deadlock. The Ryzen 7 7800X3D is 161% above the recommended CPU (Core i7-6700K).

⚙️FPS Ceiling Analysis

At lower resolutions (1080p (low/medium/high)), the Ryzen 7 7800X3D sets the FPS ceiling. As graphical load increases at (all 1440p settings, all 4k settings), the RTX A5000 becomes the FPS-limiting side. The FPS ceiling is closely matched at 1080p ultra.

💰Value Analysis

Approximated average price on current market:

RTX A5000:$1800(updated 2/10/2026)
Official Launch Price: $3721
Ryzen 7 7800X3D:$384(updated 2/6/2026)
Official Launch Price: $449

Combo price: $2184. At 1080p Ultra, this combo delivers 175 FPS, equivalent to 0.08 FPS per dollar.

ResolutionLowMediumHighUltra
1080p0.120 fps/$0.101 fps/$0.089 fps/$0.080 fps/$
1440p0.112 fps/$0.099 fps/$0.087 fps/$0.075 fps/$
4k0.068 fps/$0.054 fps/$0.050 fps/$0.039 fps/$

* Table values represent FPS per Dollar (higher is better)

Performance Limiter Analysis

Ryzen 7 7800X3D|RTX A5000

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 4k ultra, the RTX A5000 sets the ceiling at about 82 FPS, while the Ryzen 7 7800X3D has headroom up to 112 FPS. In this scenario, the GPU limits the CPU potential by 27% (FPS gap: 30 FPS). Overall distribution: GPU limits 8/12 cells, CPU limits 3/12, balanced 1/12.

Verdict

GPU Limits CPU

Your RTX A5000 is the limiting side in the heaviest mismatch. This means part of the Ryzen 7 7800X3D frame-generation potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowCPU Limits GPU 7%
MediumCPU Limits GPU 8%
HighCPU Limits GPU 11%
UltraBalanced
1440p (2K QHD)
LowGPU Limits CPU 12%
MediumGPU Limits CPU 11%
HighGPU Limits CPU 9%
UltraGPU Limits CPU 14%
4K (Ultra HD)
LowGPU Limits CPU 14%
MediumGPU Limits CPU 25%
HighGPU Limits CPU 24%
UltraGPU Limits CPU 27%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for Ryzen 7 7800X3D and RTX A5000

1080p (Full HD)

Low
CPU77% - 91%
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GPU63% - 76%
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Medium
CPU75% - 89%
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GPU73% - 77%
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High
CPU45% - 87%
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GPU73% - 78%
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Ultra
CPU41% - 81%
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GPU73% - 78%
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1440p (2K QHD)

Low
CPU71% - 82%
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GPU67% - 88%
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Medium
CPU69% - 83%
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GPU77% - 89%
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High
CPU46% - 83%
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GPU77% - 91%
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Ultra
CPU41% - 75%
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GPU78% - 91%
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4K (Ultra HD)

Low
CPU58% - 67%
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GPU76% - 95%
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Medium
CPU57% - 67%
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GPU86% - 96%
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High
CPU33% - 67%
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GPU87% - 98%
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Ultra
CPU28% - 59%
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GPU87% - 98%
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Performance Summary

The Ryzen 7 7800X3D + RTX A5000 pairing runs this title with CPU utilization between 28% and 91% and GPU utilization between 63% and 98%. Ryzen 7 7800X3D stays in a controlled operating range, while RTX A5000 carries most of the graphics load at heavier visual settings. As resolution scales, average GPU load rises from 74% at 1080p to 90% at 4K, while CPU averages move from 73% to 55%.

Load Interpretation

From a utilization perspective, this is a GPU-heavy load profile. At 4K (Ultra HD) High, the RTX A5000 averages 92% usage (87-98%), while the Ryzen 7 7800X3D stays at 50% (33-67%). This shows the graphics pipeline is carrying most of the workload, but utilization alone does not define the FPS limiter.

Resolution Scaling

At 1080p, averages sit around CPU 73% and GPU 74%. At 1440p, that shifts to CPU 69% and GPU 82%, and at 4K it reaches CPU 55% and GPU 90%. This shows that workload scaling is present on both components, with stronger pressure on the GPU.

Optimal Settings Recommendation

4K (Ultra HD) Low is the most balanced preset based on this dataset. It runs around CPU 62% (58-67%) and GPU 86% (76-95%), which keeps RTX A5000 well utilized without constant max-out behavior while Ryzen 7 7800X3D remains stable for consistent frame delivery.

Upgrade Insight

Current utilization does not show an urgent upgrade requirement for either component; the Ryzen 7 7800X3D and RTX A5000 remain reasonably matched for this title.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Deadlock Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Ryzen 7 7800X3D
cpu icon
34,293
Your Score
MinimumCore i5-2500K
RecommendedCore i7-6700K
GPU - RTX A5000
gpu icon
22,951
Your Score
MinimumGeForce GTX 660
RecommendedGeForce GTX 1060

Your CPU is 161% above and your GPU is 128% above the recommended specs. Ultra settings at 1080p, or High at 1440p/4K.

CPU

+161%vsrecommended

GPU

+128%vsrecommended

CPU

+435%vsminimum

GPU

+468%vsminimum

Minimum Requirements
Video Card: GeForce GTX 660
Processor: Core i5-2500K
Memory: 8 GB
Disk Space: 20 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 1060
Processor: Core i7-6700K
Memory: 16 GB
Disk Space: 20 GB (SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Ryzen 7 7800X3D and RTX A5000 run Deadlock well?

Yes, the Ryzen 7 7800X3D paired with the RTX A5000 can run Deadlock smoothly up to 4k achieving around 85 FPS at Ultra quality. Your GPU is 128% above the recommended specs, and your CPU is 161% above the recommended requirements.

2Is there a more cost-effective setup to run Deadlock?

This CPU + GPU combo costs approximately $2184 ($384 CPU (Rank #212 Value) + $1800 GPU (Rank #82 Value)). Since the GPU is the main limiting factor, investing in a stronger GPU will improve your framerates and overall value. For example, upgrading to the RTX PRO 4500 Blackwell for around $2399 (Rank #51 for value) could deliver noticeably better performance.

3Which component should I upgrade first to improve Deadlock performance?

For Deadlock, upgrading the GPU would give you the most noticeable improvement. The RTX A5000 is the limiting factor here, while the Ryzen 7 7800X3D still has spare capacity. A more powerful GPU would unlock higher FPS, especially at higher resolutions and quality presets. GPU-limited at: 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra. CPU-limited at: 1080p low, 1080p medium, 1080p high.

4Does this setup support Frame Generation for Deadlock?

Deadlock does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Deadlock?

Deadlock requires at minimum a Core i5-2500K (CPU) and GeForce GTX 660 (GPU) with 8 GB RAM and 20 GB storage. For the recommended experience, you need a Core i7-6700K and GeForce GTX 1060 with 16 GB RAM. Your Ryzen 7 7800X3D and RTX A5000 both exceed the recommended specs, so you're well-positioned for a great experience.

6How accurate are these Deadlock FPS estimates for the Ryzen 7 7800X3D and RTX A5000?

These Deadlock FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.