DeadlockFPS onXeon E5-2689&GeForce RTX 4090

Deadlock

Valve's new MOBA/Shooter hybrid. It has higher requirements than Dota 2, with 16GB of RAM recommended for a smooth experience.

Deadlock - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low248 FPS
medium248 FPS
high218 FPS
ultra186 FPS
1440P
low248 FPS
medium247 FPS
high215 FPS
ultra177 FPS
4K
low157 FPS
medium127 FPS
high114 FPS
ultra87 FPS

Performance Report

Deadlock

GeForce RTX 4090 + Xeon E5-2689
🎮Visual Experience

At 1080p, all quality settings exceed 186 FPS, suitable for 144Hz+ monitors. At 1440p, all settings exceed 177 FPS. At 4K, all settings exceed 87 FPS.

Official Requirements

The GeForce RTX 4090 is 279% above the recommended GPU (GeForce GTX 1060) for Deadlock. The Xeon E5-2689 is 25% below recommended, but 55% above minimum.

⚙️FPS Ceiling Analysis

At lower resolutions (1080p low, 1440p low), the Xeon E5-2689 sets the FPS ceiling. As graphical load increases at (4k low), the GeForce RTX 4090 becomes the FPS-limiting side. The FPS ceiling is closely matched at 1080p (medium/high/ultra), 1440p (medium/high/ultra), 4k (medium/high/ultra).

💰Value Analysis

Approximated average price on current market:

GeForce RTX 4090:$1649(updated 2/6/2026)
Official Launch Price: $1599
Xeon E5-2689:$18(updated 2/11/2026)
Official Launch Price: $1800

Combo price: $1667. At 1080p Ultra, this combo delivers 186 FPS, equivalent to 0.11 FPS per dollar.

ResolutionLowMediumHighUltra
1080p0.149 fps/$0.149 fps/$0.131 fps/$0.112 fps/$
1440p0.149 fps/$0.148 fps/$0.129 fps/$0.106 fps/$
4k0.094 fps/$0.076 fps/$0.068 fps/$0.052 fps/$

* Table values represent FPS per Dollar (higher is better)

Performance Limiter Analysis

Xeon E5-2689|GeForce RTX 4090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 1080p low, the Xeon E5-2689 sets the ceiling at about 248 FPS, while the GeForce RTX 4090 could reach 286 FPS. In this scenario, the CPU limits the GPU potential by 13% (FPS gap: 38 FPS). Overall distribution: CPU limits 2/12 cells, GPU limits 1/12, balanced 9/12.

Verdict

Well Balanced

The Xeon E5-2689 and GeForce RTX 4090 stay close in effective frame-generation ceiling across most presets, so neither side consistently suppresses the other by a large margin.

🧩Detailed Breakdown
1080p (Full HD)
LowCPU Limits GPU 13%
MediumBalanced
HighBalanced
UltraBalanced
1440p (2K QHD)
LowCPU Limits GPU 7%
MediumBalanced
HighBalanced
UltraBalanced
4K (Ultra HD)
LowGPU Limits CPU 10%
MediumBalanced
HighBalanced
UltraBalanced
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

📊Predicted Hardware Utilization for Xeon E5-2689 and GeForce RTX 4090

1080p (Full HD)

Low
CPU79% - 99%
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GPU43% - 73%
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Medium
CPU79% - 99%
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GPU43% - 74%
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High
CPU44% - 84%
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GPU43% - 75%
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Ultra
CPU44% - 85%
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GPU43% - 74%
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1440p (2K QHD)

Low
CPU62% - 84%
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GPU47% - 80%
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Medium
CPU61% - 82%
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GPU47% - 81%
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High
CPU32% - 70%
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GPU47% - 82%
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Ultra
CPU32% - 70%
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GPU49% - 82%
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4K (Ultra HD)

Low
CPU58% - 66%
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GPU61% - 89%
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Medium
CPU57% - 66%
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GPU61% - 90%
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High
CPU28% - 57%
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GPU62% - 90%
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Ultra
CPU28% - 57%
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GPU63% - 91%
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Performance Summary

The Xeon E5-2689 + GeForce RTX 4090 pairing runs this title with CPU utilization between 28% and 99% and GPU utilization between 43% and 91%. Xeon E5-2689 reaches high load in heavier scenarios, while GeForce RTX 4090 is utilized efficiently without persistent saturation. As resolution scales, average GPU load rises from 58% at 1080p to 76% at 4K, while CPU averages move from 77% to 52%.

Load Interpretation

From a utilization perspective, this is a CPU-heavy load profile. At 1080p (Full HD) Low, the Xeon E5-2689 reaches 89% average load (79-99%), while the GeForce RTX 4090 remains comparatively lower at 58% (43-73%). This points to heavier CPU-side frame preparation work, but utilization alone does not define the FPS limiter.

Resolution Scaling

At 1080p, averages sit around CPU 77% and GPU 58%. At 1440p, that shifts to CPU 62% and GPU 65%, and at 4K it reaches CPU 52% and GPU 76%. This shows that workload scaling is present on both components, with stronger pressure on the GPU.

Optimal Settings Recommendation

4K (Ultra HD) Ultra is the most balanced preset based on this dataset. It runs around CPU 42% (28-57%) and GPU 77% (63-91%), which keeps GeForce RTX 4090 well utilized without constant max-out behavior while Xeon E5-2689 remains stable for consistent frame delivery.

Upgrade Insight

Upgrade priority should be the CPU. The Xeon E5-2689 reaches 89% average load at 1080p (Full HD) Low while the GeForce RTX 4090 remains comparatively underutilized, so a faster processor would improve frame-time consistency and top-end FPS.

Understanding Hardware Utilization: These percentages represent how much of your component's maximum processing power is actively being used during gameplay. They describe hardware load, but they do not directly tell you which component sets the FPS ceiling.

Important: a CPU or GPU can still be the FPS limiter without reaching 100% utilization. Two processors can both show 40% usage and still deliver very different frame rates, depending on per-core speed, cache, engine threading, driver overhead, and frame preparation efficiency.

  • High GPU Load: You typically want to see High GPU Utilization (90%+) and moderate CPU usage when visual settings are heavy. This indicates the graphics pipeline is under strong load, but the exact FPS limiter should still be confirmed by the FPS ceiling analysis.
  • High CPU Load: If you see High CPU Utilization (85%+) paired with lower GPU utilization, the processor is handling a disproportionate share of frame preparation and game logic. That can point to CPU-side pressure, but it should not be treated as a direct replacement for FPS ceiling analysis.
  • Low CPU and GPU Load: If both CPU and GPU utilization are relatively low, it means the hardware is waiting on something else. This could be a game engine limitation, poorly optimized code, or an artificial framerate cap like VSync holding performance back. It does not mean both parts are equally fast in FPS terms.

Data generated by our Machine Learning engine trained on real-world benchmarks. Shows the approximate average utilization at each setting.

Deadlock Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Xeon E5-2689
cpu icon
9,922
Your Score
MinimumCore i5-2500K
RecommendedCore i7-6700K
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce GTX 660
RecommendedGeForce GTX 1060

Your CPU is 25% below recommended and your GPU is 279% below recommended, but both meet minimum specs. Playable at Low/Medium settings, 1080p or below.

CPU

-25%vsrecommended

GPU

+279%vsrecommended

CPU

+55%vsminimum

GPU

+843%vsminimum

Minimum Requirements
Video Card: GeForce GTX 660
Processor: Core i5-2500K
Memory: 8 GB
Disk Space: 20 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 1060
Processor: Core i7-6700K
Memory: 16 GB
Disk Space: 20 GB (SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Xeon E5-2689 and GeForce RTX 4090 run Deadlock well?

Yes, the Xeon E5-2689 paired with the GeForce RTX 4090 can run Deadlock smoothly up to 4k achieving around 87 FPS at Ultra quality. Your GPU is 279% above the recommended specs, and your CPU is 25% below the recommended requirements.

2Is there a more cost-effective setup to run Deadlock?

This CPU + GPU combo costs approximately $1667 ($18 CPU + $1649 GPU (Rank #77 Value)). Since the CPU is the main limiting factor, investing in a stronger processor will improve your framerates and overall value. For example, the Xeon Platinum 8454H is a great upgrade option for around $6540 (Rank #1 for value).

3Which component should I upgrade first to improve Deadlock performance?

For Deadlock, upgrading the CPU would have the biggest impact on performance. The Xeon E5-2689 is currently the limiting factor — the GeForce RTX 4090 has extra headroom that a faster processor could take advantage of. This is especially noticeable at 1080p where CPU performance matters more. CPU-limited at: 1080p low, 1440p low. GPU fully utilized at: 4k low.

4Does this setup support Frame Generation for Deadlock?

Deadlock does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Deadlock?

Deadlock requires at minimum a Core i5-2500K (CPU) and GeForce GTX 660 (GPU) with 8 GB RAM and 20 GB storage. For the recommended experience, you need a Core i7-6700K and GeForce GTX 1060 with 16 GB RAM. Your setup meets the minimum requirements but falls short of the recommended specs. You may need to lower some settings for smooth performance.

6How accurate are these Deadlock FPS estimates for the Xeon E5-2689 and GeForce RTX 4090?

These Deadlock FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.