Rainbow Six SiegeFPS onXeon E5645&GeForce RTX 4090

Rainbow Six Siege

This tactical shooter uses the AnvilNext 2.0 engine and features procedural environmental destruction, which can be taxing on the CPU. The Vulkan API helps older hardware maintain performance by better utilizing available resources. Siege is sensitive to RAM speed and latency. The HD Texture Pack can push VRAM usage over 6GB, so cards with 8GB or more are recommended for the best visual experience at 1080p or 1440p.

Rainbow Six Siege - FPS Estimates by Resolution

Actual FPS may vary based on RAM speed, background processes, and other system factors

1080P
low124 FPS
medium124 FPS
high124 FPS
ultra124 FPS
1440P
low124 FPS
medium124 FPS
high124 FPS
ultra124 FPS
4K
low124 FPS
medium124 FPS
high106 FPS
ultra85 FPS

Performance Report

Rainbow Six Siege

GeForce RTX 4090 + Xeon E5645
🎮Visual Experience

At 1080p, all quality settings exceed 124 FPS. At 1440p, all settings exceed 124 FPS. At 4K, all settings exceed 85 FPS.

Official Requirements

The GeForce RTX 4090 is 611% above the recommended GPU (GeForce GTX 670) for Rainbow Six Siege. The Xeon E5645 is 25% below recommended, but 119% above minimum.

⚙️FPS Ceiling Analysis

The Xeon E5645 sets the FPS ceiling at all 1080p settings, all 1440p settings, all 4k settings, while the GeForce RTX 4090 still has headroom.

Performance Limiter Analysis

Xeon E5645|GeForce RTX 4090

This section is based on estimated CPU/GPU FPS ceilings, not utilization percentages.

📈Analysis

At 1080p low, the Xeon E5645 sets the ceiling at about 124 FPS, while the GeForce RTX 4090 could reach 700 FPS. In this scenario, the CPU limits the GPU potential by 82% (FPS gap: 576 FPS). Overall distribution: CPU limits 12/12 cells, GPU limits 0/12, balanced 0/12.

Verdict

CPU Limits GPU

Your Xeon E5645 is the limiting side in the heaviest mismatch. This means part of the GeForce RTX 4090 rendering potential remains unused in those settings.

🧩Detailed Breakdown
1080p (Full HD)
LowCPU Limits GPU 82%
MediumCPU Limits GPU 79%
HighCPU Limits GPU 75%
UltraCPU Limits GPU 72%
1440p (2K QHD)
LowCPU Limits GPU 82%
MediumCPU Limits GPU 79%
HighCPU Limits GPU 75%
UltraCPU Limits GPU 72%
4K (Ultra HD)
LowCPU Limits GPU 74%
MediumCPU Limits GPU 71%
HighCPU Limits GPU 73%
UltraCPU Limits GPU 73%
Percentages show how much potential FPS of the stronger component is lost because the other component has a lower FPS ceiling.
🧠Methodology

We estimate the maximum FPS the processor can sustain and the maximum FPS the graphics card can sustain in each setting, then compare those limits directly.

Limit Factor formula: (stronger - weaker) / stronger. Example: if CPU ceiling is 200 FPS and GPU ceiling is 140 FPS, then GPU limits CPU by 30%.

CPU Limits GPU means the processor ceiling is lower. GPU Limits CPU means the graphics ceiling is lower. Balanced means the FPS ceilings are close enough that the gap is negligible.

A component can still be the FPS limiter without reaching 100% utilization. The displayed percentages are derived from FPS ceilings, not generic utilization heuristics.

Rainbow Six Siege Requirements Comparison

See how your processor and graphics card compare against the game official minimum and recommended system specs. The placement of your hardware is calculated using relative synthetic performance scores to help you gauge overall playability.

CPU - Xeon E5645
cpu icon
4,942
Your Score
MinimumCore i3-560
RecommendedCore i5-2500K
GPU - GeForce RTX 4090
gpu icon
38,112
Your Score
MinimumGeForce GTX 460
RecommendedGeForce GTX 670

Your CPU is 25% below recommended and your GPU is 611% below recommended, but both meet minimum specs. Playable at Low/Medium settings, 1080p or below.

CPU

-25%vsrecommended

GPU

+611%vsrecommended

CPU

+119%vsminimum

GPU

+1575%vsminimum

Minimum Requirements
Video Card: GeForce GTX 460
Processor: Core i3-560
Memory: 6 GB
Disk Space: 61 GB
System: Windows 10 64-bit
Recommended Requirements
Video Card: GeForce GTX 670
Processor: Core i5-2500K
Memory: 8 GB
Disk Space: 61 GB (SSD)
System: Windows 10 64-bit

Frequently Asked Questions

1Can the Xeon E5645 and GeForce RTX 4090 run Rainbow Six Siege well?

Yes, the Xeon E5645 paired with the GeForce RTX 4090 can run Rainbow Six Siege smoothly up to 4k achieving around 85 FPS at Ultra quality. Your GPU is 611% above the recommended specs, and your CPU is 25% below the recommended requirements.

2Is there a more cost-effective setup to run Rainbow Six Siege?

Price data is not currently available for this combination. In general, look for setups where the CPU and GPU are balanced — this ensures you're not overspending on one component that the other can't keep up with.

3Which component should I upgrade first to improve Rainbow Six Siege performance?

For Rainbow Six Siege, upgrading the CPU would have the biggest impact on performance. The Xeon E5645 is currently the limiting factor — the GeForce RTX 4090 has extra headroom that a faster processor could take advantage of. This is especially noticeable at 1080p where CPU performance matters more. CPU-limited at: 1080p low, 1080p medium, 1080p high, 1080p ultra, 1440p low, 1440p medium, 1440p high, 1440p ultra, 4k low, 4k medium, 4k high, 4k ultra.

4Does this setup support Frame Generation for Rainbow Six Siege?

Rainbow Six Siege does not currently support Frame Generation technologies like DLSS 3 or FSR 3. Your performance is based entirely on native rendering. If the game adds support in a future update, newer GPUs will benefit the most.

5What are the minimum and recommended specs for Rainbow Six Siege?

Rainbow Six Siege requires at minimum a Core i3-560 (CPU) and GeForce GTX 460 (GPU) with 6 GB RAM and 61 GB storage. For the recommended experience, you need a Core i5-2500K and GeForce GTX 670 with 8 GB RAM. Your setup meets the minimum requirements but falls short of the recommended specs. You may need to lower some settings for smooth performance.

6How accurate are these Rainbow Six Siege FPS estimates for the Xeon E5645 and GeForce RTX 4090?

These Rainbow Six Siege FPS results are not arbitrary numbers. They come from calculations informed by thousands of real gaming benchmarks, and the typical accuracy range is around 10% to 15%. That makes them far more useful than generic FPS calculators that simply invent values without a benchmark foundation. Actual in-game performance can still vary with drivers, updates, RAM configuration, cooling, and the exact scene being rendered.

Performance estimates are based on synthetic benchmarks and hardware capabilities.

Results may vary based on drivers, OS, and background processes.