Civilization VI FPS on Ryzen Embedded V3C14 + GeForce RTX 4090

Civilization VI FPS Performance Results

Civilization VI

The standard for turn-time benchmarks. Late-game turns require huge CPU throughput to process AI moves. High-resolution textures also demand a fair amount of VRAM.

Civilization VI FPS Estimates by Resolution on Ryzen Embedded V3C14 + GeForce RTX 4090

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low180 FPS
medium154 FPS
high132 FPS
ultra109 FPS
1440P
low107 FPS
medium98 FPS
high76 FPS
ultra58 FPS
4K
low63 FPS
medium58 FPS
high46 FPS
ultra34 FPS

Performance Report

Civilization VI Performance Report onRyzen Embedded V3C14 + GeForce RTX 4090

🎮Visual Experience

At 1080p, all quality settings exceed 109 FPS. At 1440p, frame rates range from 58 to 107 FPS. At 4K, frame rates range from 34 to 63 FPS.

Official Requirements

The GeForce RTX 4090 is 539% above the recommended GPU (GeForce GTX 770) for Civilization VI. The Ryzen Embedded V3C14 is 100% above the recommended CPU (Core i5-4xxx).

⚙️FPS Ceiling Analysis

The Ryzen Embedded V3C14 sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the GeForce RTX 4090 still has headroom.

💰Value Analysis

Approximated average price on current market:

GeForce RTX 4090:$1649
Official Launch Price: $1599
Ryzen Embedded V3C14:$305
Official Launch Price: $305

Combo price: $1954. At 1080p Ultra, this combo delivers 109 FPS, equivalent to 0.06 FPS per dollar.

ResolutionLowMediumHighUltra
1080p0.092 fps/$0.079 fps/$0.068 fps/$0.056 fps/$
1440p0.055 fps/$0.050 fps/$0.039 fps/$0.030 fps/$
4k0.032 fps/$0.030 fps/$0.024 fps/$0.017 fps/$

* Table values represent FPS per Dollar (higher is better)

Affiliate Disclosure

ChipVERSUS is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com. We may earn a commission on qualifying purchases made through our links. This comes at no additional cost to you and helps support our work in providing comprehensive PC building guides and tools.

Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.

Civilization VI Combo AnalysisRyzen Embedded V3C14 + GeForce RTX 4090

📈Analysis

Which Component Limits FPS Most?

This chart answers a simple question: which upgrade is more likely to increase FPS first? In this case, the answer is clearly the CPU.

The largest gap appears at 1080p Low, where the Ryzen Embedded V3C14 reaches about 171 FPS, while the GeForce RTX 4090 still has headroom up to roughly 414 FPS.

That means the Ryzen Embedded V3C14 is hitting its performance ceiling first, leaving a 59% gap versus the GeForce RTX 4090's available headroom in the most unbalanced scenario. Across all tested settings, this pairing is CPU-limited in 12 out of 12 cases, with 0 GPU-limited and 0 balanced results.

Overall, this is a clearly CPU-bound combination in this game.

Verdict

Upgrade Recommendations

CPU-Limited

The Ryzen Embedded V3C14 is consistently the limiting part in this game, so upgrading the CPU is more likely to deliver a larger FPS gain than upgrading the GPU.

🧩
Detailed BreakdownShows which upgrade is more likely to unlock more FPS in each tested setting

This chart shows which upgrade is more likely to unlock more FPS in each tested setting. The lower line represents the part that reaches its limit first. When the CPU and GPU lines stay close together, the system is more balanced. When the gap widens, one component is more clearly holding the other back. Hover any setting to inspect it.

CPU vs GPU FPS Ceiling by Resolution and PresetCivilization VI on Ryzen Embedded V3C14 + GeForce RTX 4090

Ryzen Embedded V3C14GeForce RTX 4090
FPS4503382251130lowmediumhighultra59%59%59%60%1080Plowmediumhighultra64%63%68%69%1440Plowmediumhighultra74%74%76%76%4K

The lower line is the current limiter. The closer the two lines are, the more balanced the CPU and GPU are for this game.

🧠Methodology

Each line represents an estimated FPS ceiling for one component, rather than live usage alone.

To estimate the CPU ceiling, we pair the Ryzen Embedded V3C14 with GeForce RTX 5090, our current GPU anchor. To estimate the GPU ceiling, we pair the GeForce RTX 4090 with Ryzen 9 9950X3D, our current CPU anchor.

The lower line indicates the current limiter, since that component reaches its FPS ceiling first. In most scenarios, that is also the part most likely to deliver the bigger performance uplift if upgraded first.

The percentage shown represents the gap between the two ceilings. In practical terms, it shows how much of the stronger component's potential is left unused because the weaker one becomes the bottleneck first.

Civilization VI Requirements ComparisonRyzen Embedded V3C14 + GeForce RTX 4090

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Ryzen Embedded V3C14
cpu icon
11,882
Your Score
MinimumCore i3-2120
RecommendedCore i5-4xxx
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce GTS 450
RecommendedGeForce GTX 770

Your CPU is 100% above and your GPU is 539% above the recommended specs. Ultra settings at 1080p, or High at 1440p/4K.

CPU

+100%vsrecommended

GPU

+539%vsrecommended

CPU

+500%vsminimum

GPU

+2751%vsminimum

Minimum Requirements
Video Card: GeForce GTS 450
Processor: Core i3-2120
Memory: 4 GB
Disk Space: 12 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 770
Processor: Core i5-4xxx
Memory: 8 GB
Disk Space: 16 GB
System: Windows 10 64-bit

Civilization VI FAQ

1Can the Ryzen Embedded V3C14 and GeForce RTX 4090 run Civilization VI well?

Yes, the Ryzen Embedded V3C14 paired with the GeForce RTX 4090 can run Civilization VI smoothly up to 1080p achieving around 109 FPS at Ultra quality. Your GPU is 539% above the recommended specs, and your CPU is 100% above the recommended requirements.

2Is there a more cost-effective setup to run Civilization VI?

This CPU + GPU combo costs approximately $1,954 ($305 CPU + $1,649 GPU). Since the CPU is the main limiting factor, investing in a stronger processor will improve your framerates and overall value. For example, the Ryzen 9 9950X is a great upgrade option for around $649 (Rank #4 for value).

3Which component should I upgrade first to improve Civilization VI performance?

For Civilization VI, upgrading the CPU would usually improve performance first. In the Performance Limiter Analysis, the Ryzen Embedded V3C14 is the side that most often caps the frame rate, while the GeForce RTX 4090 still has additional headroom in the tested presets. The main bottleneck appears on the CPU side. The largest gap shows up at 1080p Low, where the CPU reaches about 171 FPS while the GPU still has headroom up to roughly 414 FPS. Across all tested settings, the distribution is 0/12 GPU-limited, 12/12 CPU-limited, and 0/12 balanced.

4Does this setup support Frame Generation for Civilization VI?

Civilization VI does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Civilization VI?

Civilization VI requires at minimum a Core i3-2120 (CPU) and GeForce GTS 450 (GPU) with 4 GB RAM and 12 GB storage. For the recommended experience, you need a Core i5-4xxx and GeForce GTX 770 with 8 GB RAM. Your Ryzen Embedded V3C14 and GeForce RTX 4090 both exceed the recommended specs, so you're well-positioned for a great experience.

6How accurate are these Civilization VI FPS estimates for the Ryzen Embedded V3C14 and GeForce RTX 4090?

These Civilization VI FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.