Rainbow Six SiegeFPS onXeon 6315P&GeForce RTX 4090

Rainbow Six Siege

This tactical shooter uses the AnvilNext 2.0 engine and features procedural environmental destruction, which can be taxing on the CPU. The Vulkan API helps older hardware maintain performance by better utilizing available resources. Siege is sensitive to RAM speed and latency. The HD Texture Pack can push VRAM usage over 6GB, so cards with 8GB or more are recommended for the best visual experience at 1080p or 1440p.

Rainbow Six Siege - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low206 FPS
medium168 FPS
high102 FPS
ultra66 FPS
1440P
low126 FPS
medium106 FPS
high61 FPS
ultra39 FPS
4K
low95 FPS
medium89 FPS
high51 FPS
ultra38 FPS

Performance Report

Rainbow Six Siege

GeForce RTX 4090 + Xeon 6315P
🎮Visual Experience

At 1080p, all quality settings exceed 66 FPS. At 1440p, frame rates range from 39 to 126 FPS. At 4K, frame rates range from 38 to 95 FPS.

Official Requirements

The GeForce RTX 4090 is 611% above the recommended GPU (GeForce GTX 670) for Rainbow Six Siege. The Xeon 6315P is 78% above the recommended CPU (Core i5-2500K).

⚙️FPS Ceiling Analysis

The Xeon 6315P sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the GeForce RTX 4090 still has headroom.

💰Value Analysis

Approximated average price on current market:

GeForce RTX 4090:$1649(updated 2/6/2026)
Official Launch Price: $1599
Xeon 6315P:$160(updated 2/11/2026)
Official Launch Price: $1166

Combo price: $1809. At 1080p Ultra, this combo delivers 66 FPS, equivalent to 0.04 FPS per dollar.

ResolutionLowMediumHighUltra
1080p0.114 fps/$0.093 fps/$0.056 fps/$0.036 fps/$
1440p0.070 fps/$0.059 fps/$0.034 fps/$0.022 fps/$
4k0.053 fps/$0.049 fps/$0.028 fps/$0.021 fps/$

* Table values represent FPS per Dollar (higher is better)

Performance Limiter Analysis

Xeon 6315P|GeForce RTX 4090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 1440p ultra, the Xeon 6315P sets the ceiling at about 39 FPS, while the GeForce RTX 4090 could reach 450 FPS. In this scenario, the CPU limits the GPU potential by 91% (FPS gap: 411 FPS). Overall distribution: CPU limits 12/12 cells, GPU limits 0/12, balanced 0/12.

Verdict

CPU Limits GPU

Your Xeon 6315P is the limiting side in the heaviest mismatch. This means part of the GeForce RTX 4090 rendering potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowCPU Limits GPU 72%
MediumCPU Limits GPU 73%
HighCPU Limits GPU 80%
UltraCPU Limits GPU 86%
1440p (2K QHD)
LowCPU Limits GPU 80%
MediumCPU Limits GPU 82%
HighCPU Limits GPU 88%
UltraCPU Limits GPU 91%
4K (Ultra HD)
LowCPU Limits GPU 78%
MediumCPU Limits GPU 77%
HighCPU Limits GPU 86%
UltraCPU Limits GPU 87%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for Xeon 6315P and GeForce RTX 4090

1080p (Full HD)

Low
CPU74% - 89%
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GPU38% - 54%
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Medium
CPU74% - 89%
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GPU38% - 54%
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High
CPU40% - 68%
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GPU74% - 79%
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Ultra
CPU40% - 68%
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GPU74% - 79%
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1440p (2K QHD)

Low
CPU74% - 79%
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GPU39% - 56%
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Medium
CPU74% - 79%
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GPU39% - 56%
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High
CPU20% - 59%
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GPU78% - 81%
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Ultra
CPU20% - 59%
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GPU78% - 81%
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4K (Ultra HD)

Low
CPU74% - 79%
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GPU39% - 56%
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Medium
CPU74% - 79%
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GPU39% - 56%
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High
CPU20% - 59%
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GPU78% - 81%
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Ultra
CPU20% - 59%
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GPU78% - 81%
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Performance Summary

The Xeon 6315P + GeForce RTX 4090 pairing runs this title with CPU utilization between 20% and 89% and GPU utilization between 38% and 81%. Xeon 6315P stays in a controlled operating range, while GeForce RTX 4090 is utilized efficiently without persistent saturation. As resolution scales, average GPU load rises from 61% at 1080p to 64% at 4K, while CPU averages move from 68% to 58%.

Load Interpretation

The utilization pattern is relatively even. The GeForce RTX 4090 reaches 80% average at its highest-load preset, while the Xeon 6315P peaks at 82% average. This suggests a fairly controlled load distribution, but the actual FPS-limiting side should still be read from the limiter analysis above.

Resolution Scaling

At 1080p, averages sit around CPU 68% and GPU 61%. At 1440p, that shifts to CPU 58% and GPU 64%, and at 4K it reaches CPU 58% and GPU 64%. This shows that workload scaling is present on both components, with stronger pressure on the GPU.

Optimal Settings Recommendation

1440p (2K QHD) High is the most balanced preset based on this dataset. It runs around CPU 40% (20-59%) and GPU 80% (78-81%), which keeps GeForce RTX 4090 well utilized without constant max-out behavior while Xeon 6315P remains stable for consistent frame delivery.

Upgrade Insight

Current utilization does not show an urgent upgrade requirement for either component; the Xeon 6315P and GeForce RTX 4090 remain reasonably matched for this title.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Rainbow Six Siege Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Xeon 6315P
cpu icon
11,721
Your Score
MinimumCore i3-560
RecommendedCore i5-2500K
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce GTX 460
RecommendedGeForce GTX 670

Your CPU is 78% above and your GPU is 611% above the recommended specs. Ultra settings at 1080p, or High at 1440p/4K.

CPU

+78%vsrecommended

GPU

+611%vsrecommended

CPU

+418%vsminimum

GPU

+1575%vsminimum

Minimum Requirements
Video Card: GeForce GTX 460
Processor: Core i3-560
Memory: 6 GB
Disk Space: 61 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 670
Processor: Core i5-2500K
Memory: 8 GB
Disk Space: 61 GB (SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Xeon 6315P and GeForce RTX 4090 run Rainbow Six Siege well?

Yes, the Xeon 6315P paired with the GeForce RTX 4090 can run Rainbow Six Siege smoothly up to 1080p achieving around 66 FPS at Ultra quality. Your GPU is 611% above the recommended specs, and your CPU is 78% above the recommended requirements.

2Is there a more cost-effective setup to run Rainbow Six Siege?

This CPU + GPU combo costs approximately $1809 ($160 CPU + $1649 GPU (Rank #77 Value)). Since the CPU is the main limiting factor, investing in a stronger processor will improve your framerates and overall value. For example, the Xeon Platinum 8454H is a great upgrade option for around $6540 (Rank #1 for value).

3Which component should I upgrade first to improve Rainbow Six Siege performance?

For Rainbow Six Siege, upgrading the CPU would have the biggest impact on performance. The Xeon 6315P is currently the limiting factor — the GeForce RTX 4090 has extra headroom that a faster processor could take advantage of. This is especially noticeable at 1080p where CPU performance matters more. CPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Rainbow Six Siege?

Rainbow Six Siege does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Rainbow Six Siege?

Rainbow Six Siege requires at minimum a Core i3-560 (CPU) and GeForce GTX 460 (GPU) with 6 GB RAM and 61 GB storage. For the recommended experience, you need a Core i5-2500K and GeForce GTX 670 with 8 GB RAM. Your Xeon 6315P and GeForce RTX 4090 both exceed the recommended specs, so you're well-positioned for a great experience.

6How accurate are these Rainbow Six Siege FPS estimates for the Xeon 6315P and GeForce RTX 4090?

These Rainbow Six Siege FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.