Civilization VI FPS on Ryzen 7 9800X3D + GeForce GTX 1080 (móvel)

Civilization VI

The standard for turn-time benchmarks. Late-game turns require huge CPU throughput to process AI moves. High-resolution textures also demand a fair amount of VRAM.

Civilization VI - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low236 FPS
medium187 FPS
high159 FPS
ultra136 FPS
1440P
low183 FPS
medium156 FPS
high136 FPS
ultra113 FPS
4K
low137 FPS
medium115 FPS
high97 FPS
ultra75 FPS

Performance Report

Civilization VI

GeForce GTX 1080 (móvel) + Ryzen 7 9800X3D
🎮Visual Experience

At 1080p, all quality settings exceed 136 FPS. At 1440p, all settings exceed 113 FPS. At 4K, all settings exceed 75 FPS.

Official Requirements

The GeForce GTX 1080 (móvel) is 162% above the recommended GPU (GeForce GTX 770) for Civilization VI. The Ryzen 7 9800X3D is 573% above the recommended CPU (Core i5-4xxx).

⚙️FPS Ceiling Analysis

The GeForce GTX 1080 (móvel) sets the FPS ceiling at 1080p (medium/high/ultra), all 1440p settings, all 4k settings, while the Ryzen 7 9800X3D still has additional frame-generation headroom. The FPS ceiling is closely matched at 1080p low.

Performance Limiter Analysis

Ryzen 7 9800X3D|GeForce GTX 1080 (móvel)

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages. Adjacent heavier settings are lightly stabilized to remove prediction jitter that would otherwise create impossible reversals.

📈Analysis

At 4k high, the GeForce GTX 1080 (móvel) sets the ceiling at about 113 FPS, while the Ryzen 7 9800X3D has headroom up to 147 FPS. In this scenario, the GPU limits the CPU potential by 23% (FPS gap: 34 FPS). Overall distribution: GPU limits 11/12 cells, CPU limits 0/12, balanced 1/12.

Verdict

GPU Limits CPU

Your GeForce GTX 1080 (móvel) is the limiting side in the heaviest mismatch. This means part of the Ryzen 7 9800X3D frame-generation potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowBalanced
MediumGPU Limits CPU 10%
HighGPU Limits CPU 11%
UltraGPU Limits CPU 11%
1440p (2K QHD)
LowGPU Limits CPU 8%
MediumGPU Limits CPU 10%
HighGPU Limits CPU 11%
UltraGPU Limits CPU 11%
4K (Ultra HD)
LowGPU Limits CPU 15%
MediumGPU Limits CPU 20%
HighGPU Limits CPU 23%
UltraGPU Limits CPU 23%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings and then monotonic-smoothed across heavier presets and resolutions, not generic utilization heuristics.

Civilization VI Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Ryzen 7 9800X3D
cpu icon
39,966
Your Score
MinimumCore i3-2120
RecommendedCore i5-4xxx
GPU - GeForce GTX 1080 (móvel)
gpu icon
15,614
Your Score
MinimumGeForce GTS 450
RecommendedGeForce GTX 770

Your CPU is 573% above and your GPU is 162% above the recommended specs. Ultra settings at 1080p, or High at 1440p/4K.

CPU

+573%vsrecommended

GPU

+162%vsrecommended

CPU

+1920%vsminimum

GPU

+1068%vsminimum

Minimum Requirements
Video Card: GeForce GTS 450
Processor: Core i3-2120
Memory: 4 GB
Disk Space: 12 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 770
Processor: Core i5-4xxx
Memory: 8 GB
Disk Space: 16 GB
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Ryzen 7 9800X3D and GeForce GTX 1080 (móvel) run Civilization VI well?

Yes, the Ryzen 7 9800X3D paired with the GeForce GTX 1080 (móvel) can run Civilization VI smoothly up to 4k achieving around 75 FPS at Ultra quality. Your GPU is 162% above the recommended specs, and your CPU is 573% above the recommended requirements.

2Is there a more cost-effective setup to run Civilization VI?

Price data is not currently available for this combination. In general, look for setups where the CPU and GPU are balanced — this ensures you're not overspending on one component that the other can't keep up with.

3Which component should I upgrade first to improve Civilization VI performance?

For Civilization VI, upgrading the GPU would give you the most noticeable improvement. The GeForce GTX 1080 (móvel) is the limiting factor here, while the Ryzen 7 9800X3D still has spare capacity. A more powerful GPU would unlock higher FPS, especially at higher resolutions and quality presets. GPU-limited at: 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Civilization VI?

Civilization VI does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Civilization VI?

Civilization VI requires at minimum a Core i3-2120 (CPU) and GeForce GTS 450 (GPU) with 4 GB RAM and 12 GB storage. For the recommended experience, you need a Core i5-4xxx and GeForce GTX 770 with 8 GB RAM. Your Ryzen 7 9800X3D and GeForce GTX 1080 (móvel) both exceed the recommended specs, so you're well-positioned for a great experience.

6How accurate are these Civilization VI FPS estimates for the Ryzen 7 9800X3D and GeForce GTX 1080 (móvel)?

These Civilization VI FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.