Team Fortress 2FPS onXeon E5-2623 v4&GeForce RTX 4090

Team Fortress 2

A Valve classic that depends heavily on single-thread clock speed. It runs well on older hardware but benefits from a fast CPU.

Team Fortress 2 - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low172 FPS
medium172 FPS
high172 FPS
ultra172 FPS
1440P
low172 FPS
medium172 FPS
high172 FPS
ultra172 FPS
4K
low172 FPS
medium172 FPS
high172 FPS
ultra172 FPS

Performance Report

Team Fortress 2

GeForce RTX 4090 + Xeon E5-2623 v4
🎮Visual Experience

At 1080p, all quality settings exceed 172 FPS, suitable for 144Hz+ monitors. At 1440p, all settings exceed 172 FPS. At 4K, all settings exceed 172 FPS.

Official Requirements

The GeForce RTX 4090 is 13367% above the recommended GPU (GeForce 8600 GT) for Team Fortress 2. The Xeon E5-2623 v4 is 213% above the recommended CPU (Core 2 Duo).

⚙️FPS Ceiling Analysis

The Xeon E5-2623 v4 sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the GeForce RTX 4090 still has headroom.

Performance Limiter Analysis

Xeon E5-2623 v4|GeForce RTX 4090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 1080p low, the Xeon E5-2623 v4 sets the ceiling at about 172 FPS, while the GeForce RTX 4090 could reach 700 FPS. In this scenario, the CPU limits the GPU potential by 75% (FPS gap: 528 FPS). Overall distribution: CPU limits 12/12 cells, GPU limits 0/12, balanced 0/12.

Verdict

CPU Limits GPU

Your Xeon E5-2623 v4 is the limiting side in the heaviest mismatch. This means part of the GeForce RTX 4090 rendering potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowCPU Limits GPU 75%
MediumCPU Limits GPU 71%
HighCPU Limits GPU 66%
UltraCPU Limits GPU 62%
1440p (2K QHD)
LowCPU Limits GPU 75%
MediumCPU Limits GPU 71%
HighCPU Limits GPU 66%
UltraCPU Limits GPU 62%
4K (Ultra HD)
LowCPU Limits GPU 75%
MediumCPU Limits GPU 71%
HighCPU Limits GPU 66%
UltraCPU Limits GPU 60%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for Xeon E5-2623 v4 and GeForce RTX 4090

1080p (Full HD)

Low
CPU93% - 98%
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GPU16% - 20%
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Medium
CPU47% - 68%
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GPU24% - 24%
High
CPU45% - 65%
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GPU30% - 33%
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Ultra
CPU46% - 65%
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GPU30% - 36%
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1440p (2K QHD)

Low
CPU90% - 98%
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GPU37% - 42%
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Medium
CPU44% - 69%
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GPU46% - 47%
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High
CPU41% - 66%
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GPU48% - 52%
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Ultra
CPU42% - 65%
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GPU48% - 55%
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4K (Ultra HD)

Low
CPU90% - 98%
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GPU50% - 60%
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Medium
CPU43% - 69%
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GPU59% - 66%
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High
CPU41% - 66%
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GPU62% - 70%
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Ultra
CPU42% - 65%
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GPU62% - 73%
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Performance Summary

The Xeon E5-2623 v4 + GeForce RTX 4090 pairing runs this title with CPU utilization between 41% and 98% and GPU utilization between 16% and 73%. Xeon E5-2623 v4 reaches high load in heavier scenarios, while GeForce RTX 4090 is utilized efficiently without persistent saturation. As resolution scales, average GPU load rises from 27% at 1080p to 63% at 4K, while CPU averages move from 66% to 65%.

Load Interpretation

From a utilization perspective, this is a CPU-heavy load profile. At 1080p (Full HD) Low, the Xeon E5-2623 v4 reaches 96% average load (93-98%), while the GeForce RTX 4090 remains comparatively lower at 18% (16-20%). This points to heavier CPU-side frame preparation work, but utilization alone does not define the FPS limiter.

Resolution Scaling

At 1080p, averages sit around CPU 66% and GPU 27%. At 1440p, that shifts to CPU 65% and GPU 47%, and at 4K it reaches CPU 65% and GPU 63%. This shows that GPU demand scales sharply with resolution while CPU load remains comparatively stable.

Optimal Settings Recommendation

4K (Ultra HD) Ultra is the most balanced preset based on this dataset. It runs around CPU 54% (42-65%) and GPU 68% (62-73%), which keeps GeForce RTX 4090 well utilized without constant max-out behavior while Xeon E5-2623 v4 remains stable for consistent frame delivery.

Upgrade Insight

Upgrade priority should be the CPU. The Xeon E5-2623 v4 reaches 96% average load at 1080p (Full HD) Low while the GeForce RTX 4090 remains comparatively underutilized, so a faster processor would improve frame-time consistency and top-end FPS.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Team Fortress 2 Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Xeon E5-2623 v4
cpu icon
6,868
Your Score
MinimumPentium 4 (3.0 GHz)
RecommendedCore 2 Duo
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce 6 series
RecommendedGeForce 8600 GT

Your CPU is 213% above and your GPU is 13367% above the recommended specs. Ultra settings at 1080p, or High at 1440p/4K.

CPU

+213%vsrecommended

GPU

+13367%vsrecommended

CPU

+129%vsminimum

GPU

+2422%vsminimum

Minimum Requirements
Video Card: GeForce 6 series
Memory: 1 GB
Disk Space: 15 GB
System: Windows 7
Recommended Requirements
Video Card: GeForce 8600 GT
Processor: Core 2 Duo
Memory: 2 GB
Disk Space: 15 GB
System: Windows 10

Frequently Asked Questions

1Can the Xeon E5-2623 v4 and GeForce RTX 4090 run Team Fortress 2 well?

Yes, the Xeon E5-2623 v4 paired with the GeForce RTX 4090 can run Team Fortress 2 smoothly up to 4k achieving around 172 FPS at Ultra quality. Your GPU is 13367% above the recommended specs, and your CPU is 213% above the recommended requirements.

2Is there a more cost-effective setup to run Team Fortress 2?

Price data is not currently available for this combination. In general, look for setups where the CPU and GPU are balanced — this ensures you're not overspending on one component that the other can't keep up with.

3Which component should I upgrade first to improve Team Fortress 2 performance?

For Team Fortress 2, upgrading the CPU would have the biggest impact on performance. The Xeon E5-2623 v4 is currently the limiting factor — the GeForce RTX 4090 has extra headroom that a faster processor could take advantage of. This is especially noticeable at 1080p where CPU performance matters more. CPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Team Fortress 2?

Team Fortress 2 does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Team Fortress 2?

Team Fortress 2 requires at minimum a Pentium 4 (3.0 GHz) (CPU) and GeForce 6 series (GPU) with 1 GB RAM and 15 GB storage. For the recommended experience, you need a Core 2 Duo and GeForce 8600 GT with 2 GB RAM. Your Xeon E5-2623 v4 and GeForce RTX 4090 both exceed the recommended specs, so you're well-positioned for a great experience.

6How accurate are these Team Fortress 2 FPS estimates for the Xeon E5-2623 v4 and GeForce RTX 4090?

These Team Fortress 2 FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.