Monster Hunter WildsFPS onXeon 6507P&GeForce RTX 4090

Monster Hunter Wilds

A heavy RE Engine title using advanced geometry and global illumination. It has sparked discussion by listing Frame Generation as a requirement for 60 FPS in its recommended specs. An SSD is mandatory.

Monster Hunter Wilds - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low87 FPS
medium72 FPS
high65 FPS
ultra53 FPS
1440P
low72 FPS
medium60 FPS
high52 FPS
ultra43 FPS
4K
low43 FPS
medium38 FPS
high33 FPS
ultra26 FPS

Performance Report

Monster Hunter Wilds

GeForce RTX 4090 + Xeon 6507P
🎮Visual Experience

At 1080p, frame rates range from 53 to 87 FPS depending on quality settings. At 1440p, frame rates range from 43 to 72 FPS. At 4K, frame rates range from 26 to 43 FPS.

Official Requirements

The GeForce RTX 4090 is 93% above the recommended GPU (GeForce RTX 2070 Super) for Monster Hunter Wilds. The Xeon 6507P is 60% above the recommended CPU (Core i5-11600K).

⚙️FPS Ceiling Analysis

The Xeon 6507P sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the GeForce RTX 4090 still has headroom.

Performance Limiter Analysis

Xeon 6507P|GeForce RTX 4090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 1080p medium, the Xeon 6507P sets the ceiling at about 72 FPS, while the GeForce RTX 4090 could reach 181 FPS. In this scenario, the CPU limits the GPU potential by 60% (FPS gap: 109 FPS). Overall distribution: CPU limits 12/12 cells, GPU limits 0/12, balanced 0/12.

Verdict

CPU Limits GPU

Your Xeon 6507P is the limiting side in the heaviest mismatch. This means part of the GeForce RTX 4090 rendering potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowCPU Limits GPU 59%
MediumCPU Limits GPU 60%
HighCPU Limits GPU 55%
UltraCPU Limits GPU 56%
1440p (2K QHD)
LowCPU Limits GPU 47%
MediumCPU Limits GPU 52%
HighCPU Limits GPU 51%
UltraCPU Limits GPU 52%
4K (Ultra HD)
LowCPU Limits GPU 58%
MediumCPU Limits GPU 60%
HighCPU Limits GPU 56%
UltraCPU Limits GPU 56%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for Xeon 6507P and GeForce RTX 4090

1080p (Full HD)

Low
CPU57% - 63%
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GPU57% - 87%
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Medium
CPU58% - 66%
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GPU67% - 94%
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High
CPU35% - 48%
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GPU89% - 99%
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Ultra
CPU35% - 47%
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GPU86% - 97%
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1440p (2K QHD)

Low
CPU32% - 44%
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GPU61% - 89%
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Medium
CPU33% - 46%
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GPU72% - 98%
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High
CPU21% - 43%
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GPU88% - 98%
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Ultra
CPU21% - 41%
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GPU84% - 96%
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4K (Ultra HD)

Low
CPU26% - 35%
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GPU64% - 90%
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Medium
CPU27% - 37%
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GPU79% - 98%
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High
CPU14% - 35%
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GPU96% - 100%
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Ultra
CPU14% - 34%
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GPU92% - 99%
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Performance Summary

The Xeon 6507P + GeForce RTX 4090 pairing runs this title with CPU utilization between 14% and 66% and GPU utilization between 57% and 100%. Xeon 6507P stays in a controlled operating range, while GeForce RTX 4090 carries most of the graphics load at heavier visual settings. As resolution scales, average GPU load rises from 85% at 1080p to 90% at 4K, while CPU averages move from 51% to 28%.

Load Interpretation

From a utilization perspective, this is a GPU-heavy load profile. At 4K (Ultra HD) High, the GeForce RTX 4090 averages 98% usage (96-100%), while the Xeon 6507P stays at 24% (14-35%). This shows the graphics pipeline is carrying most of the workload, but utilization alone does not define the FPS limiter.

Resolution Scaling

At 1080p, averages sit around CPU 51% and GPU 85%. At 1440p, that shifts to CPU 35% and GPU 86%, and at 4K it reaches CPU 28% and GPU 90%. This shows that workload scaling is present on both components, with stronger pressure on the GPU.

Optimal Settings Recommendation

4K (Ultra HD) Medium is the most balanced preset based on this dataset. It runs around CPU 32% (27-37%) and GPU 88% (79-98%), which keeps GeForce RTX 4090 well utilized without constant max-out behavior while Xeon 6507P remains stable for consistent frame delivery.

Upgrade Insight

Upgrade priority should be the GPU. The GeForce RTX 4090 reaches 98% average load at 4K (Ultra HD) High while the Xeon 6507P still has headroom, so a faster graphics card would deliver the largest uplift.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Monster Hunter Wilds Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Xeon 6507P
cpu icon
31,233
Your Score
MinimumCore i5-10600
RecommendedCore i5-11600K
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce GTX 1660 Super
RecommendedGeForce RTX 2070 Super

Your CPU is 60% above and your GPU is 93% above the recommended specs. Ultra settings at 1080p, or High at 1440p/4K.

CPU

+60%vsrecommended

GPU

+93%vsrecommended

CPU

+77%vsminimum

GPU

+183%vsminimum

Minimum Requirements
Processor: Core i5-10600
Memory: 16 GB
Disk Space: 140 GB (SSD)
System: Windows 10 64-bit
Recommended Requirements
Processor: Core i5-11600K
Memory: 16 GB
Disk Space: 140 GB (SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Xeon 6507P and GeForce RTX 4090 run Monster Hunter Wilds well?

The Xeon 6507P and GeForce RTX 4090 will struggle to run Monster Hunter Wilds at smooth framerates. At 1080p Ultra, you can expect around 53 FPS which is classified as "playable". Consider lowering settings or upgrading your hardware.

2Is there a more cost-effective setup to run Monster Hunter Wilds?

Price data is not currently available for this combination. In general, look for setups where the CPU and GPU are balanced — this ensures you're not overspending on one component that the other can't keep up with.

3Which component should I upgrade first to improve Monster Hunter Wilds performance?

For Monster Hunter Wilds, upgrading the CPU would have the biggest impact on performance. The Xeon 6507P is currently the limiting factor — the GeForce RTX 4090 has extra headroom that a faster processor could take advantage of. This is especially noticeable at 1080p where CPU performance matters more. CPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Monster Hunter Wilds?

Monster Hunter Wilds does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Monster Hunter Wilds?

Monster Hunter Wilds requires at minimum a Core i5-10600 (CPU) and GeForce GTX 1660 Super (GPU) with 16 GB RAM and 140 GB (SSD) storage. For the recommended experience, you need a Core i5-11600K and GeForce RTX 2070 Super with 16 GB RAM. Your Xeon 6507P and GeForce RTX 4090 both exceed the recommended specs, so you're well-positioned for a great experience.

6How accurate are these Monster Hunter Wilds FPS estimates for the Xeon 6507P and GeForce RTX 4090?

These Monster Hunter Wilds FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.