Naraka: BladepointFPS onXeon E-2374G&GeForce RTX 4090

Naraka: Bladepoint

Unlike shooters, Naraka focuses on melee combat with fluid animations. The game is visually dense and supports DLSS, which is vital for high frame rates at resolutions above 1080p. An SSD is critical for map loading, and 16GB of RAM is recommended for smooth gameplay.

Naraka: Bladepoint - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low315 FPS
medium233 FPS
high186 FPS
ultra165 FPS
1440P
low226 FPS
medium178 FPS
high138 FPS
ultra105 FPS
4K
low156 FPS
medium131 FPS
high101 FPS
ultra82 FPS

Performance Report

Naraka: Bladepoint

GeForce RTX 4090 + Xeon E-2374G
🎮Visual Experience

At 1080p, all quality settings exceed 165 FPS, suitable for 144Hz+ monitors. At 1440p, all settings exceed 105 FPS. At 4K, all settings exceed 82 FPS.

Official Requirements

The GeForce RTX 4090 is 279% above the recommended GPU (GeForce GTX 1060) for Naraka: Bladepoint. The Xeon E-2374G is 4% above the recommended CPU (Core i7-7700).

⚙️Bottleneck Analysis

The Xeon E-2374G determines the performance ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the GPU has headroom.

Performance Limiter Analysis

Xeon E-2374G|GeForce RTX 4090
📈Analysis

At 1080p high, the Xeon E-2374G sets the ceiling at about 187 FPS, while the GeForce RTX 4090 could reach 371 FPS. In this scenario, the CPU limits the GPU potential by 50% (FPS gap: 184 FPS). Overall distribution: CPU limits 12/12 cells, GPU limits 0/12, balanced 0/12.

Verdict

CPU Limits GPU

Your Xeon E-2374G is the limiting side in the heaviest mismatch. This means part of the GeForce RTX 4090 rendering potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowCPU Limits GPU 36%
MediumCPU Limits GPU 47%
HighCPU Limits GPU 50%
UltraCPU Limits GPU 45%
1440p (2K QHD)
LowCPU Limits GPU 27%
MediumCPU Limits GPU 40%
HighCPU Limits GPU 46%
UltraCPU Limits GPU 47%
4K (Ultra HD)
LowCPU Limits GPU 14%
MediumCPU Limits GPU 14%
HighCPU Limits GPU 24%
UltraCPU Limits GPU 30%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

Naraka: Bladepoint Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Xeon E-2374G
cpu icon
13,726
Your Score
MinimumCore i5-4460
RecommendedCore i7-7700
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce GTX 750 Ti
RecommendedGeForce GTX 1060

Your CPU is 4% above and your GPU is 279% above the recommended specs. High/Ultra at 1080p. Lower settings for higher resolutions.

CPU

+4%vsrecommended

GPU

+279%vsrecommended

CPU

+179%vsminimum

GPU

+877%vsminimum

Minimum Requirements
Video Card: GeForce GTX 750 Ti
Processor: Core i5-4460
Memory: 8 GB
Disk Space: 20 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 1060
Processor: Core i7-7700
Memory: 16 GB
Disk Space: 20 GB (SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Xeon E-2374G and GeForce RTX 4090 run Naraka: Bladepoint well?

Yes, the Xeon E-2374G paired with the GeForce RTX 4090 can run Naraka: Bladepoint smoothly up to 4k achieving around 82 FPS at Ultra quality. Your GPU is 279% above the recommended specs, and your CPU is 4% above the recommended requirements.

2Is there a more cost-effective setup to run Naraka: Bladepoint?

Price data is not currently available for this combination. In general, look for setups where the CPU and GPU are balanced — this ensures you're not overspending on one component that the other can't keep up with.

3Which component should I upgrade first to improve Naraka: Bladepoint performance?

For Naraka: Bladepoint, upgrading the CPU would have the biggest impact on performance. The Xeon E-2374G is currently the limiting factor — the GeForce RTX 4090 has extra headroom that a faster processor could take advantage of. This is especially noticeable at 1080p where CPU performance matters more. CPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Naraka: Bladepoint?

Naraka: Bladepoint does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Naraka: Bladepoint?

Naraka: Bladepoint requires at minimum a Core i5-4460 (CPU) and GeForce GTX 750 Ti (GPU) with 8 GB RAM and 20 GB storage. For the recommended experience, you need a Core i7-7700 and GeForce GTX 1060 with 16 GB RAM. Your Xeon E-2374G and GeForce RTX 4090 both exceed the recommended specs, so you're well-positioned for a great experience.

6How accurate are these Naraka: Bladepoint FPS estimates for the Xeon E-2374G and GeForce RTX 4090?

These Naraka: Bladepoint FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.