Civilization VIFPS onRyzen 9 5900&GeForce RTX 4090

Civilization VI

The standard for turn-time benchmarks. Late-game turns require huge CPU throughput to process AI moves. High-resolution textures also demand a fair amount of VRAM.

Civilization VI - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low346 FPS
medium286 FPS
high256 FPS
ultra228 FPS
1440P
low238 FPS
medium207 FPS
high179 FPS
ultra153 FPS
4K
low197 FPS
medium167 FPS
high141 FPS
ultra110 FPS

Performance Report

Civilization VI

GeForce RTX 4090 + Ryzen 9 5900
🎮Visual Experience

At 1080p, all quality settings exceed 228 FPS, suitable for 144Hz+ monitors. At 1440p, all settings exceed 153 FPS. At 4K, all settings exceed 110 FPS.

Official Requirements

The GeForce RTX 4090 is 539% above the recommended GPU (GeForce GTX 770) for Civilization VI. The Ryzen 9 5900 is 471% above the recommended CPU (Core i5-4xxx).

⚙️FPS Ceiling Analysis

The GeForce RTX 4090 sets the FPS ceiling at 1440p low, while the Ryzen 9 5900 still has additional frame-generation headroom. The FPS ceiling is closely matched at all 1080p settings, 1440p (medium/high/ultra), all 4k settings.

💰Value Analysis

Approximated average price on current market:

GeForce RTX 4090:$1649(updated 2/6/2026)
Official Launch Price: $1599
Ryzen 9 5900:$395(updated 2/6/2026)
Official Launch Price: $549

Combo price: $2044. At 1080p Ultra, this combo delivers 228 FPS, equivalent to 0.11 FPS per dollar.

ResolutionLowMediumHighUltra
1080p0.169 fps/$0.140 fps/$0.125 fps/$0.112 fps/$
1440p0.116 fps/$0.101 fps/$0.088 fps/$0.075 fps/$
4k0.096 fps/$0.082 fps/$0.069 fps/$0.054 fps/$

* Table values represent FPS per Dollar (higher is better)

Performance Limiter Analysis

Ryzen 9 5900|GeForce RTX 4090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 1440p low, the GeForce RTX 4090 sets the ceiling at about 219 FPS, while the Ryzen 9 5900 has headroom up to 238 FPS. In this scenario, the GPU limits the CPU potential by 8% (FPS gap: 19 FPS). Overall distribution: GPU limits 3/12 cells, CPU limits 0/12, balanced 9/12. Confidence is low because both ceilings are very close in this cell.

Verdict

Well Balanced

The Ryzen 9 5900 and GeForce RTX 4090 stay close in effective frame-generation ceiling across most presets, so neither side consistently suppresses the other by a large margin.

🧩Detailed Breakdown
1080p (Full HD)
LowBalanced
MediumBalanced
HighBalanced
UltraBalanced
1440p (2K QHD)
LowGPU Limits CPU 8%
MediumBalanced
HighGPU Limits CPU 6%
UltraBalanced
4K (Ultra HD)
LowGPU Limits CPU 6%
MediumBalanced
HighBalanced
UltraBalanced
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for Ryzen 9 5900 and GeForce RTX 4090

1080p (Full HD)

Low
CPU1% - 42%
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GPU21% - 49%
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Medium
CPU1% - 42%
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GPU21% - 49%
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High
CPU14% - 42%
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GPU22% - 48%
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Ultra
CPU14% - 42%
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GPU22% - 48%
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1440p (2K QHD)

Low
CPU2% - 43%
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GPU33% - 75%
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Medium
CPU2% - 43%
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GPU33% - 75%
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High
CPU20% - 43%
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GPU40% - 83%
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Ultra
CPU20% - 43%
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GPU40% - 83%
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4K (Ultra HD)

Low
CPU2% - 60%
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GPU76% - 97%
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Medium
CPU2% - 60%
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GPU76% - 97%
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High
CPU22% - 61%
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GPU99% - 100%
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Ultra
CPU22% - 61%
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GPU99% - 100%
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Performance Summary

The Ryzen 9 5900 + GeForce RTX 4090 pairing runs this title with CPU utilization between 1% and 61% and GPU utilization between 21% and 100%. Ryzen 9 5900 keeps significant headroom across presets, while GeForce RTX 4090 carries most of the graphics load at heavier visual settings. As resolution scales, average GPU load rises from 35% at 1080p to 93% at 4K, while CPU averages move from 25% to 37%.

Load Interpretation

From a utilization perspective, this is a GPU-heavy load profile. At 4K (Ultra HD) High, the GeForce RTX 4090 averages 100% usage (99-100%), while the Ryzen 9 5900 stays at 42% (22-61%). This shows the graphics pipeline is carrying most of the workload, but utilization alone does not define the FPS limiter.

Resolution Scaling

At 1080p, averages sit around CPU 25% and GPU 35%. At 1440p, that shifts to CPU 27% and GPU 58%, and at 4K it reaches CPU 37% and GPU 93%. This shows that both CPU and GPU workloads increase as pixel count and render complexity rise.

Optimal Settings Recommendation

4K (Ultra HD) Low is the most balanced preset based on this dataset. It runs around CPU 31% (2-60%) and GPU 86% (76-97%), which keeps GeForce RTX 4090 well utilized without constant max-out behavior while Ryzen 9 5900 remains stable for consistent frame delivery.

Upgrade Insight

Upgrade priority should be the GPU. The GeForce RTX 4090 reaches 100% average load at 4K (Ultra HD) High while the Ryzen 9 5900 still has headroom, so a faster graphics card would deliver the largest uplift.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Civilization VI Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Ryzen 9 5900
cpu icon
33,912
Your Score
MinimumCore i3-2120
RecommendedCore i5-4xxx
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce GTS 450
RecommendedGeForce GTX 770

Your CPU is 471% above and your GPU is 539% above the recommended specs. Ultra settings at 1080p, or High at 1440p/4K.

CPU

+471%vsrecommended

GPU

+539%vsrecommended

CPU

+1614%vsminimum

GPU

+2751%vsminimum

Minimum Requirements
Video Card: GeForce GTS 450
Processor: Core i3-2120
Memory: 4 GB
Disk Space: 12 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 770
Processor: Core i5-4xxx
Memory: 8 GB
Disk Space: 16 GB
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Ryzen 9 5900 and GeForce RTX 4090 run Civilization VI well?

Yes, the Ryzen 9 5900 paired with the GeForce RTX 4090 can run Civilization VI smoothly up to 4k achieving around 110 FPS at Ultra quality. Your GPU is 539% above the recommended specs, and your CPU is 471% above the recommended requirements.

2Is there a more cost-effective setup to run Civilization VI?

This CPU + GPU combo costs approximately $2044 ($395 CPU (Rank #224 Value) + $1649 GPU (Rank #77 Value)). Your GeForce RTX 4090 provides phenomenal top-tier performance but at a premium enthusiast price. Since you are essentially at the ceiling of current hardware capabilities, there are no meaningful performance upgrades available. However, if you wanted a more cost-effective build that still delivers a great experience, you could theoretically step down to a high-end card with a significantly better value rating.

3Which component should I upgrade first to improve Civilization VI performance?

Your GeForce RTX 4090 is already a top-tier graphics card. While it's technically the limiting factor here (which means you are fully utilizing your GPU's visual horsepower exactly as intended), there is no meaningful upgrade path that would drastically improve your Civilization VI performance right now. GPU fully utilized at: 1440p low.

4Does this setup support Frame Generation for Civilization VI?

Civilization VI does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Civilization VI?

Civilization VI requires at minimum a Core i3-2120 (CPU) and GeForce GTS 450 (GPU) with 4 GB RAM and 12 GB storage. For the recommended experience, you need a Core i5-4xxx and GeForce GTX 770 with 8 GB RAM. Your Ryzen 9 5900 and GeForce RTX 4090 both exceed the recommended specs, so you're well-positioned for a great experience.

6How accurate are these Civilization VI FPS estimates for the Ryzen 9 5900 and GeForce RTX 4090?

These Civilization VI FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.