Deadlock FPS on Ryzen 7 9800X3D + RTX A2000 Embedded GPU

Deadlock

Valve's new MOBA/Shooter hybrid. It has higher requirements than Dota 2, with 16GB of RAM recommended for a smooth experience.

Deadlock - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low123 FPS
medium114 FPS
high95 FPS
ultra75 FPS
1440P
low102 FPS
medium94 FPS
high78 FPS
ultra68 FPS
4K
low52 FPS
medium48 FPS
high41 FPS
ultra36 FPS

Performance Report

Deadlock

RTX A2000 Embedded GPU + Ryzen 7 9800X3D
🎮Visual Experience

At 1080p, all quality settings exceed 75 FPS. At 1440p, all settings exceed 68 FPS. At 4K, frame rates range from 36 to 52 FPS.

Official Requirements

The RTX A2000 Embedded GPU is 10% above the recommended GPU (GeForce GTX 1060) for Deadlock. The Ryzen 7 9800X3D is 204% above the recommended CPU (Core i7-6700K).

⚙️FPS Ceiling Analysis

The RTX A2000 Embedded GPU sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the Ryzen 7 9800X3D still has additional frame-generation headroom.

Performance Limiter Analysis

Ryzen 7 9800X3D|RTX A2000 Embedded GPU

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages. Adjacent heavier settings are lightly stabilized to remove prediction jitter that would otherwise create impossible reversals.

📈Analysis

At 4k medium, the RTX A2000 Embedded GPU sets the ceiling at about 53 FPS, while the Ryzen 7 9800X3D has headroom up to 171 FPS. In this scenario, the GPU limits the CPU potential by 69% (FPS gap: 118 FPS). Overall distribution: GPU limits 12/12 cells, CPU limits 0/12, balanced 0/12.

Verdict

GPU Limits CPU

Your RTX A2000 Embedded GPU is the limiting side in the heaviest mismatch. This means part of the Ryzen 7 9800X3D frame-generation potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowGPU Limits CPU 54%
MediumGPU Limits CPU 54%
HighGPU Limits CPU 54%
UltraGPU Limits CPU 57%
1440p (2K QHD)
LowGPU Limits CPU 58%
MediumGPU Limits CPU 58%
HighGPU Limits CPU 60%
UltraGPU Limits CPU 60%
4K (Ultra HD)
LowGPU Limits CPU 68%
MediumGPU Limits CPU 69%
HighGPU Limits CPU 69%
UltraGPU Limits CPU 69%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings and then monotonic-smoothed across heavier presets and resolutions, not generic utilization heuristics.

Deadlock Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Ryzen 7 9800X3D
cpu icon
39,966
Your Score
MinimumCore i5-2500K
RecommendedCore i7-6700K
GPU - RTX A2000 Embedded GPU
gpu icon
11,117
Your Score
MinimumGeForce GTX 660
RecommendedGeForce GTX 1060

Your CPU is 204% above and your GPU is 10% above the recommended specs. High/Ultra at 1080p. Lower settings for higher resolutions.

CPU

+204%vsrecommended

GPU

+10%vsrecommended

CPU

+524%vsminimum

GPU

+175%vsminimum

Minimum Requirements
Video Card: GeForce GTX 660
Processor: Core i5-2500K
Memory: 8 GB
Disk Space: 20 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 1060
Processor: Core i7-6700K
Memory: 16 GB
Disk Space: 20 GB (SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Ryzen 7 9800X3D and RTX A2000 Embedded GPU run Deadlock well?

Yes, the Ryzen 7 9800X3D paired with the RTX A2000 Embedded GPU can run Deadlock smoothly up to 1440p achieving around 68 FPS at Ultra quality. Your GPU is 10% above the recommended specs, and your CPU is 204% above the recommended requirements.

2Is there a more cost-effective setup to run Deadlock?

Price data is not currently available for this combination. In general, look for setups where the CPU and GPU are balanced — this ensures you're not overspending on one component that the other can't keep up with.

3Which component should I upgrade first to improve Deadlock performance?

For Deadlock, upgrading the GPU would give you the most noticeable improvement. The RTX A2000 Embedded GPU is the limiting factor here, while the Ryzen 7 9800X3D still has spare capacity. A more powerful GPU would unlock higher FPS, especially at higher resolutions and quality presets. GPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Deadlock?

Deadlock does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Deadlock?

Deadlock requires at minimum a Core i5-2500K (CPU) and GeForce GTX 660 (GPU) with 8 GB RAM and 20 GB storage. For the recommended experience, you need a Core i7-6700K and GeForce GTX 1060 with 16 GB RAM. Your Ryzen 7 9800X3D and RTX A2000 Embedded GPU both exceed the recommended specs, so you're well-positioned for a great experience.

6How accurate are these Deadlock FPS estimates for the Ryzen 7 9800X3D and RTX A2000 Embedded GPU?

These Deadlock FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.