Terraria FPS on Ryzen 7 9800X3D + Quadro M4000M

Terraria

A classic 2D sandbox. While generally light, heavy boss fights and fluid physics can slow down older CPUs. It requires Shader Model 2.0 support.

This game has a built-in FPS cap of 60 FPS

Terraria - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low60 FPS
medium60 FPS
high60 FPS
ultra60 FPS
1440P
low60 FPS
medium60 FPS
high60 FPS
ultra60 FPS
4K
low60 FPS
medium60 FPS
high60 FPS
ultra60 FPS

Performance Report

Terraria

Quadro M4000M + Ryzen 7 9800X3D
🎮Visual Experience

At 1080p, all quality settings exceed 72 FPS. At 1440p, all settings exceed 68 FPS. At 4K, all settings exceed 67 FPS.

Official Requirements

The Quadro M4000M is 1014% above the recommended GPU (GeForce 9600 GT) for Terraria. The Ryzen 7 9800X3D is 1724% above the recommended CPU (Core 2 Duo).

⚙️FPS Ceiling Analysis

The Quadro M4000M sets the FPS ceiling at all 1080p settings, 4k ultra, while the Ryzen 7 9800X3D still has additional frame-generation headroom. The FPS ceiling is closely matched at all 1440p settings, 4k (low/medium/high).

Performance Limiter Analysis

Ryzen 7 9800X3D|Quadro M4000M

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages. Adjacent heavier settings are lightly stabilized to remove prediction jitter that would otherwise create impossible reversals.

📈Analysis

At 1080p low, the Quadro M4000M sets the ceiling at about 87 FPS, while the Ryzen 7 9800X3D has headroom up to 103 FPS. In this scenario, the GPU limits the CPU potential by 16% (FPS gap: 16 FPS). Overall distribution: GPU limits 12/12 cells, CPU limits 0/12, balanced 0/12.

Verdict

GPU Limits CPU

Your Quadro M4000M is the limiting side in the heaviest mismatch. This means part of the Ryzen 7 9800X3D frame-generation potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowGPU Limits CPU 16%
MediumGPU Limits CPU 16%
HighGPU Limits CPU 16%
UltraGPU Limits CPU 16%
1440p (2K QHD)
LowGPU Limits CPU 16%
MediumGPU Limits CPU 16%
HighGPU Limits CPU 16%
UltraGPU Limits CPU 16%
4K (Ultra HD)
LowGPU Limits CPU 16%
MediumGPU Limits CPU 16%
HighGPU Limits CPU 16%
UltraGPU Limits CPU 16%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings and then monotonic-smoothed across heavier presets and resolutions, not generic utilization heuristics.

Terraria Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Ryzen 7 9800X3D
cpu icon
39,966
Your Score
MinimumPentium 4
RecommendedCore 2 Duo
GPU - Quadro M4000M
gpu icon
6,148
Your Score
MinimumGeForce FX 5900
RecommendedGeForce 9600 GT

Your CPU is 1724% above and your GPU is 1014% above the recommended specs. Ultra settings at 1080p, or High at 1440p/4K.

CPU

+1724%vsrecommended

GPU

+1014%vsrecommended

CPU

+1232%vsminimum

GPU

+307%vsminimum

Minimum Requirements
Video Card: GeForce FX 5900
Processor: Pentium 4
Memory: 2.5 GB
Disk Space: 200 MB
System: Windows 7
Recommended Requirements
Video Card: GeForce 9600 GT
Processor: Core 2 Duo
Memory: 4 GB
Disk Space: 200 MB
System: Windows 10

Frequently Asked Questions

1Can the Ryzen 7 9800X3D and Quadro M4000M run Terraria well?

Yes, the Ryzen 7 9800X3D paired with the Quadro M4000M can run Terraria smoothly up to 4k achieving around 67 FPS at Ultra quality. Your GPU is 1014% above the recommended specs, and your CPU is 1724% above the recommended requirements.

2Is there a more cost-effective setup to run Terraria?

Price data is not currently available for this combination. In general, look for setups where the CPU and GPU are balanced — this ensures you're not overspending on one component that the other can't keep up with.

3Which component should I upgrade first to improve Terraria performance?

For Terraria, upgrading the GPU would give you the most noticeable improvement. The Quadro M4000M is the limiting factor here, while the Ryzen 7 9800X3D still has spare capacity. A more powerful GPU would unlock higher FPS, especially at higher resolutions and quality presets. GPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 4k ultra.

4Does this setup support Frame Generation for Terraria?

Terraria does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Terraria?

Terraria requires at minimum a Pentium 4 (CPU) and GeForce FX 5900 (GPU) with 2.5 GB RAM and 200 MB storage. For the recommended experience, you need a Core 2 Duo and GeForce 9600 GT with 4 GB RAM. Your Ryzen 7 9800X3D and Quadro M4000M both exceed the recommended specs, so you're well-positioned for a great experience.

6How accurate are these Terraria FPS estimates for the Ryzen 7 9800X3D and Quadro M4000M?

These Terraria FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.