PalworldFPS onXeon E5-4640&GeForce RTX 4090

Palworld

This 'Pokémon with guns' survival game runs on Unreal Engine. It is CPU-heavy due to AI simulation for the many creatures. Memory leaks can occur in long sessions, making 16GB of RAM a practical minimum.

Palworld - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low175 FPS
medium175 FPS
high175 FPS
ultra165 FPS
1440P
low175 FPS
medium175 FPS
high175 FPS
ultra159 FPS
4K
low172 FPS
medium151 FPS
high135 FPS
ultra97 FPS

Performance Report

Palworld

GeForce RTX 4090 + Xeon E5-4640
🎮Visual Experience

At 1080p, all quality settings exceed 165 FPS, suitable for 144Hz+ monitors. At 1440p, all settings exceed 159 FPS. At 4K, all settings exceed 97 FPS.

Official Requirements

The GeForce RTX 4090 is 136% above the recommended GPU (GeForce RTX 2070) for Palworld. The Xeon E5-4640 is 9% below minimum CPU requirement.

⚙️FPS Ceiling Analysis

At lower resolutions (all 1080p settings, 1440p (low/medium)), the Xeon E5-4640 sets the FPS ceiling. As graphical load increases at (1440p (high/ultra), 4k (low/medium/high)), the GeForce RTX 4090 becomes the FPS-limiting side. The FPS ceiling is closely matched at 4k ultra.

Performance Limiter Analysis

Xeon E5-4640|GeForce RTX 4090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 1080p low, the Xeon E5-4640 sets the ceiling at about 175 FPS, while the GeForce RTX 4090 could reach 266 FPS. In this scenario, the CPU limits the GPU potential by 34% (FPS gap: 91 FPS). Overall distribution: CPU limits 6/12 cells, GPU limits 5/12, balanced 1/12.

Verdict

CPU Limits GPU

Your Xeon E5-4640 is the limiting side in the heaviest mismatch. This means part of the GeForce RTX 4090 rendering potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowCPU Limits GPU 34%
MediumCPU Limits GPU 31%
HighCPU Limits GPU 11%
UltraCPU Limits GPU 8%
1440p (2K QHD)
LowCPU Limits GPU 15%
MediumCPU Limits GPU 11%
HighGPU Limits CPU 11%
UltraGPU Limits CPU 11%
4K (Ultra HD)
LowGPU Limits CPU 17%
MediumGPU Limits CPU 8%
HighGPU Limits CPU 12%
UltraBalanced
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

Palworld Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Xeon E5-4640
cpu icon
7,012
Your Score
MinimumCore i5-3570K
RecommendedCore i9-9900K
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce GTX 1050
RecommendedGeForce RTX 2070

Your hardware is below minimum requirements. CPU is the limiting factor (9% below minimum). Expect performance issues. Low settings recommended.

CPU

-69%vsrecommended

GPU

+136%vsrecommended

CPU

-9%vsminimum

GPU

+657%vsminimum

Minimum Requirements
Video Card: GeForce GTX 1050
Processor: Core i5-3570K
Memory: 16 GB
Disk Space: 40 GB (SSD)
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce RTX 2070
Processor: Core i9-9900K
Memory: 32 GB
Disk Space: 40 GB (SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Xeon E5-4640 and GeForce RTX 4090 run Palworld well?

Yes, the Xeon E5-4640 paired with the GeForce RTX 4090 can run Palworld smoothly up to 4k achieving around 97 FPS at Ultra quality. Your GPU is 136% above the recommended specs, and your CPU is 69% below the recommended requirements.

2Is there a more cost-effective setup to run Palworld?

Price data is not currently available for this combination. In general, look for setups where the CPU and GPU are balanced — this ensures you're not overspending on one component that the other can't keep up with.

3Which component should I upgrade first to improve Palworld performance?

For Palworld, upgrading the CPU would have the biggest impact on performance. The Xeon E5-4640 is currently the limiting factor — the GeForce RTX 4090 has extra headroom that a faster processor could take advantage of. This is especially noticeable at 1080p where CPU performance matters more. CPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium. GPU fully utilized at: 1440p high, 1440p ultra, 4k low, 4k medium, 4k high.

4Does this setup support Frame Generation for Palworld?

Palworld does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Palworld?

Palworld requires at minimum a Core i5-3570K (CPU) and GeForce GTX 1050 (GPU) with 16 GB RAM and 40 GB (SSD) storage. For the recommended experience, you need a Core i9-9900K and GeForce RTX 2070 with 32 GB RAM. Your hardware falls below the minimum requirements for this game, which may result in poor performance.

6How accurate are these Palworld FPS estimates for the Xeon E5-4640 and GeForce RTX 4090?

These Palworld FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.