ValorantFPS onXeon E5-2663 V3&GeForce RTX 4090

Valorant

Riot Games designed Valorant to run on a wide range of hardware by heavily modifying Unreal Engine 4. The game is intentionally CPU-bound to ensure competitive integrity, prioritizing visual clarity over heavy effects. However, Windows 11 users should note the TPM 2.0 and Secure Boot requirements for the Vanguard anti-cheat, which necessitates relatively modern hardware (Intel 8th Gen / Ryzen 2000 or newer) despite the game's low graphical demands. For those aiming for a stable 360 FPS, high CPU clock speeds and low-latency RAM are key.

Valorant - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low294 FPS
medium294 FPS
high294 FPS
ultra294 FPS
1440P
low294 FPS
medium294 FPS
high294 FPS
ultra294 FPS
4K
low294 FPS
medium294 FPS
high276 FPS
ultra216 FPS

Performance Report

Valorant

GeForce RTX 4090 + Xeon E5-2663 V3
🎮Visual Experience

At 1080p, all quality settings exceed 294 FPS, suitable for 144Hz+ monitors. At 1440p, all settings exceed 294 FPS. At 4K, all settings exceed 216 FPS.

Official Requirements

The GeForce RTX 4090 is 500% above the recommended GPU (GeForce GTX 1050 Ti) for Valorant. The Xeon E5-2663 V3 is 84% above the recommended CPU (Core i3-4150).

⚙️FPS Ceiling Analysis

The Xeon E5-2663 V3 sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the GeForce RTX 4090 still has headroom.

Performance Limiter Analysis

Xeon E5-2663 V3|GeForce RTX 4090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 1080p low, the Xeon E5-2663 V3 sets the ceiling at about 294 FPS, while the GeForce RTX 4090 could reach 700 FPS. In this scenario, the CPU limits the GPU potential by 58% (FPS gap: 406 FPS). Overall distribution: CPU limits 12/12 cells, GPU limits 0/12, balanced 0/12.

Verdict

CPU Limits GPU

Your Xeon E5-2663 V3 is the limiting side in the heaviest mismatch. This means part of the GeForce RTX 4090 rendering potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowCPU Limits GPU 58%
MediumCPU Limits GPU 51%
HighCPU Limits GPU 41%
UltraCPU Limits GPU 35%
1440p (2K QHD)
LowCPU Limits GPU 55%
MediumCPU Limits GPU 51%
HighCPU Limits GPU 41%
UltraCPU Limits GPU 35%
4K (Ultra HD)
LowCPU Limits GPU 46%
MediumCPU Limits GPU 42%
HighCPU Limits GPU 41%
UltraCPU Limits GPU 45%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for Xeon E5-2663 V3 and GeForce RTX 4090

1080p (Full HD)

Low
CPU79% - 93%
<>
GPU26% - 27%
<>
Medium
CPU79% - 93%
<>
GPU26% - 27%
<>
High
CPU77% - 85%
<>
GPU26% - 36%
<>
Ultra
CPU58% - 74%
<>
GPU29% - 38%
<>

1440p (2K QHD)

Low
CPU80% - 95%
<>
GPU30% - 30%
Medium
CPU80% - 95%
<>
GPU30% - 30%
High
CPU80% - 88%
<>
GPU30% - 40%
<>
Ultra
CPU57% - 75%
<>
GPU27% - 37%
<>

4K (Ultra HD)

Low
CPU80% - 94%
<>
GPU28% - 31%
<>
Medium
CPU80% - 94%
<>
GPU28% - 31%
<>
High
CPU80% - 88%
<>
GPU31% - 37%
<>
Ultra
CPU57% - 75%
<>
GPU27% - 35%
<>

Performance Summary

The Xeon E5-2663 V3 + GeForce RTX 4090 pairing runs this title with CPU utilization between 57% and 95% and GPU utilization between 26% and 40%. Xeon E5-2663 V3 reaches high load in heavier scenarios, while GeForce RTX 4090 is utilized efficiently without persistent saturation. As resolution scales, average GPU load rises from 29% at 1080p to 31% at 4K, while CPU averages move from 80% to 81%.

Load Interpretation

From a utilization perspective, this is a CPU-heavy load profile. At 1440p (2K QHD) Low, the Xeon E5-2663 V3 reaches 88% average load (80-95%), while the GeForce RTX 4090 remains comparatively lower at 30% (30-30%). This points to heavier CPU-side frame preparation work, but utilization alone does not define the FPS limiter.

Resolution Scaling

At 1080p, averages sit around CPU 80% and GPU 29%. At 1440p, that shifts to CPU 82% and GPU 32%, and at 4K it reaches CPU 81% and GPU 31%. This shows that workload scaling is limited, which can indicate engine-side constraints.

Optimal Settings Recommendation

1080p (Full HD) Ultra is the most balanced preset based on this dataset. It runs around CPU 66% (58-74%) and GPU 34% (29-38%), which keeps GeForce RTX 4090 well utilized without constant max-out behavior while Xeon E5-2663 V3 remains stable for consistent frame delivery.

Upgrade Insight

Upgrade priority should be the CPU. The Xeon E5-2663 V3 reaches 88% average load at 1440p (2K QHD) Low while the GeForce RTX 4090 remains comparatively underutilized, so a faster processor would improve frame-time consistency and top-end FPS.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Valorant Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Xeon E5-2663 V3
cpu icon
11,777
Your Score
MinimumCore 2 Duo E8400
RecommendedCore i3-4150
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce GT 730
RecommendedGeForce GTX 1050 Ti

Your CPU is 84% above and your GPU is 500% above the recommended specs. Ultra settings at 1080p, or High at 1440p/4K.

CPU

+84%vsrecommended

GPU

+500%vsrecommended

CPU

+187%vsminimum

GPU

+2484%vsminimum

Minimum Requirements
Video Card: GeForce GT 730
Processor: Core 2 Duo E8400
Memory: 4 GB
Disk Space: 23 GB
System: Windows 10 64-bit
Recommended Requirements
Processor: Core i3-4150
Memory: 8 GB
Disk Space: 23 GB (SSD)
System: Windows 11 64-bit

Frequently Asked Questions

1Can the Xeon E5-2663 V3 and GeForce RTX 4090 run Valorant well?

Yes, the Xeon E5-2663 V3 paired with the GeForce RTX 4090 can run Valorant smoothly up to 4k achieving around 216 FPS at Ultra quality. Your GPU is 500% above the recommended specs, and your CPU is 84% above the recommended requirements.

2Is there a more cost-effective setup to run Valorant?

Price data is not currently available for this combination. In general, look for setups where the CPU and GPU are balanced — this ensures you're not overspending on one component that the other can't keep up with.

3Which component should I upgrade first to improve Valorant performance?

For Valorant, upgrading the CPU would have the biggest impact on performance. The Xeon E5-2663 V3 is currently the limiting factor — the GeForce RTX 4090 has extra headroom that a faster processor could take advantage of. This is especially noticeable at 1080p where CPU performance matters more. CPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Valorant?

Valorant does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Valorant?

Valorant requires at minimum a Core 2 Duo E8400 (CPU) and GeForce GT 730 (GPU) with 4 GB RAM and 23 GB storage. For the recommended experience, you need a Core i3-4150 and GeForce GTX 1050 Ti with 8 GB RAM. Your Xeon E5-2663 V3 and GeForce RTX 4090 both exceed the recommended specs, so you're well-positioned for a great experience.

6How accurate are these Valorant FPS estimates for the Xeon E5-2663 V3 and GeForce RTX 4090?

These Valorant FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.