Garry's ModFPS onTurion 64 X2 TL-64&GeForce RTX 4090

Garry's Mod

A Source engine sandbox where performance depends entirely on the mods and contraptions you spawn. RAM errors are common on systems with only 4GB.

Garry's Mod - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low43 FPS
medium43 FPS
high43 FPS
ultra43 FPS
1440P
low43 FPS
medium43 FPS
high43 FPS
ultra42 FPS
4K
low43 FPS
medium43 FPS
high34 FPS
ultra23 FPS

Performance Report

Garry's Mod

GeForce RTX 4090 + Turion 64 X2 TL-64
🎮Visual Experience

At 1080p, performance runs at around 43 FPS. At 1440p, frame rates range from 42 to 43 FPS. At 4K, frame rates range from 23 to 43 FPS.

Official Requirements

The GeForce RTX 4090 is 1051% above the recommended GPU (GeForce GTX 750) for Garry's Mod. The Turion 64 X2 TL-64 is 42% below minimum CPU requirement.

⚙️FPS Ceiling Analysis

At lower resolutions (all 1080p settings, all 1440p settings, 4k (low/medium)), the Turion 64 X2 TL-64 sets the FPS ceiling. As graphical load increases at (4k ultra), the GeForce RTX 4090 becomes the FPS-limiting side. The FPS ceiling is closely matched at 4k high.

Performance Limiter Analysis

Turion 64 X2 TL-64|GeForce RTX 4090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 1080p low, the Turion 64 X2 TL-64 sets the ceiling at about 43 FPS, while the GeForce RTX 4090 could reach 130 FPS. In this scenario, the CPU limits the GPU potential by 67% (FPS gap: 87 FPS). Overall distribution: CPU limits 10/12 cells, GPU limits 1/12, balanced 1/12.

Verdict

CPU Limits GPU

Your Turion 64 X2 TL-64 is the limiting side in the heaviest mismatch. This means part of the GeForce RTX 4090 rendering potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowCPU Limits GPU 67%
MediumCPU Limits GPU 57%
HighCPU Limits GPU 39%
UltraCPU Limits GPU 19%
1440p (2K QHD)
LowCPU Limits GPU 56%
MediumCPU Limits GPU 44%
HighCPU Limits GPU 39%
UltraCPU Limits GPU 17%
4K (Ultra HD)
LowCPU Limits GPU 32%
MediumCPU Limits GPU 26%
HighBalanced
UltraGPU Limits CPU 33%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

Garry's Mod Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Turion 64 X2 TL-64
cpu icon
1,726
Your Score
MinimumPentium 4
RecommendedCore i5
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce 6 series
RecommendedGeForce GTX 750

Your hardware is below minimum requirements. CPU is the limiting factor (42% below minimum). Expect performance issues. Low settings recommended.

CPU

-87%vsrecommended

GPU

+1051%vsrecommended

CPU

-42%vsminimum

GPU

+11449%vsminimum

Minimum Requirements
Video Card: GeForce 6 series
Processor: Pentium 4
Memory: 4 GB
Disk Space: 5 GB
System: Windows 7
Recommended Requirements
Video Card: GeForce GTX 750
Processor: Core i5
Memory: 8 GB
Disk Space: 20 GB
System: Windows 10

Frequently Asked Questions

1Can the Turion 64 X2 TL-64 and GeForce RTX 4090 run Garry's Mod well?

The Turion 64 X2 TL-64 and GeForce RTX 4090 will struggle to run Garry's Mod at smooth framerates. At 1080p Ultra, you can expect around 43 FPS which is classified as "playable". Consider lowering settings or upgrading your hardware.

2Is there a more cost-effective setup to run Garry's Mod?

Price data is not currently available for this combination. In general, look for setups where the CPU and GPU are balanced — this ensures you're not overspending on one component that the other can't keep up with.

3Which component should I upgrade first to improve Garry's Mod performance?

For Garry's Mod, upgrading the CPU would have the biggest impact on performance. The Turion 64 X2 TL-64 is currently the limiting factor — the GeForce RTX 4090 has extra headroom that a faster processor could take advantage of. This is especially noticeable at 1080p where CPU performance matters more. CPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium. GPU fully utilized at: 4k ultra.

4Does this setup support Frame Generation for Garry's Mod?

Garry's Mod does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Garry's Mod?

Garry's Mod requires at minimum a Pentium 4 (CPU) and GeForce 6 series (GPU) with 4 GB RAM and 5 GB storage. For the recommended experience, you need a Core i5 and GeForce GTX 750 with 8 GB RAM. Your hardware falls below the minimum requirements for this game, which may result in poor performance.

6How accurate are these Garry's Mod FPS estimates for the Turion 64 X2 TL-64 and GeForce RTX 4090?

These Garry's Mod FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.