Rainbow Six SiegeFPS onXeon E3-1240 v5&GeForce RTX 4090

Rainbow Six Siege

This tactical shooter uses the AnvilNext 2.0 engine and features procedural environmental destruction, which can be taxing on the CPU. The Vulkan API helps older hardware maintain performance by better utilizing available resources. Siege is sensitive to RAM speed and latency. The HD Texture Pack can push VRAM usage over 6GB, so cards with 8GB or more are recommended for the best visual experience at 1080p or 1440p.

Rainbow Six Siege - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low206 FPS
medium206 FPS
high206 FPS
ultra206 FPS
1440P
low206 FPS
medium206 FPS
high187 FPS
ultra161 FPS
4K
low139 FPS
medium126 FPS
high100 FPS
ultra85 FPS

Performance Report

Rainbow Six Siege

GeForce RTX 4090 + Xeon E3-1240 v5
🎮Visual Experience

At 1080p, all quality settings exceed 206 FPS, suitable for 144Hz+ monitors. At 1440p, all settings exceed 161 FPS. At 4K, all settings exceed 85 FPS.

Official Requirements

The GeForce RTX 4090 is 611% above the recommended GPU (GeForce GTX 670) for Rainbow Six Siege. The Xeon E3-1240 v5 is 25% above the recommended CPU (Core i5-2500K).

⚙️FPS Ceiling Analysis

The Xeon E3-1240 v5 sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the GeForce RTX 4090 still has headroom.

Performance Limiter Analysis

Xeon E3-1240 v5|GeForce RTX 4090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 4k high, the Xeon E3-1240 v5 sets the ceiling at about 100 FPS, while the GeForce RTX 4090 could reach 358 FPS. In this scenario, the CPU limits the GPU potential by 72% (FPS gap: 258 FPS). Overall distribution: CPU limits 12/12 cells, GPU limits 0/12, balanced 0/12.

Verdict

CPU Limits GPU

Your Xeon E3-1240 v5 is the limiting side in the heaviest mismatch. This means part of the GeForce RTX 4090 rendering potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowCPU Limits GPU 71%
MediumCPU Limits GPU 66%
HighCPU Limits GPU 59%
UltraCPU Limits GPU 54%
1440p (2K QHD)
LowCPU Limits GPU 67%
MediumCPU Limits GPU 63%
HighCPU Limits GPU 64%
UltraCPU Limits GPU 64%
4K (Ultra HD)
LowCPU Limits GPU 68%
MediumCPU Limits GPU 68%
HighCPU Limits GPU 72%
UltraCPU Limits GPU 72%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for Xeon E3-1240 v5 and GeForce RTX 4090

1080p (Full HD)

Low
CPU95% - 100%
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GPU33% - 47%
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Medium
CPU95% - 100%
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GPU33% - 47%
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High
CPU40% - 69%
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GPU68% - 76%
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Ultra
CPU40% - 69%
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GPU68% - 76%
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1440p (2K QHD)

Low
CPU92% - 94%
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GPU32% - 53%
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Medium
CPU92% - 94%
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GPU32% - 53%
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High
CPU21% - 59%
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GPU67% - 80%
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Ultra
CPU21% - 59%
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GPU67% - 80%
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4K (Ultra HD)

Low
CPU92% - 94%
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GPU32% - 53%
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Medium
CPU92% - 94%
<>
GPU32% - 53%
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High
CPU21% - 59%
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GPU67% - 80%
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Ultra
CPU21% - 59%
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GPU67% - 80%
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Performance Summary

The Xeon E3-1240 v5 + GeForce RTX 4090 pairing runs this title with CPU utilization between 21% and 100% and GPU utilization between 32% and 80%. Xeon E3-1240 v5 reaches high load in heavier scenarios, while GeForce RTX 4090 is utilized efficiently without persistent saturation. As resolution scales, average GPU load rises from 56% at 1080p to 58% at 4K, while CPU averages move from 76% to 67%.

Load Interpretation

From a utilization perspective, this is a CPU-heavy load profile. At 1080p (Full HD) Low, the Xeon E3-1240 v5 reaches 98% average load (95-100%), while the GeForce RTX 4090 remains comparatively lower at 40% (33-47%). This points to heavier CPU-side frame preparation work, but utilization alone does not define the FPS limiter.

Resolution Scaling

At 1080p, averages sit around CPU 76% and GPU 56%. At 1440p, that shifts to CPU 67% and GPU 58%, and at 4K it reaches CPU 67% and GPU 58%. This shows that workload scaling is present on both components, with stronger pressure on the GPU.

Optimal Settings Recommendation

1440p (2K QHD) High is the most balanced preset based on this dataset. It runs around CPU 40% (21-59%) and GPU 74% (67-80%), which keeps GeForce RTX 4090 well utilized without constant max-out behavior while Xeon E3-1240 v5 remains stable for consistent frame delivery.

Upgrade Insight

Upgrade priority should be the CPU. The Xeon E3-1240 v5 reaches 98% average load at 1080p (Full HD) Low while the GeForce RTX 4090 remains comparatively underutilized, so a faster processor would improve frame-time consistency and top-end FPS.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Rainbow Six Siege Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Xeon E3-1240 v5
cpu icon
8,258
Your Score
MinimumCore i3-560
RecommendedCore i5-2500K
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce GTX 460
RecommendedGeForce GTX 670

Your CPU is 25% above and your GPU is 611% above the recommended specs. High/Ultra at 1080p. Lower settings for higher resolutions.

CPU

+25%vsrecommended

GPU

+611%vsrecommended

CPU

+265%vsminimum

GPU

+1575%vsminimum

Minimum Requirements
Video Card: GeForce GTX 460
Processor: Core i3-560
Memory: 6 GB
Disk Space: 61 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 670
Processor: Core i5-2500K
Memory: 8 GB
Disk Space: 61 GB (SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Xeon E3-1240 v5 and GeForce RTX 4090 run Rainbow Six Siege well?

Yes, the Xeon E3-1240 v5 paired with the GeForce RTX 4090 can run Rainbow Six Siege smoothly up to 4k achieving around 85 FPS at Ultra quality. Your GPU is 611% above the recommended specs, and your CPU is 25% above the recommended requirements.

2Is there a more cost-effective setup to run Rainbow Six Siege?

Price data is not currently available for this combination. In general, look for setups where the CPU and GPU are balanced — this ensures you're not overspending on one component that the other can't keep up with.

3Which component should I upgrade first to improve Rainbow Six Siege performance?

For Rainbow Six Siege, upgrading the CPU would have the biggest impact on performance. The Xeon E3-1240 v5 is currently the limiting factor — the GeForce RTX 4090 has extra headroom that a faster processor could take advantage of. This is especially noticeable at 1080p where CPU performance matters more. CPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Rainbow Six Siege?

Rainbow Six Siege does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Rainbow Six Siege?

Rainbow Six Siege requires at minimum a Core i3-560 (CPU) and GeForce GTX 460 (GPU) with 6 GB RAM and 61 GB storage. For the recommended experience, you need a Core i5-2500K and GeForce GTX 670 with 8 GB RAM. Your Xeon E3-1240 v5 and GeForce RTX 4090 both exceed the recommended specs, so you're well-positioned for a great experience.

6How accurate are these Rainbow Six Siege FPS estimates for the Xeon E3-1240 v5 and GeForce RTX 4090?

These Rainbow Six Siege FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.