Civilization VIFPS onXeon E5-2676 V3&GeForce RTX 4090

Civilization VI

The standard for turn-time benchmarks. Late-game turns require huge CPU throughput to process AI moves. High-resolution textures also demand a fair amount of VRAM.

Performance Report

Civilization VI

GeForce RTX 4090 + Xeon E5-2676 V3
🎮Visual Experience

✅Official Requirements

The GeForce RTX 4090 is 539% above the recommended GPU (GeForce GTX 770) for Civilization VI. The Xeon E5-2676 V3 is 122% above the recommended CPU (Core i5-4xxx).

✅FPS Ceiling Analysis

No major FPS-ceiling mismatch detected. The GeForce RTX 4090 and Xeon E5-2676 V3 stay close in effective frame-generation ceiling across the tested resolutions and quality settings.

💰Value Analysis

📊Predicted Hardware Utilization for Xeon E5-2676 V3 and GeForce RTX 4090

1080p (Full HD)

Low
CPU50% - 66%
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GPU30% - 56%
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Medium
CPU50% - 66%
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GPU30% - 56%
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High
CPU51% - 65%
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GPU46% - 68%
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Ultra
CPU51% - 65%
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GPU46% - 68%
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1440p (2K QHD)

Low
CPU50% - 66%
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GPU38% - 76%
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Medium
CPU50% - 66%
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GPU38% - 76%
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High
CPU51% - 65%
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GPU64% - 94%
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Ultra
CPU51% - 65%
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GPU64% - 94%
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4K (Ultra HD)

Low
CPU56% - 61%
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GPU74% - 95%
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Medium
CPU56% - 61%
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GPU74% - 95%
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High
CPU57% - 59%
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GPU97% - 100%
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Ultra
CPU57% - 59%
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GPU97% - 100%
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Performance Summary

The Xeon E5-2676 V3 + GeForce RTX 4090 pairing runs this title with CPU utilization between 50% and 66% and GPU utilization between 30% and 100%. Xeon E5-2676 V3 keeps significant headroom across presets, while GeForce RTX 4090 carries most of the graphics load at heavier visual settings. As resolution scales, average GPU load rises from 50% at 1080p to 91% at 4K, while CPU averages move from 58% to 58%.

Load Interpretation

From a utilization perspective, this is a GPU-heavy load profile. At 4K (Ultra HD) High, the GeForce RTX 4090 averages 98% usage (97-100%), while the Xeon E5-2676 V3 stays at 58% (57-59%). This shows the graphics pipeline is carrying most of the workload, but utilization alone does not define the FPS limiter.

Resolution Scaling

At 1080p, averages sit around CPU 58% and GPU 50%. At 1440p, that shifts to CPU 58% and GPU 68%, and at 4K it reaches CPU 58% and GPU 91%. This shows that GPU demand scales sharply with resolution while CPU load remains comparatively stable.

Optimal Settings Recommendation

4K (Ultra HD) Low is the most balanced preset based on this dataset. It runs around CPU 58% (56-61%) and GPU 84% (74-95%), which keeps GeForce RTX 4090 well utilized without constant max-out behavior while Xeon E5-2676 V3 remains stable for consistent frame delivery.

Upgrade Insight

Upgrade priority should be the GPU. The GeForce RTX 4090 reaches 98% average load at 4K (Ultra HD) High while the Xeon E5-2676 V3 still has headroom, so a faster graphics card would deliver the largest uplift.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Civilization VI Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Xeon E5-2676 V3
cpu icon
13,178
Your Score
MinimumCore i3-2120
RecommendedCore i5-4xxx
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce GTS 450
RecommendedGeForce GTX 770

Your CPU is 122% above and your GPU is 539% above the recommended specs. Ultra settings at 1080p, or High at 1440p/4K.

CPU

+122%vsrecommended

GPU

+539%vsrecommended

CPU

+566%vsminimum

GPU

+2751%vsminimum

Minimum Requirements
Video Card: GeForce GTS 450
Processor: Core i3-2120
Memory: 4 GB
Disk Space: 12 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 770
Processor: Core i5-4xxx
Memory: 8 GB
Disk Space: 16 GB
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Xeon E5-2676 V3 and GeForce RTX 4090 run Civilization VI well?

The Xeon E5-2676 V3 and GeForce RTX 4090 will struggle to run Civilization VI at smooth framerates.

2Is there a more cost-effective setup to run Civilization VI?

This CPU + GPU combo costs approximately $1685 ($36 CPU (Rank #524 Value) + $1649 GPU (Rank #77 Value)). This is a well-balanced setup, meaning you're getting good value from both components without significant waste.

3Which component should I upgrade first to improve Civilization VI performance?

This setup is already well-balanced for Civilization VI. No significant bottleneck - CPU and GPU are well matched across all settings. Both the Xeon E5-2676 V3 and GeForce RTX 4090 complement each other effectively, so upgrading either component individually would yield diminishing returns. If you want more FPS, you'd benefit most from upgrading both CPU and GPU together.

4Does this setup support Frame Generation for Civilization VI?

Civilization VI does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Civilization VI?

Civilization VI requires at minimum a Core i3-2120 (CPU) and GeForce GTS 450 (GPU) with 4 GB RAM and 12 GB storage. For the recommended experience, you need a Core i5-4xxx and GeForce GTX 770 with 8 GB RAM. Your Xeon E5-2676 V3 and GeForce RTX 4090 both exceed the recommended specs, so you're well-positioned for a great experience.

6How accurate are these Civilization VI FPS estimates for the Xeon E5-2676 V3 and GeForce RTX 4090?

These Civilization VI FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.